Merge pull request #26 from algernon/f/mouse-actions

Mouse action handling
This commit is contained in:
László Monda
2016-12-15 19:50:12 +01:00
committed by GitHub
9 changed files with 319 additions and 274 deletions

201
right/src/action.c Normal file
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@@ -0,0 +1,201 @@
#include "action.h"
#include "led_display.h"
#include "layer.h"
#include "usb_interface_mouse.h"
static uint8_t keyMasks[SLOT_COUNT][MAX_KEY_COUNT_PER_MODULE];
static uint8_t ActiveLayer = LAYER_ID_BASE;
uint8_t prevKeyStates[SLOT_COUNT][MAX_KEY_COUNT_PER_MODULE];
static inline __attribute__((always_inline)) uhk_key_t getKeycode(uint8_t slotId, uint8_t keyId)
{
if (keyId < MAX_KEY_COUNT_PER_MODULE) {
if (keyMasks[slotId][keyId]!=0 && keyMasks[slotId][keyId]!=ActiveLayer) {
// Mask out key presses after releasing modifier keys
return (uhk_key_t){.type = UHK_KEY_NONE};
}
uhk_key_t k = CurrentKeymap[ActiveLayer][slotId][keyId];
keyMasks[slotId][keyId] = ActiveLayer;
return k;
} else {
return (uhk_key_t){.type = UHK_KEY_NONE};
}
}
static void clearKeymasks(const uint8_t *leftKeyStates, const uint8_t *rightKeyStates){
int i;
for (i=0; i < MAX_KEY_COUNT_PER_MODULE; i++){
if (rightKeyStates[i]==0){
keyMasks[SLOT_ID_RIGHT_KEYBOARD_HALF][i] = 0;
}
if (leftKeyStates[i]==0) {
keyMasks[SLOT_ID_LEFT_KEYBOARD_HALF][i] = 0;
}
}
}
static bool pressKey(uhk_key_t key, int scancodeIdx, usb_keyboard_report_t *report) {
if (key.type != UHK_KEY_SIMPLE) {
return false;
}
if (!key.simple.key) {
return false;
}
for (uint8_t i = 0; i < 8; i++) {
if (key.simple.mods & (1 << i) || key.simple.key == HID_KEYBOARD_SC_LEFT_CONTROL + i) {
report->modifiers |= (1 << i);
}
}
report->scancodes[scancodeIdx] = key.simple.key;
return true;
}
static bool key_toggled_on(const uint8_t *prevKeyStates, const uint8_t *currKeyStates, uint8_t keyId) {
return (!prevKeyStates[keyId]) && currKeyStates[keyId];
}
static bool key_is_pressed(const uint8_t *prevKeyStates, const uint8_t *currKeyStates, uint8_t keyId) {
return currKeyStates[keyId];
}
static bool key_toggled_off(const uint8_t *prevKeyStates, const uint8_t *currKeyStates, uint8_t keyId) {
return (!currKeyStates[keyId]) && prevKeyStates[keyId];
}
static bool handleKey(uhk_key_t key, int scancodeIdx, usb_keyboard_report_t *report, const uint8_t *prevKeyStates, const uint8_t *currKeyStates, uint8_t keyId) {
switch (key.type) {
case UHK_KEY_SIMPLE:
if (key_is_pressed(prevKeyStates, currKeyStates, keyId)) {
return pressKey(key, scancodeIdx, report);
}
break;
case UHK_KEY_LAYER:
if (key_toggled_on(prevKeyStates, currKeyStates, keyId)) {
ActiveLayer = key.layer.target;
}
if (key_toggled_off(prevKeyStates, currKeyStates, keyId)) {
