Remove comment because it doesn't help much and contains unrelated information.
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@@ -1,6 +1,3 @@
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// A KeyAction is composed of 3 bytes in the RAM and up to 3 bytes in the EEPROM of the UHK.
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// The first byte denotes the subclass of the KeyAction and its length in the EEPROM.
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enum KeyActionId {
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NoneAction = 0,
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KeystrokeAction = 1,
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