Remove the now redundant KeyActionfactory.
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@@ -1,51 +0,0 @@
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class KeyActionFactory implements SubclassFactory<KeyAction> {
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fromJsObject(jsObject: any): KeyAction {
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switch (jsObject.keyActionType) {
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case KeyActionType.NoneAction:
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return new NoneAction().fromJsObject(jsObject);
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case KeyActionType.KeystrokeAction:
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return new KeystrokeAction().fromJsObject(jsObject);
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case KeyActionType.KeystrokeWithModifiersAction:
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return new KeystrokeWithModifiersAction().fromJsObject(jsObject);
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case KeyActionType.DualRoleKeystrokeAction:
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return new DualRoleKeystrokeAction().fromJsObject(jsObject);
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case KeyActionType.SwitchLayerAction:
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return new SwitchLayerAction().fromJsObject(jsObject);
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case KeyActionType.SwitchKeymapAction:
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return new SwitchKeymapAction().fromJsObject(jsObject);
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case KeyActionType.MouseAction:
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return new MouseAction().fromJsObject(jsObject);
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case KeyActionType.PlayMacroAction:
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return new PlayMacroAction().fromJsObject(jsObject);
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default:
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throw `Invalid KeyAction.keyActionType: "${jsObject.actionType}"`;
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}
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}
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fromBinary(buffer: UhkBuffer): KeyAction {
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let keyActionFirstByte = buffer.readUInt8();
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buffer.backtrack();
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switch (keyActionFirstByte) {
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case KeyActionId.NoneAction:
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return new NoneAction().fromBinary(buffer);
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case KeyActionId.KeystrokeAction:
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return new KeystrokeAction().fromBinary(buffer);
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case KeyActionId.KeystrokeWithModifiersAction:
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return new KeystrokeWithModifiersAction().fromBinary(buffer);
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case KeyActionId.DualRoleKeystrokeAction:
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return new DualRoleKeystrokeAction().fromBinary(buffer);
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case KeyActionId.SwitchLayerAction:
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return new SwitchLayerAction().fromBinary(buffer);
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case KeyActionId.SwitchKeymapAction:
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return new SwitchKeymapAction().fromBinary(buffer);
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case KeyActionId.MouseAction:
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return new MouseAction().fromBinary(buffer);
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case KeyActionId.PlayMacroAction:
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return new PlayMacroAction().fromBinary(buffer);
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default:
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throw `Invalid KeyAction first byte: ${keyActionFirstByte}`;
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}
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}
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}
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