ActiveLayer = LAYER_ID_BASE;
}
LedDisplay_SetLayerLed(ActiveLayer);
return false;
break;
default:
break;
}
return false;
}
static uint8_t mouseWheelDivisorCounter = 0;
static uint8_t mouseSpeedAccelDivisorCounter = 0;
static uint8_t mouseSpeed = 3;
static bool wasPreviousMouseActionWheelAction = false;
static void handleMouseKey(usb_mouse_report_t *report, uhk_key_t key, const uint8_t *prevKeyStates, const uint8_t *currKeyStates, uint8_t keyId)
{
bool isWheelAction;
if (!key_is_pressed(prevKeyStates, currKeyStates, keyId))
return;
isWheelAction = !!(key.mouse.scrollActions) && !(key.mouse.moveActions) && !(key.mouse.buttonActions);
if (isWheelAction && wasPreviousMouseActionWheelAction) {
mouseWheelDivisorCounter++;
}
if (key.mouse.scrollActions) {
if (mouseWheelDivisorCounter == MOUSE_WHEEL_DIVISOR) {
mouseWheelDivisorCounter = 0;
if (key.mouse.scrollActions & UHK_MOUSE_SCROLL_UP) {
report->wheelX = 1;
}
if (key.mouse.scrollActions & UHK_MOUSE_SCROLL_DOWN) {
report->wheelX = -1;
}
}
}
if (key.mouse.moveActions & UHK_MOUSE_ACCELERATE || key.mouse.moveActions & UHK_MOUSE_DECELERATE) {
mouseSpeedAccelDivisorCounter++;
if (mouseSpeedAccelDivisorCounter == MOUSE_SPEED_ACCEL_DIVISOR) {
mouseSpeedAccelDivisorCounter = 0;
if (key.mouse.moveActions & UHK_MOUSE_ACCELERATE) {
if (mouseSpeed < MOUSE_MAX_SPEED) {
mouseSpeed++;
}
}
if (key.mouse.moveActions & UHK_MOUSE_DECELERATE) {
if (mouseSpeed > 1) {
mouseSpeed--;
}
}
}
} else if (key.mouse.moveActions) {
if (key.mouse.moveActions & UHK_MOUSE_MOVE_LEFT) {
report->x = -mouseSpeed;
}
if (key.mouse.moveActions & UHK_MOUSE_MOVE_RIGHT) {
report->x = mouseSpeed;
}
if (key.mouse.moveActions & UHK_MOUSE_MOVE_UP) {
report->y = -mouseSpeed;
}
if (key.mouse.moveActions & UHK_MOUSE_MOVE_DOWN) {
report->y = mouseSpeed;
}
}
report->buttons |= key.mouse.buttonActions;
wasPreviousMouseActionWheelAction = isWheelAction;
}
void HandleKeyboardEvents(usb_keyboard_report_t *keyboardReport, usb_mouse_report_t *mouseReport, const uint8_t *leftKeyStates, const uint8_t *rightKeyStates) {
int scancodeIdx = 0;
clearKeymasks(leftKeyStates, rightKeyStates);
for (uint8_t keyId=0; keyId<KEY_STATE_COUNT; keyId++) {
if (scancodeIdx >= USB_KEYBOARD_MAX_KEYS) {
break;
}
uhk_key_t code = getKeycode(SLOT_ID_RIGHT_KEYBOARD_HALF, keyId);
if (code.type == UHK_KEY_MOUSE) {
handleMouseKey(mouseReport, code, prevKeyStates[SLOT_ID_RIGHT_KEYBOARD_HALF], rightKeyStates, keyId);
} else {
if (handleKey(code, scancodeIdx, keyboardReport, prevKeyStates[SLOT_ID_RIGHT_KEYBOARD_HALF], rightKeyStates, keyId)) {
scancodeIdx++;
}
}
}
for (uint8_t keyId=0; keyId<KEY_STATE_COUNT; keyId++) {
if (scancodeIdx >= USB_KEYBOARD_MAX_KEYS) {
break;
}
uhk_key_t code = getKeycode(SLOT_ID_LEFT_KEYBOARD_HALF, keyId);
