Coding style fixes

Don't put a space between the function and the opening parens.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
This commit is contained in:
Gergely Nagy
2016-12-13 12:52:03 +01:00
parent 9f61c3227c
commit 690addefd9

View File

@@ -65,31 +65,31 @@ bool layerOff(uhk_key_t key) {
return false;
}
bool key_toggled_on (const uint8_t *prevKeyStates, const uint8_t *currKeyStates, uint8_t keyId) {
bool key_toggled_on(const uint8_t *prevKeyStates, const uint8_t *currKeyStates, uint8_t keyId) {
return (!prevKeyStates[keyId]) && currKeyStates[keyId];
}
bool key_is_pressed (const uint8_t *prevKeyStates, const uint8_t *currKeyStates, uint8_t keyId) {
bool key_is_pressed(const uint8_t *prevKeyStates, const uint8_t *currKeyStates, uint8_t keyId) {
return currKeyStates[keyId];
}
bool key_toggled_off (const uint8_t *prevKeyStates, const uint8_t *currKeyStates, uint8_t keyId) {
bool key_toggled_off(const uint8_t *prevKeyStates, const uint8_t *currKeyStates, uint8_t keyId) {
return (!currKeyStates[keyId]) && prevKeyStates[keyId];
}
bool handleKey(uhk_key_t key, int scancodeIdx, usb_keyboard_report_t *report, const uint8_t *prevKeyStates, const uint8_t *currKeyStates, uint8_t keyId) {
switch (key.type) {
case UHK_KEY_SIMPLE:
if (key_is_pressed (prevKeyStates, currKeyStates, keyId)) {
return pressKey (key, scancodeIdx, report);
if (key_is_pressed(prevKeyStates, currKeyStates, keyId)) {
return pressKey(key, scancodeIdx, report);
}
break;
case UHK_KEY_LAYER:
if (key_toggled_on (prevKeyStates, currKeyStates, keyId)) {
return layerOn (key);
if (key_toggled_on(prevKeyStates, currKeyStates, keyId)) {
return layerOn(key);
}
if (key_toggled_off (prevKeyStates, currKeyStates, keyId)) {
return layerOff (key);
if (key_toggled_off(prevKeyStates, currKeyStates, keyId)) {
return layerOff(key);
}
break;
default:
@@ -127,6 +127,6 @@ void fillKeyboardReport(usb_keyboard_report_t *report, const uint8_t *leftKeySta
}
}
memcpy (prevKeyStates[SLOT_ID_RIGHT_KEYBOARD_HALF], rightKeyStates, KEY_STATE_COUNT);
memcpy (prevKeyStates[SLOT_ID_LEFT_KEYBOARD_HALF], leftKeyStates, KEY_STATE_COUNT);
memcpy(prevKeyStates[SLOT_ID_RIGHT_KEYBOARD_HALF], rightKeyStates, KEY_STATE_COUNT);
memcpy(prevKeyStates[SLOT_ID_LEFT_KEYBOARD_HALF], leftKeyStates, KEY_STATE_COUNT);
}