199 lines
6.9 KiB
C
199 lines
6.9 KiB
C
#include "config_parser/config_globals.h"
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#include "config_parser/parse_config.h"
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#include "config_parser/parse_keymap.h"
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#include "key_action.h"
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#include "keymap.h"
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#include "led_display.h"
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static uint8_t tempKeymapCount;
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static uint8_t tempMacroCount;
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static parser_error_t parseNoneAction(key_action_t *keyAction, config_buffer_t *buffer)
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{
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keyAction->type = KeyActionType_None;
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return ParserError_Success;
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}
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static parser_error_t parseKeyStrokeAction(key_action_t *keyAction, uint8_t keyStrokeAction, config_buffer_t *buffer)
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{
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uint8_t keystrokeType = (SERIALIZED_KEYSTROKE_TYPE_MASK_KEYSTROKE_TYPE & keyStrokeAction) >> SERIALIZED_KEYSTROKE_TYPE_OFFSET_KEYSTROKE_TYPE;
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keyAction->type = KeyActionType_Keystroke;
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switch (keystrokeType) {
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case SerializedKeystrokeType_Basic:
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keyAction->keystroke.keystrokeType = KeystrokeType_Basic;
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break;
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case SerializedKeystrokeType_ShortMedia:
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case SerializedKeystrokeType_LongMedia:
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keyAction->keystroke.keystrokeType = KeystrokeType_Media;
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break;
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case SerializedKeystrokeType_System:
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keyAction->keystroke.keystrokeType = KeystrokeType_System;
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break;
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default:
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return ParserError_InvalidSerializedKeystrokeType;
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}
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keyAction->keystroke.scancode = keyStrokeAction & SERIALIZED_KEYSTROKE_TYPE_MASK_HAS_SCANCODE
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? keystrokeType == SerializedKeystrokeType_LongMedia ? ReadUInt16(buffer) : ReadUInt8(buffer)
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: 0;
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keyAction->keystroke.modifiers = keyStrokeAction & SERIALIZED_KEYSTROKE_TYPE_MASK_HAS_MODIFIERS
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? ReadUInt8(buffer)
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: 0;
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keyAction->keystroke.secondaryRole = keyStrokeAction & SERIALIZED_KEYSTROKE_TYPE_MASK_HAS_LONGPRESS
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? ReadUInt8(buffer) + 1
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: 0;
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return ParserError_Success;
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}
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static parser_error_t parseSwitchLayerAction(key_action_t *KeyAction, config_buffer_t *buffer)
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{
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uint8_t layer = ReadUInt8(buffer) + 1;
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switch_layer_mode_t mode = ReadUInt8(buffer);
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KeyAction->type = KeyActionType_SwitchLayer;
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KeyAction->switchLayer.layer = layer;
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KeyAction->switchLayer.mode = mode;
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return ParserError_Success;
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}
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static parser_error_t parseSwitchKeymapAction(key_action_t *keyAction, config_buffer_t *buffer)
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{
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uint8_t keymapIndex = ReadUInt8(buffer);
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if (keymapIndex >= tempKeymapCount) {
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return ParserError_InvalidSerializedSwitchKeymapAction;
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}
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keyAction->type = KeyActionType_SwitchKeymap;
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keyAction->switchKeymap.keymapId = keymapIndex;
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return ParserError_Success;
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}
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static parser_error_t parsePlayMacroAction(key_action_t *keyAction, config_buffer_t *buffer)
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{
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uint8_t macroIndex = ReadUInt8(buffer);
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if (macroIndex >= tempMacroCount) {
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return ParserError_InvalidSerializedPlayMacroAction;
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}
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keyAction->type = KeyActionType_PlayMacro;
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keyAction->playMacro.macroId = macroIndex;
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return ParserError_Success;
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}
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static parser_error_t parseMouseAction(key_action_t *keyAction, config_buffer_t *buffer)
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{
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keyAction->type = KeyActionType_Mouse;
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uint8_t mouseAction = ReadUInt8(buffer);
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if (mouseAction > SerializedMouseAction_Last) {
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return ParserError_InvalidSerializedMouseAction;
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}
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memset(&keyAction->mouseAction, 0, sizeof keyAction->mouseAction);
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keyAction->mouseAction = mouseAction;
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return ParserError_Success;
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}
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static parser_error_t parseKeyAction(key_action_t *keyAction, config_buffer_t *buffer)
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{
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uint8_t keyActionType = ReadUInt8(buffer);
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switch (keyActionType) {