if (code.type == UHK_KEY_MOUSE) {
handleMouseKey(mouseReport, code, prevKeyStates[SLOT_ID_LEFT_KEYBOARD_HALF], leftKeyStates, keyId);
} else {
if (handleKey(code, scancodeIdx, keyboardReport, prevKeyStates[SLOT_ID_LEFT_KEYBOARD_HALF], leftKeyStates, keyId)) {
scancodeIdx++;
}
}
}
memcpy(prevKeyStates[SLOT_ID_RIGHT_KEYBOARD_HALF], rightKeyStates, KEY_STATE_COUNT);
memcpy(prevKeyStates[SLOT_ID_LEFT_KEYBOARD_HALF], leftKeyStates, KEY_STATE_COUNT);
}

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@@ -1,39 +1,111 @@
#ifndef __ACTION_H__
#define __ACTION_H__
#ifndef __UHK_ACTION_H_
#define __UHK_ACTION_H_
// Macros:
#include <stdint.h>
#include "lufa/HIDClassCommon.h"
#include "usb_composite_device.h"
// The value of action ID can be any valid HID_KEYBOARD_SC_* scancode constants of LUFA.
// Hence, ACTION_ID_* values must not conflict with any of the HID_KEYBOARD_SC_* constants.
#define ACTION_ID_NONE 0xFF
#define ACTION_ID_SWITCH_LAYER 0xFE
#define ACTION_ID_MOUSE 0xFD
#define ACTION_ID_SWITCH_KEYMAP 0xFC
#define ACTION_ID_PLAY_MACRO 0xFB
#include "module.h"
#define ACTION_ARG_NONE 0
// Keyboard layout is a 2D array of scan codes.
//
// First dimension is the Key ID of a given key. Key IDs are the indices of the
// of the active keys of the key_matrix_t structure. In case of left half, an
// offset of 35 is added.
//
// For each Key ID, there are 4 different possible scan codes:
// - default, when no modifiers are pressed
// - mod layer
// - fn layer
// - mod+fn layer
#define ACTION_ARG_SWITCH_LAYER_MOD 0
#define ACTION_ARG_SWITCH_LAYER_FN 1
#define ACTION_ARG_SWITCH_LAYER_MOUSE 2
#define KEY_STATE_COUNT (5*7)
#define ACTION_ARG_MOUSE_MOVE_UP 0
#define ACTION_ARG_MOUSE_MOVE_DOWN 1
#define ACTION_ARG_MOUSE_MOVE_LEFT 3
#define ACTION_ARG_MOUSE_MOVE_RIGHT 4
#define ACTION_ARG_MOUSE_CLICK_LEFT 5
#define ACTION_ARG_MOUSE_CLICK_MIDDLE 6
#define ACTION_ARG_MOUSE_CLICK_RIGHT 7
#define ACTION_ARG_MOUSE_WHEEL_UP 8
#define ACTION_ARG_MOUSE_WHEEL_DOWN 9
#define ACTION_ARG_MOUSE_WHEEL_LEFT 10
#define ACTION_ARG_MOUSE_WHEEL_RIGHT 11
typedef enum {
UHK_KEY_NONE,
UHK_KEY_SIMPLE,
UHK_KEY_MOUSE,
UHK_KEY_LAYER,
UHK_KEY_LAYER_TOGGLE,
UHK_KEY_KEYMAP,
UHK_KEY_MACRO,
UHK_KEY_LPRESSMOD,
UHK_KEY_LPRESSLAYER,
} uhk_key_type_t;
// Typedefs:
enum {
UHK_MOUSE_BUTTON_LEFT = (1 << 0),
UHK_MOUSE_BUTTON_RIGHT = (1 << 1),
UHK_MOUSE_BUTTON_MIDDLE = (1 << 2),
UHK_MOUSE_BUTTON_4 = (1 << 3),
UHK_MOUSE_BUTTON_5 = (1 << 4),
UHK_MOUSE_BUTTON_6 = (1 << 5),
};
typedef struct {
uint8_t id;
uint8_t arg;
} action_t;
enum {
UHK_MOUSE_MOVE_UP = (1 << 0),
UHK_MOUSE_MOVE_DOWN = (1 << 1),
UHK_MOUSE_MOVE_LEFT = (1 << 2),
UHK_MOUSE_MOVE_RIGHT = (1 << 3),
UHK_MOUSE_ACCELERATE = (1 << 4),
