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@@ -5,6 +5,12 @@ All notable changes to this project will be documented in this file.
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The format is loosely based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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and this project adheres to the [UHK Versioning](VERSIONING.md) conventions.
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## [8.4.5] - 2018-08-21
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Device Protocol: 4.4.0 | Module Protocol: 4.0.0 | User Config: 4.1.0 | Hardware Config: 1.0.0
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- Suppress pressed keys when the layer or keymap changes.
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## [8.4.4] - 2018-08-14
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Device Protocol: 4.4.0 | Module Protocol: 4.0.0 | User Config: 4.1.0 | Hardware Config: 1.0.0
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12
README.md
12
README.md
@@ -12,19 +12,15 @@ If you're one of the brave few who wants to hack the firmware then read on.
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`git clone --recursive git@github.com:UltimateHackingKeyboard/firmware.git`
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2. Download and install MCUXpresso IDE for [Linux](https://storage.googleapis.com/ugl-static/mcuxpresso-ide/mcuxpressoide-10.1.1_606.x86_64.deb.bin), [Mac](https://storage.googleapis.com/ugl-static/mcuxpresso-ide/MCUXpressoIDE_10.1.1_606.pkg), or [Windows](https://storage.googleapis.com/ugl-static/mcuxpresso-ide/MCUXpressoIDE_10.1.1_606.exe).
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2. Download and install MCUXpresso IDE for [Linux](https://storage.googleapis.com/ugl-static/mcuxpresso-ide/mcuxpressoide-10.2.1_795.x86_64.deb.bin), [Mac](https://storage.googleapis.com/ugl-static/mcuxpresso-ide/MCUXpressoIDE_10.2.1_795.pkg), or [Windows](https://storage.googleapis.com/ugl-static/mcuxpresso-ide/MCUXpressoIDE_10.2.1_795.exe).
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3. In the IDE, import the project by invoking *File -> Import -> General -> Existing Projects into Workspace*, select the *left* or *right* directory depending on the desired firmware, then click on the *Finish* button.
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## Building and flashing the firmware
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4. In order to be able to flash the firmware via USB from the IDE, you must build [Agent](https://github.com/UltimateHackingKeyboard/agent) which is Git submodule of the this repo and located in the `lib/agent` directory.
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For the left keyboard half, make sure to power it via the right keyboard half (which must be powered via USB). Also connect the left keyboard half to your SEGGER J-Link USB debug probe (which must also be connected via USB). Then in KDS, click on *Run -> Run Configurations*, select *GDB SEGGER J-Link Debugging -> uhk60-left_release_jlink*, and click on the *Debug* button.
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5. Finally, in the IDE, click on *Run -> External Tools -> External Tools Configurations*, then select a release firmware to be flashed such as *uhk60-right_release_kboot*, and click on the *Run* button.
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For the right keyboard half, flash [the bootloader](https://github.com/UltimateHackingKeyboard/bootloader) first.
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At this point, you can flash the right firmware via USB from KDS. To achieve this, you must build [Agent](https://github.com/UltimateHackingKeyboard/agent) that is Git submodule of the this repo and located in the `lib/agent` directory. Then in KDS, click on *Run -> Run Configurations*, select *C/C++ Application -> uhk60-right_release_kboot*, and click on the *Run* button.
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From this point on, you can upgrade the firmwares of both halves via USB by using the uhk60-left_release_kboot and uhk60-right_release_kboot run configurations. Alternatively, you can use your SEGGER J-Link probe.
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Going forward, it's easier to flash the firmware of your choice by using the downwards toolbar icon which is located rightwards of the *green play + toolbox icon*.
