Use 8-bit instead of 16-bit loop indices where they will suffice
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@@ -27,7 +27,7 @@ parser_error_t ParseConfig(config_buffer_t *buffer)
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uint16_t keymapCount;
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(void)dataModelVersion;
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for (uint16_t moduleConfigurationIdx = 0; moduleConfigurationIdx < moduleConfigurationCount; moduleConfigurationIdx++) {
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for (uint8_t moduleConfigurationIdx = 0; moduleConfigurationIdx < moduleConfigurationCount; moduleConfigurationIdx++) {
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errorCode = parseModuleConfiguration(buffer);
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if (errorCode != ParserError_Success) {
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return errorCode;
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@@ -41,7 +41,7 @@ parser_error_t ParseConfig(config_buffer_t *buffer)
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}
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}
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keymapCount = readCompactLength(buffer);
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for (uint16_t keymapIdx = 0; keymapIdx < keymapCount; keymapIdx++) {
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for (uint8_t keymapIdx = 0; keymapIdx < keymapCount; keymapIdx++) {
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errorCode = ParseKeymap(buffer, keymapIdx, keymapCount);
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if (errorCode != ParserError_Success) {
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return errorCode;
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@@ -157,7 +157,7 @@ static parser_error_t parseKeyActions(uint8_t targetLayer, config_buffer_t *buff
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if (actionCount > MAX_KEY_COUNT_PER_MODULE) {
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return ParserError_InvalidActionCount;
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}
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for (uint16_t actionIdx = 0; actionIdx < actionCount; actionIdx++) {
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for (uint8_t actionIdx = 0; actionIdx < actionCount; actionIdx++) {
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errorCode = parseKeyAction(ParserRunDry ? &dummyKeyAction : &CurrentKeymap[targetLayer][moduleId][actionIdx], buffer);
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if (errorCode != ParserError_Success) {
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return errorCode;
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@@ -182,7 +182,7 @@ static parser_error_t parseLayer(config_buffer_t *buffer, uint8_t layer)
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if (moduleCount > SLOT_COUNT) {
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return ParserError_InvalidModuleCount;
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}
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for (uint16_t moduleIdx = 0; moduleIdx < moduleCount; moduleIdx++) {
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for (uint8_t moduleIdx = 0; moduleIdx < moduleCount; moduleIdx++) {
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errorCode = parseModule(buffer, layer);
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if (errorCode != ParserError_Success) {
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return errorCode;
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@@ -217,7 +217,7 @@ parser_error_t ParseKeymap(config_buffer_t *buffer, uint8_t keymapIdx, uint8_t k
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}
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}
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tempKeymapCount = keymapCount;
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for (uint16_t layerIdx = 0; layerIdx < layerCount; layerIdx++) {
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for (uint8_t layerIdx = 0; layerIdx < layerCount; layerIdx++) {
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errorCode = parseLayer(buffer, layerIdx);
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if (errorCode != ParserError_Success) {
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return errorCode;
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