UHK_MOUSE_DECELERATE = (1 << 5),
};
enum {
UHK_MOUSE_SCROLL_UP = (1 << 0),
UHK_MOUSE_SCROLL_DOWN = (1 << 1),
UHK_MOUSE_SCROLL_LEFT = (1 << 2),
UHK_MOUSE_SCROLL_RIGHT = (1 << 3),
};
#define MOUSE_WHEEL_SPEED 1
#define MOUSE_WHEEL_DIVISOR 4
#define MOUSE_MAX_SPEED 10
#define MOUSE_SPEED_ACCEL_DIVISOR 50
typedef struct {
uint8_t type;
union {
struct {
uint8_t __unused_bits;
uint8_t mods;
uint8_t key;
} __attribute__ ((packed)) simple;
struct {
uint8_t buttonActions; // bitfield
uint8_t scrollActions; // bitfield
uint8_t moveActions; // bitfield
} __attribute__ ((packed)) mouse;
struct {
uint16_t __unused_bits;
uint8_t target;
} __attribute__ ((packed)) layer;
struct {
uint16_t __unused_bits;
uint8_t target;
} __attribute__ ((packed)) keymap;
struct {
uint8_t __unused_bits;
uint16_t index;
} __attribute__ ((packed)) macro;
struct {
uint8_t longPressMod; // single mod, or bitfield?
uint8_t mods; // for the alternate action
uint8_t key;
} __attribute__ ((packed)) longpressMod;
struct {
uint8_t longPressLayer;
uint8_t mods;
uint8_t key;
} __attribute__ ((packed)) longpressLayer;
};
} __attribute__ ((packed)) uhk_key_t;
extern uint8_t prevKeyStates[SLOT_COUNT][MAX_KEY_COUNT_PER_MODULE];
extern uhk_key_t CurrentKeymap[LAYER_COUNT][SLOT_COUNT][MAX_KEY_COUNT_PER_MODULE];
void HandleKeyboardEvents(usb_keyboard_report_t *keyboardReport, usb_mouse_report_t *mouseReport, const uint8_t *leftKeyStates, const uint8_t *rightKeyStates);
#endif

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@@ -1,4 +1,4 @@
#include "keyboard_layout.h"
#include "action.h"
uhk_key_t CurrentKeymap[LAYER_COUNT][SLOT_COUNT][MAX_KEY_COUNT_PER_MODULE] = {
// Layer 0

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@@ -1,125 +0,0 @@
#include "keyboard_layout.h"
#include "led_display.h"
#include "layer.h"
static uint8_t keyMasks[SLOT_COUNT][MAX_KEY_COUNT_PER_MODULE];
static uint8_t ActiveLayer = LAYER_ID_BASE;
uint8_t prevKeyStates[SLOT_COUNT][MAX_KEY_COUNT_PER_MODULE];
static inline __attribute__((always_inline)) uhk_key_t getKeycode(uint8_t slotId, uint8_t keyId)
{
if (keyId < MAX_KEY_COUNT_PER_MODULE) {
if (keyMasks[slotId][keyId]!=0 && keyMasks[slotId][keyId]!=ActiveLayer) {
// Mask out key presses after releasing modifier keys
return (uhk_key_t){.type = UHK_KEY_NONE};
}
uhk_key_t k = CurrentKeymap[ActiveLayer][slotId][keyId];
keyMasks[slotId][keyId] = ActiveLayer;
return k;
} else {
return (uhk_key_t){.type = UHK_KEY_NONE};
}
}
static void clearKeymasks(const uint8_t *leftKeyStates, const uint8_t *rightKeyStates){
int i;
for (i=0; i < MAX_KEY_COUNT_PER_MODULE; i++){
if (rightKeyStates[i]==0){
keyMasks[SLOT_ID_RIGHT_KEYBOARD_HALF][i] = 0;
}
if (leftKeyStates[i]==0) {
