Make scrolling utilize mouse_kinetic_state_t, just like mouse movements. Fix scrolling issue by making distance float. Add new debug functions for ints and float.

This commit is contained in:
László Monda
2017-11-28 02:01:26 +01:00
parent 0867132ba3
commit 729e0be0ad
7 changed files with 82 additions and 34 deletions

View File

@@ -19,8 +19,14 @@
void SetBufferUint16(uint8_t *buffer, uint32_t offset, uint16_t value);
void SetBufferUint32(uint8_t *buffer, uint32_t offset, uint32_t value);
void SetBufferInt8(uint8_t *buffer, uint32_t offset, int8_t value);
void SetBufferInt16(uint8_t *buffer, uint32_t offset, int16_t value);
void SetBufferInt32(uint8_t *buffer, uint32_t offset, int32_t value);
void SetBufferUint8Be(uint8_t *buffer, uint32_t offset, uint8_t value);
void SetBufferUint16Be(uint8_t *buffer, uint32_t offset, uint16_t value);
void SetBufferUint32Be(uint8_t *buffer, uint32_t offset, uint32_t value);
void SetBufferFloat(uint8_t *buffer, uint32_t offset, float value);
#endif