Make the first byte of KeyAction items purely denote their type. Make the binary representation of KeyAction items variable-length.

This commit is contained in:
László Monda
2016-03-30 17:19:09 +02:00
parent 4bd1c8b3e9
commit 5b6f62c113
9 changed files with 116 additions and 65 deletions
@@ -16,20 +16,13 @@ class PlayMacroAction extends KeyAction implements Serializable<PlayMacroAction>
}
fromJsObject(jsObject: any): PlayMacroAction {
if (jsObject.keyActionType !== PlayMacroAction.keyActionTypeString) {
throw 'Invalid PlayMacroAction.keyActionType: "${jsObject.keyActionType}"';
}
this.assertKeyActionType(jsObject, PlayMacroAction.keyActionTypeString, 'PlayMacroAction');
this.macroId = jsObject.macroId;
return this;
}
fromBinary(buffer: UhkBuffer): PlayMacroAction {
let keyActionId = buffer.readUInt8();
if (keyActionId !== KeyActionId.PlayMacroAction) {
throw 'Invalid PlayMacroAction.keyActionId: ${keyActionId}';
}
this.readAndAssertKeyActionId(buffer, KeyActionId.PlayMacroAction, 'PlayMacroAction');
this.macroId = buffer.readUInt8();
return this;
}