So far, the code is able to deserialize and apply a single layer, as saved by the Agent in binary format. It does not support macros and keymap switching yet (it parses the latter, but will choke on the former), but the rest should be handled fine. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
9 lines
150 B
C
9 lines
150 B
C
#ifndef __DESERIALIZE_H__
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#define __DESERIALIZE_H__ 1
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#include <stdint.h>
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void deserialize_Layer(const uint8_t *data, uint8_t targetLayer);
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#endif
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