Inline isKeyPressed(). Rename key to action within HandleMouseKey() and a few other identifiers to make the code more intuitive.

This commit is contained in:
László Monda
2017-02-26 01:34:38 +01:00
parent 66d41a0d49
commit 476a2fb89a
4 changed files with 27 additions and 42 deletions

View File

@@ -90,7 +90,7 @@ typedef struct {
};
} __attribute__ ((packed)) key_action_t;
void HandleMouseKey(usb_mouse_report_t *report, key_action_t key, const uint8_t *prevKeyStates, const uint8_t *currKeyStates, uint8_t keyId);
void HandleMouseKey(key_action_t action);
void HandleKeyboardEvents();
#endif