Rename the config directory to config_parser.
This commit is contained in:
208
right/src/config_parser/parse_keymap.c
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208
right/src/config_parser/parse_keymap.c
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@@ -0,0 +1,208 @@
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#include "config_parser/parse_keymap.h"
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#include "key_action.h"
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#include "current_keymap.h"
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#include "led_display.h"
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static bool isDryRun;
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static parser_error_t parseNoneAction(key_action_t *keyAction, config_buffer_t *buffer) {
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keyAction->type = KeyActionType_None;
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return ParserError_Success;
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}
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static parser_error_t parseKeyStrokeAction(key_action_t *keyAction, uint8_t keyStrokeAction, config_buffer_t *buffer) {
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uint8_t keystrokeType = (SERIALIZED_KEYSTROKE_TYPE_MASK_KEYSTROKE_TYPE & keyStrokeAction) >> SERIALIZED_KEYSTROKE_TYPE_OFFSET_KEYSTROKE_TYPE;
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keyAction->type = KeyActionType_Keystroke;
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switch (keystrokeType) {
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case SerializedKeystrokeType_Basic:
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keyAction->keystroke.keystrokeType = KeystrokeType_Basic;
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break;
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case SerializedKeystrokeType_ShortMedia:
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case SerializedKeystrokeType_LongMedia:
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keyAction->keystroke.keystrokeType = KeystrokeType_Media;
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break;
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case SerializedKeystrokeType_System:
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keyAction->keystroke.keystrokeType = KeystrokeType_System;
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break;
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default:
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return ParserError_InvalidSerializedKeystrokeType;
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}
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keyAction->keystroke.scancode = keyStrokeAction & SERIALIZED_KEYSTROKE_TYPE_MASK_HAS_SCANCODE
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? keystrokeType == SerializedKeystrokeType_LongMedia ? readUInt16(buffer) : readUInt8(buffer)
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: 0;
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keyAction->keystroke.modifiers = keyStrokeAction & SERIALIZED_KEYSTROKE_TYPE_MASK_HAS_MODIFIERS
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? readUInt8(buffer)
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: 0;
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keyAction->keystroke.longPressAction = keyStrokeAction & SERIALIZED_KEYSTROKE_TYPE_MASK_HAS_LONGPRESS
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? readUInt8(buffer)
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: 0;
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return ParserError_Success;
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}
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static parser_error_t parseSwitchLayerAction(key_action_t *KeyAction, config_buffer_t *buffer) {
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uint8_t layer = readUInt8(buffer) + 1;
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bool isToggle = readBool(buffer);
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KeyAction->type = KeyActionType_SwitchLayer;
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KeyAction->switchLayer.layer = layer;
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KeyAction->switchLayer.isToggle = isToggle;
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return ParserError_Success;
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}
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static parser_error_t parseSwitchKeymapAction(key_action_t *keyAction, config_buffer_t *buffer) {
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uint8_t keymapIndex = readUInt8(buffer);
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(void)keymapIndex;
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keyAction->type = KeyActionType_SwitchKeymap;
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// TODO: Implement this
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return ParserError_Success;
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}
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static parser_error_t parsePlayMacroAction(key_action_t *keyAction, config_buffer_t *buffer) {
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uint8_t macroIndex = readUInt8(buffer);
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(void)macroIndex;
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return ParserError_Success;
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}
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static parser_error_t parseMouseAction(key_action_t *keyAction, config_buffer_t *buffer) {
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uint8_t mouseAction = readUInt8(buffer);
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keyAction->type = KeyActionType_Mouse;
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memset(&keyAction->mouse, 0, sizeof keyAction->mouse);
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switch (mouseAction) {
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case SerializedMouseAction_LeftClick:
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keyAction->mouse.buttonActions = MouseButton_Left;
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break;
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case SerializedMouseAction_MiddleClick:
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keyAction->mouse.buttonActions = MouseButton_Middle;
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break;
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case SerializedMouseAction_RightClick:
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keyAction->mouse.buttonActions = MouseButton_Right;
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break;
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case SerializedMouseAction_MoveUp:
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keyAction->mouse.moveActions = MouseMove_Up;
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break;
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case SerializedMouseAction_MoveDown:
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keyAction->mouse.moveActions = MouseMove_Down;
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break;
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case SerializedMouseAction_MoveLeft:
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keyAction->mouse.moveActions = MouseMove_Left;
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break;
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case SerializedMouseAction_MoveRight:
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keyAction->mouse.moveActions = MouseMove_Right;
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break;
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case SerializedMouseAction_ScrollUp:
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keyAction->mouse.scrollActions = MouseScroll_Up;
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break;
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case SerializedMouseAction_ScrollDown:
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keyAction->mouse.scrollActions = MouseScroll_Down;
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break;
