Extract CurrentTime and remove Timer_{Get,Set}CurrentTime()
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@@ -286,7 +286,7 @@ bool processDelayAction(void)
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inDelay = false;
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}
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} else {
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Timer_SetCurrentTime(&delayStart);
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delayStart = CurrentTime;
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inDelay = true;
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}
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return inDelay;
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@@ -2,12 +2,13 @@
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#include "timer.h"
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#include "peripherals/test_led.h"
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volatile uint32_t CurrentTime;
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static uint32_t timerClockFrequency;
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static volatile uint32_t currentTime, delayLength;
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static volatile uint32_t delayLength;
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void PIT_TIMER_HANDLER(void)
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{
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currentTime++;
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CurrentTime++;
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if (delayLength) {
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--delayLength;
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}
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@@ -28,15 +29,11 @@ void Timer_Init(void)
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PIT_StartTimer(PIT, PIT_TIMER_CHANNEL);
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}
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uint32_t Timer_GetCurrentTime() {
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return currentTime;
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}
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uint32_t Timer_GetCurrentTimeMicros() {
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uint32_t primask, count, ms;
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primask = DisableGlobalIRQ(); // Make sure the read is atomic
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count = PIT_GetCurrentTimerCount(PIT, PIT_TIMER_CHANNEL); // Read the current timer count
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ms = currentTime; // Read the overflow counter
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ms = CurrentTime; // Read the overflow counter
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EnableGlobalIRQ(primask); // Enable interrupts again if they where enabled before - this should make it interrupt safe
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// Calculate the counter value in microseconds - note that the PIT timer is counting downward, so we need to subtract the count from the period value
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@@ -44,11 +41,6 @@ uint32_t Timer_GetCurrentTimeMicros() {
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return ms * 1000U * TIMER_INTERVAL_MSEC + us;
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}
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void Timer_SetCurrentTime(uint32_t *time)
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{
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*time = Timer_GetCurrentTime();
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}
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void Timer_SetCurrentTimeMicros(uint32_t *time)
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{
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*time = Timer_GetCurrentTimeMicros();
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@@ -56,20 +48,18 @@ void Timer_SetCurrentTimeMicros(uint32_t *time)
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uint32_t Timer_GetElapsedTime(uint32_t *time)
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{
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uint32_t elapsedTime = Timer_GetCurrentTime() - *time;
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return elapsedTime;
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return CurrentTime - *time;
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}
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uint32_t Timer_GetElapsedTimeMicros(uint32_t *time)
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{
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uint32_t elapsedTime = Timer_GetCurrentTimeMicros() - *time;
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return elapsedTime;
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return Timer_GetCurrentTimeMicros() - *time;
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}
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uint32_t Timer_GetElapsedTimeAndSetCurrent(uint32_t *time)
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{
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uint32_t elapsedTime = Timer_GetElapsedTime(time);
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*time = Timer_GetCurrentTime();
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*time = CurrentTime;
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return elapsedTime;
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}
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@@ -9,12 +9,14 @@
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#define TIMER_INTERVAL_MSEC 1
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// Variables:
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extern volatile uint32_t CurrentTime;
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// Functions:
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void Timer_Init(void);
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uint32_t Timer_GetCurrentTime();
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uint32_t Timer_GetCurrentTimeMicros();
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void Timer_SetCurrentTime(uint32_t *time);
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void Timer_SetCurrentTimeMicros(uint32_t *time);
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uint32_t Timer_GetElapsedTime(uint32_t *time);
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uint32_t Timer_GetElapsedTimeMicros(uint32_t *time);
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@@ -22,7 +22,7 @@ void UsbCommand_GetDebugBuffer(void)
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SetDebugBufferUint32(13, I2cWatchdog_RecoveryCounter);
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SetDebugBufferUint32(17, MatrixScanCounter);
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SetDebugBufferUint32(21, UsbReportUpdateCounter);
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SetDebugBufferUint32(25, Timer_GetCurrentTime());
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SetDebugBufferUint32(25, CurrentTime);
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SetDebugBufferUint32(29, UsbGenericHidActionCounter);
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SetDebugBufferUint32(33, UsbBasicKeyboardActionCounter);
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SetDebugBufferUint32(37, UsbMediaKeyboardActionCounter);
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@@ -69,7 +69,7 @@ void UsbCommand_GetDeviceProperty(void)
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SetUsbTxBufferUint32(6, I2cMainBusActualBaudRateBps);
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break;
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case DevicePropertyId_Uptime:
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SetUsbTxBufferUint32(1, Timer_GetCurrentTime());
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SetUsbTxBufferUint32(1, CurrentTime);
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break;
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default:
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SetUsbTxBufferUint8(0, UsbStatusCode_GetDeviceProperty_InvalidProperty);
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@@ -227,11 +227,11 @@ static void handleSwitchLayerAction(key_state_t *keyState, key_action_t *action)
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if (doubleTapSwitchLayerKey && Timer_GetElapsedTimeAndSetCurrent(&doubleTapSwitchLayerStartTime) < DoubleTapSwitchLayerTimeout) {
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ToggledLayer = action->switchLayer.layer;
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isLayerDoubleTapToggled = true;
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doubleTapSwitchLayerTriggerTime = Timer_GetCurrentTime();
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doubleTapSwitchLayerTriggerTime = CurrentTime;
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} else {
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doubleTapSwitchLayerKey = keyState;
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}
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doubleTapSwitchLayerStartTime = Timer_GetCurrentTime();
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doubleTapSwitchLayerStartTime = CurrentTime;
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}
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}
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@@ -364,13 +364,13 @@ static void updateActiveUsbReports(void)
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key_action_t *action;
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if (keyState->debouncing) {
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if ((uint8_t)(Timer_GetCurrentTime() - keyState->timestamp) > (keyState->previous ? DebounceTimePress : DebounceTimeRelease)) {
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if ((uint8_t)(CurrentTime - keyState->timestamp) > (keyState->previous ? DebounceTimePress : DebounceTimeRelease)) {
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keyState->debouncing = false;
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} else {
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keyState->current = keyState->previous;
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}
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} else if (keyState->previous != keyState->current) {
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keyState->timestamp = Timer_GetCurrentTime();
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keyState->timestamp = CurrentTime;
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keyState->debouncing = true;
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}
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