keyMasks[SLOT_ID_LEFT_KEYBOARD_HALF][i] = 0;
}
}
}
bool pressKey(uhk_key_t key, int scancodeIdx, usb_keyboard_report_t *report) {
if (key.type != UHK_KEY_SIMPLE) {
return false;
}
if (!key.simple.key) {
return false;
}
for (uint8_t i = 0; i < 8; i++) {
if (key.simple.mods & (1 << i) || key.simple.key == HID_KEYBOARD_SC_LEFT_CONTROL + i) {
report->modifiers |= (1 << i);
}
}
report->scancodes[scancodeIdx] = key.simple.key;
return true;
}
bool key_toggled_on(const uint8_t *prevKeyStates, const uint8_t *currKeyStates, uint8_t keyId) {
return (!prevKeyStates[keyId]) && currKeyStates[keyId];
}
bool key_is_pressed(const uint8_t *prevKeyStates, const uint8_t *currKeyStates, uint8_t keyId) {
return currKeyStates[keyId];
}
bool key_toggled_off(const uint8_t *prevKeyStates, const uint8_t *currKeyStates, uint8_t keyId) {
return (!currKeyStates[keyId]) && prevKeyStates[keyId];
}
bool handleKey(uhk_key_t key, int scancodeIdx, usb_keyboard_report_t *report, const uint8_t *prevKeyStates, const uint8_t *currKeyStates, uint8_t keyId) {
switch (key.type) {
case UHK_KEY_SIMPLE:
if (key_is_pressed(prevKeyStates, currKeyStates, keyId)) {
return pressKey(key, scancodeIdx, report);
}
break;
case UHK_KEY_LAYER:
if (key_toggled_on(prevKeyStates, currKeyStates, keyId)) {
ActiveLayer = key.layer.target;
}
if (key_toggled_off(prevKeyStates, currKeyStates, keyId)) {
ActiveLayer = LAYER_ID_BASE;
}
LedDisplay_SetLayerLed(ActiveLayer);
return false;
break;
default:
break;
}
return false;
}
void fillKeyboardReport(usb_keyboard_report_t *report, const uint8_t *leftKeyStates, const uint8_t *rightKeyStates) {
int scancodeIdx = 0;
clearKeymasks(leftKeyStates, rightKeyStates);
for (uint8_t keyId=0; keyId<KEY_STATE_COUNT; keyId++) {
if (scancodeIdx >= USB_KEYBOARD_MAX_KEYS) {
break;
}
uhk_key_t code = getKeycode(SLOT_ID_RIGHT_KEYBOARD_HALF, keyId);
if (handleKey(code, scancodeIdx, report, prevKeyStates[SLOT_ID_RIGHT_KEYBOARD_HALF], rightKeyStates, keyId)) {
scancodeIdx++;
}
}
for (uint8_t keyId=0; keyId<KEY_STATE_COUNT; keyId++) {
if (scancodeIdx >= USB_KEYBOARD_MAX_KEYS) {
break;
}
uhk_key_t code = getKeycode(SLOT_ID_LEFT_KEYBOARD_HALF, keyId);
if (handleKey(code, scancodeIdx, report, prevKeyStates[SLOT_ID_LEFT_KEYBOARD_HALF], leftKeyStates, keyId)) {
scancodeIdx++;
}
}
memcpy(prevKeyStates[SLOT_ID_RIGHT_KEYBOARD_HALF], rightKeyStates, KEY_STATE_COUNT);
memcpy(prevKeyStates[SLOT_ID_LEFT_KEYBOARD_HALF], leftKeyStates, KEY_STATE_COUNT);
}

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@@ -1,105 +0,0 @@
#ifndef KEYBOARD_LAYOUT_H_
#define KEYBOARD_LAYOUT_H_
#include <stdint.h>
#include "lufa/HIDClassCommon.h"
#include "usb_composite_device.h"
#include "module.h"
// Keyboard layout is a 2D array of scan codes.