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case SerializedKeyActionType_None:
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return parseNoneAction(keyAction, buffer);
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case SerializedKeyActionType_KeyStroke ... SerializedKeyActionType_LastKeyStroke:
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return parseKeyStrokeAction(keyAction, keyActionType, buffer);
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case SerializedKeyActionType_SwitchLayer:
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return parseSwitchLayerAction(keyAction, buffer);
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case SerializedKeyActionType_SwitchKeymap:
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return parseSwitchKeymapAction(keyAction, buffer);
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case SerializedKeyActionType_Mouse:
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return parseMouseAction(keyAction, buffer);
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case SerializedKeyActionType_PlayMacro:
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return parsePlayMacroAction(keyAction, buffer);
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}
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return ParserError_InvalidSerializedKeyActionType;
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}
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static parser_error_t parseKeyActions(uint8_t targetLayer, config_buffer_t *buffer, uint8_t moduleId)
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{
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parser_error_t errorCode;
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uint16_t actionCount = ReadCompactLength(buffer);
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key_action_t dummyKeyAction;
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if (actionCount > MAX_KEY_COUNT_PER_MODULE) {
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return ParserError_InvalidActionCount;
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}
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for (uint8_t actionIdx = 0; actionIdx < actionCount; actionIdx++) {
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errorCode = parseKeyAction(ParserRunDry ? &dummyKeyAction : &CurrentKeymap[targetLayer][moduleId][actionIdx], buffer);
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if (errorCode != ParserError_Success) {
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return errorCode;
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}
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}
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return ParserError_Success;
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}
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static parser_error_t parseModule(config_buffer_t *buffer, uint8_t layer)
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{
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uint8_t moduleId = ReadUInt8(buffer);
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return parseKeyActions(layer, buffer, moduleId);
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}
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static parser_error_t parseLayer(config_buffer_t *buffer, uint8_t layer)
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{
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parser_error_t errorCode;
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uint16_t moduleCount = ReadCompactLength(buffer);
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if (moduleCount > SLOT_COUNT) {
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return ParserError_InvalidModuleCount;
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}
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for (uint8_t moduleIdx = 0; moduleIdx < moduleCount; moduleIdx++) {
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errorCode = parseModule(buffer, layer);
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if (errorCode != ParserError_Success) {
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return errorCode;
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}
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}
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return ParserError_Success;
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}
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parser_error_t ParseKeymap(config_buffer_t *buffer, uint8_t keymapIdx, uint8_t keymapCount, uint8_t macroCount)
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{
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uint16_t offset = buffer->offset;
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parser_error_t errorCode;
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uint16_t abbreviationLen;
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uint16_t nameLen;
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uint16_t descriptionLen;
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const char *abbreviation = ReadString(buffer, &abbreviationLen);
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bool isDefault = ReadBool(buffer);
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const char *name = ReadString(buffer, &nameLen);
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const char *description = ReadString(buffer, &descriptionLen);
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uint16_t layerCount = ReadCompactLength(buffer);
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(void)name;
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(void)description;
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if (!abbreviationLen || abbreviationLen > 3) {
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return ParserError_InvalidAbbreviationLen;
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}
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if (layerCount != LAYER_COUNT) {
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return ParserError_InvalidLayerCount;
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}
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if (!ParserRunDry) {
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AllKeymaps[keymapIdx].abbreviation = abbreviation;
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AllKeymaps[keymapIdx].abbreviationLen = abbreviationLen;
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AllKeymaps[keymapIdx].offset = offset;
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if (isDefault) {
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DefaultKeymapIndex = keymapIdx;
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}
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}
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tempKeymapCount = keymapCount;
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tempMacroCount = macroCount;
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for (uint8_t layerIdx = 0; layerIdx < layerCount; layerIdx++) {
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errorCode = parseLayer(buffer, layerIdx);
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if (errorCode != ParserError_Success) {
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return errorCode;
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}
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}
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return ParserError_Success;
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}
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