updated states
This commit is contained in:
38
README.md
38
README.md
@@ -40,9 +40,6 @@ state MainPhase {
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state NightPhaseCupin <<fork>>
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[*] --> NightPhaseCupin: Game has Cupin
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[*] --> NightPhaseMain: no Cupin
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NightPhaseMain : Werewolfes awake & select (vote) their victim
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NightPhaseMain : Seer/Spy/Protector/ParanormalInvestigator awaken & access feat
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NightPhaseMain : sleep & confirm
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state NightPhaseCupinEnd <<join>>
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@@ -60,8 +57,12 @@ LovedOnesAwake --> NightPhaseLovedOnesEnd: ready
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WaitForLovedOnes --> NightPhaseLovedOnesEnd
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NightPhaseLovedOnesEnd --> NightPhaseMain : all ready
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NightPhaseMain --> NightPhaseLate : Witch/Leaderwolf && voted && actions done and all ready
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state NightPhaseMain {
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!include https://gitea.d1v3.de/matthias/pywerewolf/raw/branch/master/README.md!NightPhaseMain
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}
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NightPhaseMain --> NightPhaseLate : Witch/Leaderwolf && voted && actions done and all ready
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NightPhaseLate: LeaderWolf selects victim to convert
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NightPhaseLate: witch is allowed to select heal/murder
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@@ -69,3 +70,32 @@ NightPhaseMain --> ShowDead: no Witch/Leaderwolf && voted && actions done and al
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NightPhaseLate --> ShowDead: actions taken
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@enduml
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```
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```plantuml
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@startuml(id=NightPhaseMain)
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state NightPhaseMainStart <<fork>>
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[*] --> NightPhaseMainStart
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NightPhaseMainStart --> SelectVictim: Werewolfes || Spy
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NightPhaseMainStart --> SelectIdentity: Seer
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NightPhaseMainStart --> SelectProtectee: Protector
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NightPhaseMainStart --> SeeWerewolfes: ParanormalInvestigator && FirstRound*
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NightPhaseMainStart --> Sleep: Villager
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state NightPhaseMainEnd <<join>>
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SelectVictim --> NightPhaseMainEnd: Werewolfes || Spy
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SelectIdentity --> NightPhaseMainEnd: Done
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SelectProtectee --> NightPhaseMainEnd: Done
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SeeWerewolfes --> NightPhaseMainEnd: Done
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Sleep --> NightPhaseMainEnd: Ready
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NightPhaseMainEnd --> [*]
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@enduml
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```
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