Files
firmware/right/src/config/parse_keymap.c

226 lines
6.4 KiB
C

#include "config/parse_keymap.h"
#include "action.h"
#include "current_keymap.h"
#define longCompactLengthPrefix 0xff
#define HAS_SCANCODE 0b00001
#define HAS_MODS 0b00010
#define HAS_LONGPRESS 0b00100
#define KEYSTROKE_TYPE 0b11000
#define KEYSTROKE_TYPE_SHIFT 3
typedef enum {
KeystrokeType_Basic,
KeystrokeType_ShortMedia,
KeystrokeType_LongMedia,
KeystrokeType_System,
} serialized_keystroke_type_t;
typedef struct {
const uint8_t *buffer;
uint16_t offset;
} serialized_buffer_t;
enum {
NoneAction = 0,
KeyStrokeAction = 1,
LastKeyStrokeAction = 31,
SwitchLayerAction,
SwitchKeymapAction,
MouseAction,
PlayMacroAction
};
// ----------------
static uint8_t readUInt8(serialized_buffer_t *buffer) {
return buffer->buffer[buffer->offset++];
}
static uint16_t readUInt16(serialized_buffer_t *buffer) {
uint8_t firstByte = buffer->buffer[buffer->offset++];
return firstByte + (buffer->buffer[buffer->offset++] << 8);
}
static bool readBool(serialized_buffer_t *buffer) {
return buffer->buffer[buffer->offset++] == 1;
}
static uint16_t readCompactLength(serialized_buffer_t *buffer) {
uint16_t length = readUInt8(buffer);
if (length == longCompactLengthPrefix) {
length = readUInt16(buffer);
}
return length;
}
/*
static const char *readString(serialized_buffer_t *buffer, uint16_t *len) {
const char *str = (const char *)&(buffer->buffer[buffer->offset]);
*len = readCompactLength(buffer);
buffer->offset += *len;
return str;
}
*/
// ----------------
static void parseNoneAction(key_action_t *action, serialized_buffer_t *buffer) {
action->type = KEY_ACTION_NONE;
}
static void parseKeyStrokeAction(key_action_t *action, uint8_t actionType, serialized_buffer_t *buffer) {
uint8_t flags = actionType - 1;
action->type = KEY_ACTION_KEYSTROKE;
uint8_t keystrokeType = (KEYSTROKE_TYPE & flags) >> KEYSTROKE_TYPE_SHIFT;
switch (keystrokeType) {
case KeystrokeType_Basic:
action->keystroke.keystrokeType = KEYSTROKE_BASIC;
break;
case KeystrokeType_ShortMedia:
case KeystrokeType_LongMedia:
action->keystroke.keystrokeType = KEYSTROKE_MEDIA;
break;
case KeystrokeType_System:
action->keystroke.keystrokeType = KEYSTROKE_SYSTEM;
break;
}
if (flags & HAS_SCANCODE) {
action->keystroke.scancode = keystrokeType == KeystrokeType_LongMedia ? readUInt16(buffer) : readUInt8(buffer);
}
if (flags & HAS_MODS) {
action->keystroke.modifiers = readUInt8(buffer);
}
if (flags & HAS_LONGPRESS) {
action->keystroke.longPressAction = readUInt8(buffer);
}
}
static void parseSwitchLayerAction(key_action_t *action, serialized_buffer_t *buffer) {
uint8_t layer = readUInt8(buffer) + 1;
bool isToggle = readBool(buffer);
action->type = KEY_ACTION_SWITCH_LAYER;
action->switchLayer.layer = layer;
action->switchLayer.isToggle = isToggle;
}
static void parseSwitchKeymapAction(key_action_t *action, serialized_buffer_t *buffer) {
// uint16_t len;
// const char *keymap = readString(buffer, &len);
action->type = KEY_ACTION_SWITCH_KEYMAP;
// TODO: Implement this
}
static void parseMouseAction(key_action_t *action, serialized_buffer_t *buffer) {
uint8_t mouseAction = readUInt8(buffer);
action->type = KEY_ACTION_MOUSE;
switch (mouseAction) {
case 0: // leftClick
action->mouse.buttonActions |= MOUSE_BUTTON_LEFT;
break;
case 1: // middleClick
action->mouse.buttonActions |= MOUSE_BUTTON_MIDDLE;
break;
case 2: // rightClick
action->mouse.buttonActions |= MOUSE_BUTTON_RIGHT;
break;
case 3: // moveUp
action->mouse.moveActions |= MOUSE_MOVE_UP;
break;
case 4: // moveDown
action->mouse.moveActions |= MOUSE_MOVE_DOWN;
break;
case 5: // moveLeft
action->mouse.moveActions |= MOUSE_MOVE_LEFT;
break;
case 6: // moveRight
action->mouse.moveActions |= MOUSE_MOVE_RIGHT;
break;
case 7: // scrollUp
action->mouse.scrollActions |= MOUSE_SCROLL_UP;
break;
case 8: // scrollDown
action->mouse.scrollActions |= MOUSE_SCROLL_DOWN;
break;
case 9: // scrollLeft
action->mouse.scrollActions |= MOUSE_SCROLL_LEFT;
break;
case 10: // scrollRight
action->mouse.scrollActions |= MOUSE_SCROLL_RIGHT;
break;
case 11: // accelerate
action->mouse.moveActions |= MOUSE_ACCELERATE;
break;
case 12: // decelerate
action->mouse.moveActions |= MOUSE_DECELERATE;
break;
}
}
static void parseKeyAction(key_action_t *action, serialized_buffer_t *buffer) {
uint8_t actionType = readUInt8(buffer);
switch (actionType) {
case NoneAction:
return parseNoneAction(action, buffer);
case KeyStrokeAction ... LastKeyStrokeAction:
return parseKeyStrokeAction(action, actionType, buffer);
case SwitchLayerAction:
return parseSwitchLayerAction(action, buffer);
case SwitchKeymapAction:
return parseSwitchKeymapAction(action, buffer);
case MouseAction:
return parseMouseAction(action, buffer);
default:
// TODO: Handle the case where the actionType is unknown
break;
}
}
static void parseKeyActions(uint8_t targetLayer, serialized_buffer_t *buffer, uint8_t moduleID, uint8_t pointerRole) {
uint8_t actionCount = readCompactLength(buffer);
for (uint8_t actionIdx = 0; actionIdx < actionCount; actionIdx++) {
key_action_t *action = &(CurrentKeymap[targetLayer][moduleID][actionIdx]);
parseKeyAction(action, buffer);
}
}
static void parseModule(serialized_buffer_t *buffer, uint8_t targetLayer) {
uint8_t moduleID, pointerRole;
moduleID = readUInt8(buffer);
pointerRole = readUInt8(buffer);
parseKeyActions(targetLayer, buffer, moduleID, pointerRole);
}
static void clearModule(uint8_t targetLayer, uint8_t moduleID) {
memset(&CurrentKeymap[targetLayer][moduleID], 0, MAX_KEY_COUNT_PER_MODULE * sizeof(key_action_t));
}
// ----------
void ParseLayer(const uint8_t *data, uint8_t targetLayer) {
serialized_buffer_t buffer;
buffer.buffer = data;
buffer.offset = 0;
uint8_t moduleCount = readCompactLength(&buffer);
for (uint8_t modIdx = 0; modIdx < moduleCount; modIdx++) {
clearModule(targetLayer, modIdx);
parseModule(&buffer, targetLayer);
}
}