Files
firmware/right/src/config/parse_keymap.c
2017-06-15 20:19:58 +02:00

188 lines
6.2 KiB
C

#include "config/parse_keymap.h"
#include "key_action.h"
#include "current_keymap.h"
#define longCompactLengthPrefix 0xff
static uint8_t readUInt8(serialized_buffer_t *buffer) {
return buffer->buffer[buffer->offset++];
}
static uint16_t readUInt16(serialized_buffer_t *buffer) {
uint8_t firstByte = buffer->buffer[buffer->offset++];
return firstByte + (buffer->buffer[buffer->offset++] << 8);
}
static bool readBool(serialized_buffer_t *buffer) {
return buffer->buffer[buffer->offset++] == 1;
}
static uint16_t readCompactLength(serialized_buffer_t *buffer) {
uint16_t length = readUInt8(buffer);
if (length == longCompactLengthPrefix) {
length = readUInt16(buffer);
}
return length;
}
/*
static const char *readString(serialized_buffer_t *buffer, uint16_t *len) {
const char *str = (const char *)&(buffer->buffer[buffer->offset]);
*len = readCompactLength(buffer);
buffer->offset += *len;
return str;
}
*/
static void parseNoneAction(key_action_t *keyAction, serialized_buffer_t *buffer) {
keyAction->type = KeyActionType_None;
}
static void parseKeyStrokeAction(key_action_t *keyAction, uint8_t keyActionType, serialized_buffer_t *buffer) {
uint8_t flags = keyActionType - 1;
keyAction->type = KeyActionType_Keystroke;
uint8_t keystrokeType = (SERIALIZED_KEYSTROKE_TYPE_MASK_KEYSTROKE_TYPE & flags) >> SERIALIZED_KEYSTROKE_TYPE_OFFSET_KEYSTROKE_TYPE;
switch (keystrokeType) {
case SerializedKeystrokeType_Basic:
keyAction->keystroke.keystrokeType = KeystrokeType_Basic;
break;
case SerializedKeystrokeType_ShortMedia:
case SerializedKeystrokeType_LongMedia:
keyAction->keystroke.keystrokeType = KeystrokeType_Media;
break;
case SerializedKeystrokeType_System:
keyAction->keystroke.keystrokeType = KeystrokeType_System;
break;
}
if (flags & SERIALIZED_KEYSTROKE_TYPE_MASK_HAS_SCANCODE) {
keyAction->keystroke.scancode = keystrokeType == SerializedKeystrokeType_LongMedia ? readUInt16(buffer) : readUInt8(buffer);
}
if (flags & SERIALIZED_KEYSTROKE_TYPE_MASK_HAS_MODIFIERS) {
keyAction->keystroke.modifiers = readUInt8(buffer);
}
if (flags & SERIALIZED_KEYSTROKE_TYPE_MASK_HAS_LONGPRESS) {
keyAction->keystroke.longPressAction = readUInt8(buffer);
}
}
static void parseSwitchLayerAction(key_action_t *KeyAction, serialized_buffer_t *buffer) {
uint8_t layer = readUInt8(buffer) + 1;
bool isToggle = readBool(buffer);
KeyAction->type = KeyActionType_SwitchLayer;
KeyAction->switchLayer.layer = layer;
KeyAction->switchLayer.isToggle = isToggle;
}
static void parseSwitchKeymapAction(key_action_t *keyAction, serialized_buffer_t *buffer) {
// uint16_t len;
// const char *keymap = readString(buffer, &len);
keyAction->type = KeyActionType_SwitchKeymap;
// TODO: Implement this
}
static void parseMouseAction(key_action_t *keyAction, serialized_buffer_t *buffer) {
uint8_t mouseAction = readUInt8(buffer);
keyAction->type = KeyActionType_Mouse;
switch (mouseAction) {
case 0: // leftClick
keyAction->mouse.buttonActions |= MouseButton_Left;
break;
case 1: // middleClick
keyAction->mouse.buttonActions |= MouseButton_Middle;
break;
case 2: // rightClick
keyAction->mouse.buttonActions |= MouseButton_Right;
break;
case 3: // moveUp
keyAction->mouse.moveActions |= MouseMove_Up;
break;
case 4: // moveDown
keyAction->mouse.moveActions |= MouseMove_Down;
break;
case 5: // moveLeft
keyAction->mouse.moveActions |= MouseMove_Left;
break;
case 6: // moveRight
keyAction->mouse.moveActions |= MouseMove_Right;
break;
case 7: // scrollUp
keyAction->mouse.scrollActions |= MouseScroll_Up;
break;
case 8: // scrollDown
keyAction->mouse.scrollActions |= MouseScroll_Down;
break;
case 9: // scrollLeft
keyAction->mouse.scrollActions |= MouseScroll_Left;
break;
case 10: // scrollRight
keyAction->mouse.scrollActions |= MouseScroll_Right;
break;
case 11: // accelerate
keyAction->mouse.moveActions |= MouseMove_Accelerate;
break;
case 12: // decelerate
keyAction->mouse.moveActions |= MouseMove_Decelerate;
break;
}
}
static void parseKeyAction(key_action_t *keyAction, serialized_buffer_t *buffer) {
uint8_t keyActionType = readUInt8(buffer);
switch (keyActionType) {
case SerializedKeyActionType_None:
return parseNoneAction(keyAction, buffer);
case SerializedKeyActionType_KeyStroke ... SerializedKeyActionType_LastKeyStroke:
return parseKeyStrokeAction(keyAction, keyActionType, buffer);
case SerializedKeyActionType_SwitchLayer:
return parseSwitchLayerAction(keyAction, buffer);
case SerializedKeyActionType_SwitchKeymap:
return parseSwitchKeymapAction(keyAction, buffer);
case SerializedKeyActionType_Mouse:
return parseMouseAction(keyAction, buffer);
default:
// TODO: Handle the case where the actionType is unknown.
break;
}
}
static void parseKeyActions(uint8_t targetLayer, serialized_buffer_t *buffer, uint8_t moduleId, uint8_t pointerRole) {
uint8_t actionCount = readCompactLength(buffer);
for (uint8_t actionIdx = 0; actionIdx < actionCount; actionIdx++) {
key_action_t *keyAction = &(CurrentKeymap[targetLayer][moduleId][actionIdx]);
parseKeyAction(keyAction, buffer);
}
}
static void parseModule(serialized_buffer_t *buffer, uint8_t layer) {
uint8_t moduleId = readUInt8(buffer);
uint8_t pointerRole = readUInt8(buffer);
parseKeyActions(layer, buffer, moduleId, pointerRole);
}
static void clearModule(uint8_t layer, uint8_t moduleId) {
memset(&CurrentKeymap[layer][moduleId], 0, MAX_KEY_COUNT_PER_MODULE * sizeof(key_action_t));
}
void ParseLayer(const uint8_t *data, uint8_t layer) {
serialized_buffer_t buffer;
buffer.buffer = data;
buffer.offset = 0;
uint8_t moduleCount = readCompactLength(&buffer);
for (uint8_t moduleIdx = 0; moduleIdx < moduleCount; moduleIdx++) {
clearModule(layer, moduleIdx);
parseModule(&buffer, layer);
}
}