//
// First dimension is the Key ID of a given key. Key IDs are the indices of the
// of the active keys of the key_matrix_t structure. In case of left half, an
// offset of 35 is added.
//
// For each Key ID, there are 4 different possible scan codes:
// - default, when no modifiers are pressed
// - mod layer
// - fn layer
// - mod+fn layer
#define KEY_STATE_COUNT (5*7)
typedef enum {
UHK_KEY_NONE,
UHK_KEY_SIMPLE,
UHK_KEY_MOUSE,
UHK_KEY_LAYER,
UHK_KEY_LAYER_TOGGLE,
UHK_KEY_KEYMAP,
UHK_KEY_MACRO,
UHK_KEY_LPRESSMOD,
UHK_KEY_LPRESSLAYER,
} uhk_key_type_t;
enum {
UHK_MOUSE_BUTTON_LEFT = (1 << 0),
UHK_MOUSE_BUTTON_RIGHT = (1 << 1),
UHK_MOUSE_BUTTON_MIDDLE = (1 << 2),
UHK_MOUSE_BUTTON_4 = (1 << 3),
UHK_MOUSE_BUTTON_5 = (1 << 4),
UHK_MOUSE_BUTTON_6 = (1 << 5),
};
enum {
UHK_MOUSE_MOVE_UP = (1 << 0),
UHK_MOUSE_MOVE_DOWN = (1 << 1),
UHK_MOUSE_MOVE_LEFT = (1 << 2),
UHK_MOUSE_MOVE_RIGHT = (1 << 3),
UHK_MOUSE_ACCELERATE = (1 << 4),
UHK_MOUSE_DECELERATE = (1 << 5),
};
enum {
UHK_MOUSE_SCROLL_UP = (1 << 0),
UHK_MOUSE_SCROLL_DOWN = (1 << 1),
UHK_MOUSE_SCROLL_LEFT = (1 << 2),
UHK_MOUSE_SCROLL_RIGHT = (1 << 3),
};
typedef struct {
uint8_t type;
union {
struct {
uint8_t __unused_bits;
uint8_t mods;
uint8_t key;
} __attribute__ ((packed)) simple;
struct {
uint8_t buttonActions; // bitfield
uint8_t scrollActions; // bitfield
uint8_t moveActions; // bitfield
} __attribute__ ((packed)) mouse;
struct {
uint16_t __unused_bits;
uint8_t target;
} __attribute__ ((packed)) layer;
struct {
uint16_t __unused_bits;
uint8_t target;
} __attribute__ ((packed)) keymap;
struct {
uint8_t __unused_bits;
uint16_t index;
} __attribute__ ((packed)) macro;
struct {
uint8_t longPressMod; // single mod, or bitfield?
