Merge pull request #6 from xdever/modifier_mask

Fix the bug of additional characters when mod key is released before the other key.
This commit is contained in:
László Monda
2016-11-14 22:55:04 +01:00
committed by GitHub
3 changed files with 87 additions and 55 deletions

View File

@@ -0,0 +1,83 @@
#include "keyboard_layout.h"
static uint8_t keyMasks[LAYOUT_KEY_COUNT];
static inline __attribute__((always_inline)) uint8_t getKeycode(KEYBOARD_LAYOUT(layout), uint8_t keyId, uint8_t modifierState)
{
if (keyId<LAYOUT_KEY_COUNT) {
if (keyMasks[keyId]!=0 && keyMasks[keyId]!=modifierState){
//Mask out key presses after releasing modifier keys
return 0;
}
uint8_t k = layout[keyId][modifierState];
keyMasks[keyId] = modifierState;
if (k==0) {
k = layout[keyId][0];
}
return k;
} else {
return 0;
}
}
static uint8_t getModifierState(const uint8_t *leftKeyStates, const uint8_t *rightKeyStates){
uint8_t mod = 0;
if (leftKeyStates[KEYID_LEFT_MOD]) {
mod |= MODIFIER_MOD_PRESSED;
}
if (leftKeyStates[KEYID_LEFT_FN] | rightKeyStates[KEYID_RIGHT_FN]) {
mod |= MODIFIER_FN_PRESSED;
}
return mod;
}
static void clearKeymasks(const uint8_t *leftKeyStates, const uint8_t *rightKeyStates){
int i;
for (i=0; i<KEY_STATE_COUNT; ++i){
if (rightKeyStates[i]==0){
keyMasks[i] = 0;
}
if (leftKeyStates[i]==0){
keyMasks[LAYOUT_LEFT_OFFSET+i] = 0;
}
}
}
void fillKeyboardReport(usb_keyboard_report_t *report, const uint8_t *leftKeyStates, const uint8_t *rightKeyStates, KEYBOARD_LAYOUT(layout)){
int scancodeIdx = 0;
clearKeymasks(leftKeyStates, rightKeyStates);
uint8_t modifierState=getModifierState(leftKeyStates, rightKeyStates);
for (uint8_t keyId=0; keyId<KEY_STATE_COUNT; keyId++) {
if (scancodeIdx>=USB_KEYBOARD_MAX_KEYS) {
break;
}
if (rightKeyStates[keyId]) {
uint8_t code=getKeycode(layout, keyId, modifierState);
if (code) {
report->scancodes[scancodeIdx++] = code;
}
}
}
for (uint8_t keyId=0; keyId<KEY_STATE_COUNT; keyId++) {
if (scancodeIdx>=USB_KEYBOARD_MAX_KEYS) {
break;
}
if (leftKeyStates[keyId]) {
uint8_t code=getKeycode(layout, LAYOUT_LEFT_OFFSET+keyId, modifierState);
if (code) {
report->scancodes[scancodeIdx++] = code;
}
}
}
}

View File

@@ -3,6 +3,7 @@
#include <stdint.h>
#include "lufa/HIDClassCommon.h"
#include "usb_composite_device.h"
/**
* Keyboard layout is a 2D array of scan codes.
@@ -35,31 +36,6 @@
#define MODIFIER_MOD_PRESSED 1
#define MODIFIER_FN_PRESSED 2
static inline __attribute__((always_inline)) uint8_t getKeycode(KEYBOARD_LAYOUT(layout), uint8_t keyId, uint8_t modifierState)
{
if (keyId<LAYOUT_KEY_COUNT) {
uint8_t k = layout[keyId][modifierState];
if (k==0) {
k = layout[keyId][0];
}
return k;
} else {
return 0;
}
}
static inline __attribute__((always_inline)) uint8_t getModifierState(const uint8_t *leftKeyStates, const uint8_t *rightKeyStates){
uint8_t mod = 0;
if (leftKeyStates[KEYID_LEFT_MOD]) {
mod |= MODIFIER_MOD_PRESSED;
}
if (leftKeyStates[KEYID_LEFT_FN] | rightKeyStates[KEYID_RIGHT_FN]) {
mod |= MODIFIER_FN_PRESSED;
}
return mod;
}
void fillKeyboardReport(usb_keyboard_report_t *report, const uint8_t *leftKeyStates, const uint8_t *rightKeyStates, KEYBOARD_LAYOUT(layout));
#endif

View File

@@ -41,7 +41,7 @@ usb_device_class_struct_t UsbKeyboardClass = {
};
volatile static int activeLayout=0;
volatile static usb_keyboard_report_t UsbKeyboardReport[2];
static usb_keyboard_report_t UsbKeyboardReport[2];
#define KEYBOARD_MATRIX_COLS_NUM 7
#define KEYBOARD_MATRIX_ROWS_NUM 5
@@ -100,34 +100,7 @@ void usbKeyboadTask(){
readLeftKeys(leftKeyStates);
uint8_t modifierState = getModifierState(leftKeyStates, keyMatrix.keyStates);
int scancodeIdx = 0;
for (uint8_t keyId=0; keyId<KEYBOARD_MATRIX_COLS_NUM*KEYBOARD_MATRIX_ROWS_NUM; keyId++) {
if (scancodeIdx>=USB_KEYBOARD_MAX_KEYS) {
break;
}
if (keyMatrix.keyStates[keyId]) {
uint8_t code=getKeycode(defaultKeyboardLayout, keyId, modifierState);
if (code) {
UsbKeyboardReport[newLayout].scancodes[scancodeIdx++] = code;
}
}
}
for (uint8_t keyId=0; keyId<KEY_STATE_COUNT; keyId++) {
if (scancodeIdx>=USB_KEYBOARD_MAX_KEYS) {
break;
}
if (leftKeyStates[keyId]) {
uint8_t code=getKeycode(defaultKeyboardLayout, LAYOUT_LEFT_OFFSET+keyId, modifierState);
if (code) {
UsbKeyboardReport[newLayout].scancodes[scancodeIdx++] = code;
}
}
}
fillKeyboardReport(&UsbKeyboardReport[newLayout], leftKeyStates, keyMatrix.keyStates, defaultKeyboardLayout);
//Change to the new layout in atomic operation (int copy). Even if
//the copy is not atomic itself, only single bit changes. So it can