Inline PressKey() and handleKey() into HandleKeyboardEvents()

This commit is contained in:
László Monda
2017-02-26 01:25:52 +01:00
parent c09ed00e5a
commit 66d41a0d49

View File

@@ -7,42 +7,11 @@
static uint8_t ActiveLayer = LAYER_ID_BASE;
static bool pressKey(key_action_t key, int scancodeIdx, usb_keyboard_report_t *report)
{
if (key.type != KEY_ACTION_KEYSTROKE) {
return false;
}
if (!key.keystroke.key) {
return false;
}
for (uint8_t i = 0; i < 8; i++) {
if (key.keystroke.mods & (1 << i) || key.keystroke.key == HID_KEYBOARD_SC_LEFT_CONTROL + i) {
report->modifiers |= (1 << i);
}
}
report->scancodes[scancodeIdx] = key.keystroke.key;
return true;
}
static bool isKeyPressed(const uint8_t *currKeyStates, uint8_t keyId)
{
return currKeyStates[keyId];
}
static bool handleKey(key_action_t key, int scancodeIdx, usb_keyboard_report_t *report, const uint8_t *prevKeyStates, const uint8_t *currKeyStates, uint8_t keyId) {
switch (key.type) {
case KEY_ACTION_KEYSTROKE:
if (isKeyPressed(currKeyStates, keyId)) {
return pressKey(key, scancodeIdx, report);
}
break;
}
return false;
}
static uint8_t mouseWheelDivisorCounter = 0;
static uint8_t mouseSpeedAccelDivisorCounter = 0;
static uint8_t mouseSpeed = 3;
@@ -116,7 +85,7 @@ void HandleKeyboardEvents() {
for (uint8_t slotId=0; slotId<SLOT_COUNT; slotId++) {
for (uint8_t keyId=0; keyId<MAX_KEY_COUNT_PER_MODULE; keyId++) {
if (CurrentKeyStates[slotId][keyId]) {
key_action_t action = CurrentKeymap[LAYER_ID_BASE][slotId][keyId];
key_action_t action = CurrentKeymap[LAYER_ID_BASE][slotId][keyId];
if (action.type == KEY_ACTION_SWITCH_LAYER) {
ActiveLayer = action.switchLayer.layer;
}
@@ -126,18 +95,20 @@ void HandleKeyboardEvents() {
for (uint8_t slotId=0; slotId<SLOT_COUNT; slotId++) {
for (uint8_t keyId=0; keyId<MAX_KEY_COUNT_PER_MODULE; keyId++) {
if (scancodeIdx >= USB_KEYBOARD_MAX_KEYS) {
break;
if (!CurrentKeyStates[slotId][keyId]) {
continue;
}
key_action_t action = CurrentKeymap[ActiveLayer][slotId][keyId];
if (action.type == KEY_ACTION_MOUSE) {
HandleMouseKey(&UsbMouseReport, action, PreviousKeyStates[slotId], CurrentKeyStates[slotId], keyId);
} else {
if (handleKey(action, scancodeIdx, ActiveUsbKeyboardReport, PreviousKeyStates[slotId], CurrentKeyStates[slotId], keyId)) {
scancodeIdx++;
}
switch (action.type) {
case KEY_ACTION_KEYSTROKE:
ActiveUsbKeyboardReport->scancodes[scancodeIdx++] = action.keystroke.key;
ActiveUsbKeyboardReport->modifiers |= action.keystroke.mods;
break;
case KEY_ACTION_MOUSE:
HandleMouseKey(&UsbMouseReport, action, PreviousKeyStates[slotId], CurrentKeyStates[slotId], keyId);
break;
}
}