Fix play of empty macro

This commit is contained in:
Karel Tuček
2019-04-01 12:41:03 +02:00
parent ff14aa8842
commit a712ac6c8a

View File

@@ -401,6 +401,9 @@ bool processCurrentMacroAction(void)
void Macros_StartMacro(uint8_t index)
{
if(AllMacros[index].macroActionsCount == 0) {
return;
}
MacroPlaying = true;
currentMacroIndex = index;
currentMacroActionIndex = 0;