Compensate "double tap to lock layer" timeouts for the timer fix to make them as long as before 8.3.3
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@@ -20,8 +20,8 @@
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static uint32_t mouseUsbReportUpdateTime = 0;
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static uint32_t mouseUsbReportUpdateTime = 0;
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static uint32_t mouseElapsedTime;
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static uint32_t mouseElapsedTime;
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uint16_t DoubleTapSwitchLayerTimeout = 150;
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uint16_t DoubleTapSwitchLayerTimeout = 300;
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static uint16_t DoubleTapSwitchLayerReleaseTimeout = 100;
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static uint16_t DoubleTapSwitchLayerReleaseTimeout = 200;
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static bool activeMouseStates[ACTIVE_MOUSE_STATES_COUNT];
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static bool activeMouseStates[ACTIVE_MOUSE_STATES_COUNT];
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bool TestUsbStack = false;
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bool TestUsbStack = false;
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