Let's not duplicate part of the KeyActionId enum as LongPressActionId because duplication should only cause troubles down the road.
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@@ -1,23 +1,9 @@
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enum LongPressActionId {
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leftCtrl = 236, // KeyActionId.DualRoleActionLeftCtrl
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leftShift,
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leftAlt,
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leftSuper,
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rightCtrl,
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rightShift,
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rightAlt,
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rightSuper,
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mod,
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fn,
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mouse,
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}
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class DualRoleKeystrokeAction extends KeyAction implements Serializable<DualRoleKeystrokeAction> {
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static keyActionTypeString = 'dualRoleKeystroke';
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public scancode;
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private _longPressAction: LongPressActionId;
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private _longPressAction: KeyActionId;
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get longPressAction(): number {
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return this._longPressAction;
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@@ -30,8 +16,9 @@ class DualRoleKeystrokeAction extends KeyAction implements Serializable<DualRole
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this._longPressAction = value;
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}
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static isDualRoleKeystrokeActionValid(keyActionId): boolean {
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return LongPressActionId[keyActionId] !== undefined;
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static isDualRoleKeystrokeActionValid(keyActionIdParam): boolean {
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return KeyActionId.DualRoleActionLeftCtrlLongPressAction <= keyActionIdParam &&
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keyActionIdParam <= KeyActionId.DualRoleActionMouseLongPressAction;
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}
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fromJsObject(jsObject: any): DualRoleKeystrokeAction {
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@@ -49,7 +36,7 @@ class DualRoleKeystrokeAction extends KeyAction implements Serializable<DualRole
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toJsObject(): any {
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return {
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keyActionType: DualRoleKeystrokeAction.keyActionTypeString,
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longPressAction: LongPressActionId[this.longPressAction],
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longPressAction: KeyActionId[this.longPressAction],
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scancode: this.scancode
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};
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}
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@@ -2,25 +2,25 @@
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// Id denotes the subclass of the KeyAction and param is subclass-specific.
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enum KeyActionId {
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NoneAction = 0,
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KeyStrokeActionFirst = TypeChecker.firstValidScancode, // 1
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// Intermediary scancodes = 2 to 230
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KeyStrokeActionLast = TypeChecker.lastValidScancode, // 231
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SwitchLayerAction = 232,
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SwitchKeymapAction = 233,
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MouseAction = 234,
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PlayMacroAction = 235,
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DualRoleActionLeftCtrl = 236,
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DualRoleActionLeftShift = 237,
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DualRoleActionLeftAlt = 238,
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DualRoleActionLeftSuper = 239,
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DualRoleActionRightCtrl = 240,
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DualRoleActionRightShift = 241,
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DualRoleActionRightAlt = 242,
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DualRoleActionRightSuper = 243,
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DualRoleActionMod = 244,
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DualRoleActionFn = 245,
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DualRoleActionMouse = 246
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NoneAction = 0,
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KeyStrokeActionFirst = TypeChecker.firstValidScancode, // 1
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// Intermediary scancodes = 2 to 230
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KeyStrokeActionLast = TypeChecker.lastValidScancode, // 231
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SwitchLayerAction = 232,
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SwitchKeymapAction = 233,
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MouseAction = 234,
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PlayMacroAction = 235,
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DualRoleActionLeftCtrlLongPressAction = 236,
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DualRoleActionLeftShiftLongPressAction = 237,
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DualRoleActionLeftAltLongPressAction = 238,
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DualRoleActionLeftSuperLongPressAction = 239,
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DualRoleActionRightCtrlLongPressAction = 240,
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DualRoleActionRightShiftLongPressAction = 241,
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DualRoleActionRightAltLongPressAction = 242,
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DualRoleActionRightSuperLongPressAction = 243,
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DualRoleActionModLongPressAction = 244,
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DualRoleActionFnLongPressAction = 245,
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DualRoleActionMouseLongPressAction = 246
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// Let's leave space for further layers - additional actions should descend from 255
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}
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