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case SerializedMouseAction_ScrollLeft:
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keyAction->mouse.scrollActions = MouseScroll_Left;
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break;
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case SerializedMouseAction_ScrollRight:
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keyAction->mouse.scrollActions = MouseScroll_Right;
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break;
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case SerializedMouseAction_Accelerate:
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keyAction->mouse.moveActions = MouseMove_Accelerate;
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break;
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case SerializedMouseAction_Decelerate:
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keyAction->mouse.moveActions = MouseMove_Decelerate;
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break;
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default:
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return ParserError_InvalidSerializedMouseAction;
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}
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return ParserError_Success;
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}
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static parser_error_t parseKeyAction(key_action_t *keyAction, config_buffer_t *buffer) {
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uint8_t keyActionType = readUInt8(buffer);
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switch (keyActionType) {
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case SerializedKeyActionType_None:
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return parseNoneAction(keyAction, buffer);
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case SerializedKeyActionType_KeyStroke ... SerializedKeyActionType_LastKeyStroke:
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return parseKeyStrokeAction(keyAction, keyActionType, buffer);
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case SerializedKeyActionType_SwitchLayer:
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return parseSwitchLayerAction(keyAction, buffer);
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case SerializedKeyActionType_SwitchKeymap:
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return parseSwitchKeymapAction(keyAction, buffer);
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case SerializedKeyActionType_Mouse:
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return parseMouseAction(keyAction, buffer);
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case SerializedKeyActionType_PlayMacro:
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return parsePlayMacroAction(keyAction, buffer);
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}
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return ParserError_InvalidSerializedKeyActionType;
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}
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static parser_error_t parseKeyActions(uint8_t targetLayer, config_buffer_t *buffer, uint8_t moduleId, uint8_t pointerRole) {
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parser_error_t errorCode;
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uint16_t actionCount = readCompactLength(buffer);
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key_action_t dummyKeyAction;
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if (actionCount > MAX_KEY_COUNT_PER_MODULE) {
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return ParserError_InvalidActionCount;
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}
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for (uint16_t actionIdx = 0; actionIdx < actionCount; actionIdx++) {
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errorCode = parseKeyAction(isDryRun ? &dummyKeyAction : &CurrentKeymap[targetLayer][moduleId][actionIdx], buffer);
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if (errorCode != ParserError_Success) {
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return errorCode;
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}
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}
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return ParserError_Success;
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}
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static parser_error_t parseModule(config_buffer_t *buffer, uint8_t layer) {
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uint8_t moduleId = readUInt8(buffer);
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uint8_t pointerRole = readUInt8(buffer);
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return parseKeyActions(layer, buffer, moduleId, pointerRole);
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}
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static parser_error_t parseLayer(config_buffer_t *buffer, uint8_t layer) {
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parser_error_t errorCode;
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uint16_t moduleCount = readCompactLength(buffer);
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if (moduleCount > SLOT_COUNT) {
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return ParserError_InvalidModuleCount;
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}
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for (uint16_t moduleIdx = 0; moduleIdx < moduleCount; moduleIdx++) {
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errorCode = parseModule(buffer, layer);
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if (errorCode != ParserError_Success) {
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return errorCode;
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}
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}
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return ParserError_Success;
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}
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parser_error_t ParseKeymap(config_buffer_t *buffer) {;
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parser_error_t errorCode;
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uint16_t abbreviationLen;
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uint16_t nameLen;
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uint16_t descriptionLen;
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const char *abbreviation = readString(buffer, &abbreviationLen);
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bool isDefault = readBool(buffer);
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const char *name = readString(buffer, &nameLen);
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const char *description = readString(buffer, &descriptionLen);
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uint16_t layerCount = readCompactLength(buffer);
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(void)name;
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(void)description;
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if (layerCount != LAYER_COUNT) {
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return ParserError_InvalidLayerCount;
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}
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isDryRun = !isDefault;
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if (!isDryRun) {
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LedDisplay_SetText(abbreviationLen, abbreviation);
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}
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for (uint16_t layerIdx = 0; layerIdx < layerCount; layerIdx++) {
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errorCode = parseLayer(buffer, layerIdx);
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if (errorCode != ParserError_Success) {
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return errorCode;
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}
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}
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return ParserError_Success;
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}
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