uint8_t mods; // for the alternate action
uint8_t key;
} __attribute__ ((packed)) longpressMod;
struct {
uint8_t longPressLayer;
uint8_t mods;
uint8_t key;
} __attribute__ ((packed)) longpressLayer;
};
} __attribute__ ((packed)) uhk_key_t;
extern uint8_t prevKeyStates[SLOT_COUNT][MAX_KEY_COUNT_PER_MODULE];
extern uhk_key_t CurrentKeymap[LAYER_COUNT][SLOT_COUNT][MAX_KEY_COUNT_PER_MODULE];
void fillKeyboardReport(usb_keyboard_report_t *report, const uint8_t *leftKeyStates, const uint8_t *rightKeyStates);
#endif

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@@ -3,7 +3,6 @@
// Includes:
#include "action.h"
#include "layer.h"
#include "slot.h"

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@@ -1,3 +1,4 @@
#include "action.h"
#include "fsl_port.h"
#include "usb_api.h"
#include "usb_composite_device.h"
@@ -6,7 +7,6 @@
#include "fsl_i2c.h"
#include "i2c.h"
#include "i2c_addresses.h"
#include "keyboard_layout.h"
static usb_device_endpoint_struct_t UsbKeyboardEndpoints[USB_KEYBOARD_ENDPOINT_COUNT] = {{
USB_KEYBOARD_ENDPOINT_INDEX | (USB_IN << USB_DESCRIPTOR_ENDPOINT_ADDRESS_DIRECTION_SHIFT),
@@ -100,7 +100,7 @@ void UsbKeyboadTask(){
readLeftKeys(leftKeyStates);
fillKeyboardReport(&UsbKeyboardReport[newLayout], leftKeyStates, keyMatrix.keyStates);
HandleKeyboardEvents(&UsbKeyboardReport[newLayout], &UsbMouseReport, leftKeyStates, keyMatrix.keyStates);
// Change to the new layout in atomic operation (int copy). Even if
// the copy is not atomic itself, only single bit changes. So it can

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@@ -3,6 +3,7 @@
#include "fsl_i2c.h"
#include "i2c.h"
#include "reset_button.h"
#include "action.h"
static usb_device_endpoint_struct_t UsbMouseEndpoints[USB_MOUSE_ENDPOINT_COUNT] = {{
USB_MOUSE_ENDPOINT_INDEX | (USB_IN << USB_DESCRIPTOR_ENDPOINT_ADDRESS_DIRECTION_SHIFT),
@@ -36,25 +37,25 @@ usb_device_class_struct_t UsbMouseClass = {
USB_DEVICE_CONFIGURATION_COUNT,
};
static usb_mouse_report_t UsbMouseReport;
usb_mouse_report_t UsbMouseReport;
static uint8_t scrollCounter = 0;
static volatile usb_status_t UsbMouseAction(void)
{
usb_status_t ret;
ret = USB_DeviceHidSend(UsbCompositeDevice.mouseHandle, USB_MOUSE_ENDPOINT_INDEX,
(uint8_t*)&UsbMouseReport, USB_MOUSE_REPORT_LENGTH);
UsbMouseReport.buttons = 0;
UsbMouseReport.x = 0;
UsbMouseReport.y = 0;
UsbMouseReport.wheelX = 0;
UsbMouseReport.wheelY = 0;
if (RESET_BUTTON_IS_PRESSED) {
if (!(scrollCounter % 10)) {
UsbMouseReport.wheelX = -1;
}
}
scrollCounter++;
return USB_DeviceHidSend(UsbCompositeDevice.mouseHandle, USB_MOUSE_ENDPOINT_INDEX,
(uint8_t*)&UsbMouseReport, USB_MOUSE_REPORT_LENGTH);
return ret;
}
void fillMouseReport(uhk_key_t key, const uint8_t *prevKeyStates, const uint8_t *currKeyStates, uint8_t keyId)
{
HandleMouseKey(&UsbMouseReport, key, prevKeyStates, currKeyStates, keyId);
}
usb_status_t UsbMouseCallback(class_handle_t handle, uint32_t event, void *param)

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@@ -38,4 +38,6 @@
extern usb_status_t UsbMouseSetConfiguration(class_handle_t handle, uint8_t configuration);
extern usb_status_t UsbMouseSetInterface(class_handle_t handle, uint8_t interface, uint8_t alternateSetting);
extern usb_mouse_report_t UsbMouseReport;
#endif