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## Contributing
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Submodule lib/agent updated: 80e8c014ec...b41f14192a
@@ -5,6 +5,7 @@
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#include "config_parser/parse_keymap.h"
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#include "config_parser/config_globals.h"
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#include "macros.h"
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#include "usb_report_updater.h"
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keymap_reference_t AllKeymaps[MAX_KEYMAP_NUM] = {
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{
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@@ -24,6 +25,7 @@ void SwitchKeymapById(uint8_t index)
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ValidatedUserConfigBuffer.offset = AllKeymaps[index].offset;
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ParseKeymap(&ValidatedUserConfigBuffer, index, AllKeymapsCount, AllMacrosCount);
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LedDisplay_UpdateText();
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KeymapChanged = true;
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}
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bool SwitchKeymapByAbbreviation(uint8_t length, char *abbrev)
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@@ -15,7 +15,7 @@ void updateLayerStates(void)
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for (uint8_t slotId=0; slotId<SLOT_COUNT; slotId++) {
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for (uint8_t keyId=0; keyId<MAX_KEY_COUNT_PER_MODULE; keyId++) {
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key_state_t *keyState = &KeyStates[slotId][keyId];
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if (keyState->current) {
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if (keyState->current && !keyState->suppressed) {
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key_action_t action = CurrentKeymap[LayerId_Base][slotId][keyId];
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if (action.type == KeyActionType_SwitchLayer) {
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if (action.switchLayer.mode != SwitchLayerMode_Toggle) {
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@@ -25,6 +25,8 @@ static uint16_t DoubleTapSwitchLayerReleaseTimeout = 200;
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static bool activeMouseStates[ACTIVE_MOUSE_STATES_COUNT];
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bool TestUsbStack = false;
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bool KeymapChanged = false;
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static uint8_t layerCache[SLOT_COUNT][MAX_KEY_COUNT_PER_MODULE];
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volatile uint8_t UsbReportUpdateSemaphore = 0;
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@@ -333,7 +335,8 @@ static void updateActiveUsbReports(void)
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if (layerChanged) {
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stickyModifiers = 0;
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}
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bool layerGotReleased = layerChanged && activeLayer == LayerId_Base;
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bool keymapChangedLastCycle = KeymapChanged;
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KeymapChanged = false;
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LedDisplay_SetLayer(activeLayer);
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if (TestUsbStack) {
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@@ -358,7 +361,7 @@ static void updateActiveUsbReports(void)
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for (uint8_t slotId=0; slotId<SLOT_COUNT; slotId++) {
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for (uint8_t keyId=0; keyId<MAX_KEY_COUNT_PER_MODULE; keyId++) {
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key_state_t *keyState = &KeyStates[slotId][keyId];
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key_action_t *action = &CurrentKeymap[activeLayer][slotId][keyId];
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key_action_t *action;
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if (keyState->debouncing) {
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if ((uint8_t)(Timer_GetCurrentTime() - keyState->timestamp) > (keyState->previous ? DebounceTimePress : DebounceTimeRelease)) {
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@@ -371,19 +374,24 @@ static void updateActiveUsbReports(void)
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keyState->debouncing = true;
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}
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if (keyState->current) {
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if (SleepModeActive && !keyState->previous) {
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if (keyState->current && !keyState->previous) {
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if (SleepModeActive) {
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WakeUpHost();
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}
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key_action_t *baseAction = &CurrentKeymap[LayerId_Base][slotId][keyId];
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if (layerGotReleased && !(baseAction->type == KeyActionType_Keystroke && baseAction->keystroke.scancode == 0 && baseAction->keystroke.modifiers)) {
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keyState->suppressed = true;
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}
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if (secondaryRoleState == SecondaryRoleState_Pressed) {
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// Trigger secondary role.
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if (!keyState->previous && secondaryRoleState == SecondaryRoleState_Pressed) {
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secondaryRoleState = SecondaryRoleState_Triggered;
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keyState->current = false;
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} else {
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layerCache[slotId][keyId] = activeLayer;
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}
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}
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action = &CurrentKeymap[layerCache[slotId][keyId]][slotId][keyId];
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if (keyState->current) {
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if ((KeymapChanged || keymapChangedLastCycle) && keyState->previous) {
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keyState->suppressed = true;
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} else if (action->type == KeyActionType_Keystroke && action->keystroke.secondaryRole) {
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// Press released secondary role key.
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if (!keyState->previous && secondaryRoleState == SecondaryRoleState_Released) {
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@@ -397,9 +405,7 @@ static void updateActiveUsbReports(void)
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applyKeyAction(keyState, action);
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}
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} else {
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if (keyState->suppressed) {
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keyState->suppressed = false;
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}
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// Release secondary role key.
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if (keyState->previous && secondaryRoleSlotId == slotId && secondaryRoleKeyId == keyId) {
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@@ -72,6 +72,7 @@
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extern uint32_t UsbReportUpdateCounter;
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extern volatile uint8_t UsbReportUpdateSemaphore;
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extern bool TestUsbStack;
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extern bool KeymapChanged;
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// Functions:
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@@ -15,7 +15,7 @@
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"commander": "^2.11.0",
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"shelljs": "^0.7.8"
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},
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"firmwareVersion": "8.4.4",
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"firmwareVersion": "8.4.5",
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"deviceProtocolVersion": "4.4.0",
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"moduleProtocolVersion": "4.0.0",
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"userConfigVersion": "4.1.0",
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@@ -20,7 +20,7 @@
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#define FIRMWARE_MAJOR_VERSION 8
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#define FIRMWARE_MINOR_VERSION 4
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#define FIRMWARE_PATCH_VERSION 4
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#define FIRMWARE_PATCH_VERSION 5
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#define DEVICE_PROTOCOL_MAJOR_VERSION 4
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#define DEVICE_PROTOCOL_MINOR_VERSION 4
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Reference in New Issue
Block a user