Files
firmware/right/src/deserialize.c

246 lines
6.5 KiB
C

#include "deserialize.h"
#include "action.h"
#include "current_keymap.h"
#define longCompactLengthPrefix 0xff
#define HAS_SCANCODE (1 << 0)
#define HAS_MODS (1 << 1)
#define HAS_LONGPRESS (1 << 2)
typedef struct {
const uint8_t *buffer;
uint16_t offset;
} serialized_buffer_t;
enum {
NoneAction = 0,
KeyStrokeAction = 1,
LastKeyStrokeAction = 7,
SwitchLayerAction,
SwitchKeymapAction,
MouseAction,
PlayMacroAction
};
// ----------------
static uint8_t readUInt8(serialized_buffer_t *buffer) {
return buffer->buffer[buffer->offset++];
}
static bool readBool(serialized_buffer_t *buffer) {
return buffer->buffer[buffer->offset++] == 1;
}
static uint16_t readCompactLength(serialized_buffer_t *buffer) {
uint16_t length = readUInt8(buffer);
if (length == longCompactLengthPrefix) {
length += readUInt8(buffer) << 8;
}
return length;
}
/*
static const char *readString(serialized_buffer_t *buffer, uint16_t *len) {
const char *str = (const char *)&(buffer->buffer[buffer->offset]);
*len = readCompactLength(buffer);
buffer->offset += *len;
return str;
}
*/
// ----------------
static uint8_t findIndex(uint8_t moduleID, uint8_t idx) {
switch (moduleID) {
case 0:
switch (idx) {
case 0 ... 6:
return idx;
case 7:
return 14;
case 8 ... 14:
return idx - 1;
case 15:
return 21;
case 16 ... 21:
return idx - 1;
case 22 ... 27:
return idx;
case 28:
return idx + 1;
case 29 ... 32:
return idx + 2;
case 33:
return 30;
}
break;
case 1:
switch (idx) {
case 0 ... 11:
return idx;
case 12 ... 17:
return idx + 1;
case 18 ... 19:
return idx + 2;
case 20 ... 28:
return idx + 3;
case 29:
return 33;
case 30:
return 32;
}
break;
}
return idx;
}
static void processNoneAction(key_action_t *action, serialized_buffer_t *buffer) {
action->type = KEY_ACTION_NONE;
}
static void processKeyStrokeAction(key_action_t *action, uint8_t actionType, serialized_buffer_t *buffer) {
uint8_t flags = actionType - 1;
action->type = KEY_ACTION_KEYSTROKE;
if (flags & HAS_SCANCODE) {
action->keystroke.scancode = readUInt8(buffer);
}
if (flags & HAS_MODS) {
action->keystroke.modifiers = readUInt8(buffer);
}
if (flags & HAS_LONGPRESS) {
action->keystroke.longPressAction = readUInt8(buffer);
}
}
static void processSwitchLayerAction(key_action_t *action, serialized_buffer_t *buffer) {
uint8_t layer = readUInt8(buffer) + 1;
bool isToggle = readBool(buffer);
action->type = KEY_ACTION_SWITCH_LAYER;
action->switchLayer.layer = layer;
action->switchLayer.isToggle = isToggle;
}
static void processSwitchKeymapAction(key_action_t *action, serialized_buffer_t *buffer) {
// uint16_t len;
// const char *keymap = readString(buffer, &len);
action->type = KEY_ACTION_SWITCH_KEYMAP;
// TODO: Implement this
}
static void processMouseAction(key_action_t *action, serialized_buffer_t *buffer) {
uint8_t mouseAction = readUInt8(buffer);
action->type = KEY_ACTION_MOUSE;
switch (mouseAction) {
case 0: // leftClick
action->mouse.buttonActions |= MOUSE_BUTTON_LEFT;
break;
case 1: // middleClick
action->mouse.buttonActions |= MOUSE_BUTTON_MIDDLE;
break;
case 2: // rightClick
action->mouse.buttonActions |= MOUSE_BUTTON_RIGHT;
break;
case 3: // moveUp
action->mouse.moveActions |= MOUSE_MOVE_UP;
break;
case 4: // moveDown
action->mouse.moveActions |= MOUSE_MOVE_DOWN;
break;
case 5: // moveLeft
action->mouse.moveActions |= MOUSE_MOVE_LEFT;
break;
case 6: // moveRight
action->mouse.moveActions |= MOUSE_MOVE_RIGHT;
break;
case 7: // scrollUp
action->mouse.scrollActions |= MOUSE_SCROLL_UP;
break;
case 8: // scrollDown
action->mouse.scrollActions |= MOUSE_SCROLL_DOWN;
break;
case 9: // scrollLeft
action->mouse.scrollActions |= MOUSE_SCROLL_LEFT;
break;
case 10: // scrollRight
action->mouse.scrollActions |= MOUSE_SCROLL_RIGHT;
break;
case 11: // accelerate
action->mouse.moveActions |= MOUSE_ACCELERATE;
break;
case 12: // decelerate
action->mouse.moveActions |= MOUSE_DECELERATE;
break;
}
}
static void processKeyAction(key_action_t *action, serialized_buffer_t *buffer) {
uint8_t actionType = readUInt8(buffer);
switch (actionType) {
case NoneAction:
return processNoneAction(action, buffer);
case KeyStrokeAction ... LastKeyStrokeAction:
return processKeyStrokeAction(action, actionType, buffer);
case SwitchLayerAction:
return processSwitchLayerAction(action, buffer);
case SwitchKeymapAction:
return processSwitchKeymapAction(action, buffer);
case MouseAction:
return processMouseAction(action, buffer);
default:
// TODO: Handle the case where the actionType is unknown
break;
}
}
static void processKeyActions(uint8_t targetLayer, serialized_buffer_t *buffer, uint8_t moduleID, uint8_t pointerRole) {
uint8_t actionCount = readCompactLength(buffer);
for (uint8_t actionIdx = 0; actionIdx < actionCount; actionIdx++) {
uint8_t pos = findIndex(moduleID, actionIdx);
key_action_t *action = &(CurrentKeymap[targetLayer][moduleID][pos]);
processKeyAction(action, buffer);
}
}
static void processModule(serialized_buffer_t *buffer, uint8_t targetLayer) {
uint8_t moduleID, pointerRole;
moduleID = readUInt8(buffer);
pointerRole = readUInt8(buffer);
processKeyActions(targetLayer, buffer, moduleID, pointerRole);
}
static void clearModule(uint8_t targetLayer, uint8_t moduleID) {
memset(&CurrentKeymap[targetLayer][moduleID], 0, MAX_KEY_COUNT_PER_MODULE * sizeof(key_action_t));
}
// ----------
void deserialize_Layer (const uint8_t *data, uint8_t targetLayer) {
serialized_buffer_t buffer;
buffer.buffer = data;
buffer.offset = 0;
uint8_t moduleCount = readCompactLength(&buffer);
for (uint8_t modIdx = 0; modIdx < moduleCount; modIdx++) {
clearModule(targetLayer, modIdx);
processModule(&buffer, targetLayer);
}
}