Rename a couple of members of key_action_t to be more intuitive.

This commit is contained in:
László Monda
2017-03-03 21:59:28 +01:00
parent b6cc59125d
commit cc2c06f497
4 changed files with 146 additions and 146 deletions
+3 -3
View File
@@ -96,11 +96,11 @@ void UpdateActiveUsbReports() {
key_action_t action = CurrentKeymap[activeLayer][slotId][keyId];
switch (action.type) {
case KEY_ACTION_BASIC_KEYSTROKE:
ActiveUsbBasicKeyboardReport->scancodes[scancodeIdx++] = action.keystroke.key;
ActiveUsbBasicKeyboardReport->modifiers |= action.keystroke.mods;
ActiveUsbBasicKeyboardReport->scancodes[scancodeIdx++] = action.basicKeystroke.scancode;
ActiveUsbBasicKeyboardReport->modifiers |= action.basicKeystroke.modifiers;
break;
case KEY_ACTION_MEDIA_KEYSTROKE:
ActiveUsbMediaKeyboardReport->scancodes[scancodeIdx++] = action.keystroke.key;
ActiveUsbMediaKeyboardReport->scancodes[scancodeIdx++] = action.basicKeystroke.scancode;
break;
case KEY_ACTION_MOUSE:
processMouseAction(action);