László Monda
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15b27271a0
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Move the gist of KeyActions to UhkArray and rename it as ClassArray. Make KeyActions descend from ClassArray. Improve array buffer dumping.
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2016-04-04 00:06:18 +02:00 |
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László Monda
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0a0eb4c718
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Chop off the tail of overly long JSONs.
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2016-04-03 21:10:41 +02:00 |
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László Monda
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35da91b6ee
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Fix method name.
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2016-04-03 19:23:50 +02:00 |
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László Monda
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5c4e9d5912
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Dump Serializable.toBinary()
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2016-04-03 19:18:01 +02:00 |
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László Monda
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b0b7a642a4
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Dump UhkBuffer.toJsObject()
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2016-04-03 19:09:49 +02:00 |
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László Monda
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a0ed4bd5a7
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Further tweak the display of the buffer dump.
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2016-04-03 19:05:55 +02:00 |
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László Monda
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c92831907b
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Dump buffer operations in a nicer and more compact way.
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2016-04-03 02:47:06 +02:00 |
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László Monda
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ec65753246
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Dump Serializable.fromBinary()
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2016-04-03 02:38:23 +02:00 |
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László Monda
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2b91aa3152
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Add UhkArray. Don't dump arrays.
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2016-04-03 01:25:07 +02:00 |
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László Monda
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7841779b46
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Make Serializable dump fromJsObject() calls.
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2016-04-02 00:58:06 +02:00 |
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László Monda
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2dca5c1c14
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Ignore uhk-config-serialized.bin
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2016-04-01 23:38:48 +02:00 |
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László Monda
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f17448c59b
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Compare binary configurations.
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2016-04-01 23:35:38 +02:00 |
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László Monda
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c8498eab5e
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Fix the rest of serialization problems and make test-serialize.ts compare the original and resulting JSON.
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2016-04-01 23:08:37 +02:00 |
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László Monda
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4d5f8161e1
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Fix the serialization of MouseAction.mouseAction
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2016-04-01 22:48:40 +02:00 |
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László Monda
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fb5ac38188
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Make SwitchLayerAction serialize the correct layer.
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2016-04-01 22:33:55 +02:00 |
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László Monda
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0ea8fdf5da
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Add a KeystrokeWithModifiersAction to the to uhk-config.json
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2016-04-01 18:18:19 +02:00 |
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László Monda
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d775a3db3c
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Make test-serializer.ts serialize and deserialize the configuration.
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2016-04-01 18:15:04 +02:00 |
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László Monda
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3840d0a623
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Add Buffer.getBufferContent()
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2016-04-01 17:42:14 +02:00 |
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László Monda
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fc9e8efdda
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Update repository URL.
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2016-04-01 17:29:24 +02:00 |
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László Monda
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6f1097b29a
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Rename serializeConfig.* to test-serializer.*
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2016-04-01 17:28:49 +02:00 |
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László Monda
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fa5a420838
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Update README.md
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2016-04-01 16:01:00 +02:00 |
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Arpad Csanyi
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891d29ab2d
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Add design for the key titles. #27
On this picture there are good and bad examples as well. Check the
corresponding ticket for further information.
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2016-04-01 10:34:11 +02:00 |
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László Monda
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bf223ddc3e
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Write the binary representation of the JSON configuration.
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2016-04-01 03:46:19 +02:00 |
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László Monda
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1697d673f2
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Use the members of the newly added KeyActionType object because static members were uninitialized. Handle PlayMacroAction in the KeyActionFactory.
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2016-04-01 03:43:34 +02:00 |
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László Monda
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fcd0d5b5b3
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Move assert functions to assert.ts
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2016-04-01 02:42:40 +02:00 |
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László Monda
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aa812a477b
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Initialize array.
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2016-04-01 02:29:25 +02:00 |
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László Monda
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adca007cac
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Add KeyActionFactory. Add compact length related methods to UhkBuffer. Add KeyActions.
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2016-04-01 01:55:34 +02:00 |
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László Monda
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ae6342911c
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Make KeyAction able to instantiate every KeyAction subclass.
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2016-03-31 16:36:40 +02:00 |
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László Monda
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ad5118a62c
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Remove tasks.
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2016-03-31 12:52:45 +02:00 |
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László Monda
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9029476d37
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Update the path of typings.
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2016-03-31 12:45:42 +02:00 |
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László Monda
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fda7efab8b
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Ignore the typings directory.
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2016-03-31 12:35:31 +02:00 |
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László Monda
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f8b0f6bd4c
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Pull type definition files in the post install phase.
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2016-03-31 12:20:53 +02:00 |
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László Monda
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49e804ea6d
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Move typings.json to the root directory.
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2016-03-31 12:15:04 +02:00 |
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László Monda
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5e55e8436c
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Move tslint.json to the root directory. Add the lint task to run tslint.
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2016-03-31 12:04:06 +02:00 |
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László Monda
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386882e1c6
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Rename SwitchLayerAction.ts to SwitchKeymapAction.ts and vice versa, so that these files contain their relevant classes.
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2016-03-31 11:30:50 +02:00 |
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László Monda
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3cb91ad478
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Add assert decorator functions.
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2016-03-31 10:12:41 +02:00 |
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László Monda
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d2f3ec62f0
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Use template strings where needed.
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2016-03-30 22:17:07 +02:00 |
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László Monda
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45dc8a520f
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Make layer toggleable.
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2016-03-30 17:55:10 +02:00 |
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László Monda
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bbd3227645
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Add SwitchLayerAction.
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2016-03-30 17:43:27 +02:00 |
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László Monda
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5b6f62c113
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Make the first byte of KeyAction items purely denote their type. Make the binary representation of KeyAction items variable-length.
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2016-03-30 17:19:09 +02:00 |
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László Monda
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4bd1c8b3e9
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Let's not duplicate part of the KeyActionId enum as LongPressActionId because duplication should only cause troubles down the road.
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2016-03-30 12:59:03 +02:00 |
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László Monda
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5bd6c0a8a0
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Use KeyActionId values wherever possible. Add some further value checks. Assign this.mouseAction properly.
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2016-03-30 12:31:53 +02:00 |
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László Monda
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17e56fdf7c
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Add KeyActionId enum.
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2016-03-30 02:19:10 +02:00 |
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László Monda
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0edde3236a
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Add TypeChecker and use its methods wherever possible.
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2016-03-30 01:59:05 +02:00 |
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László Monda
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94e5d55d8f
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Add DualRoleKeystrokeAction.
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2016-03-30 01:48:08 +02:00 |
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László Monda
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7660bdb729
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Rename copy-pasted identifiers.
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2016-03-29 23:03:38 +02:00 |
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László Monda
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a721dd3212
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Add SwitchKeymapAction
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2016-03-29 23:02:36 +02:00 |
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László Monda
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1b75c067f4
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Add PlayMacroAction.
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2016-03-29 22:56:51 +02:00 |
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László Monda
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5f6727b53a
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Rename KeyActionNone to NoneAction.
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2016-03-29 13:07:33 +02:00 |
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László Monda
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00827b1b94
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Add MouseAction.
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2016-03-29 13:05:48 +02:00 |
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