Rename functions for consistency

This commit is contained in:
Eric Tang
2018-06-26 12:56:33 -07:00
parent 4b9aa0860c
commit 54b0a595bc

View File

@@ -215,7 +215,7 @@ void deleteScancode(uint16_t scancode, macro_sub_action_t type)
} }
} }
bool processKeyMacroAction(void) bool processKeyAction(void)
{ {
static bool pressStarted; static bool pressStarted;
@@ -243,7 +243,7 @@ bool processKeyMacroAction(void)
return false; return false;
} }
bool processDelayMacroAction(void) bool processDelayAction(void)
{ {
static bool inDelay; static bool inDelay;
static uint32_t delayStart; static uint32_t delayStart;
@@ -301,9 +301,9 @@ bool processCurrentMacroAction(void)
{ {
switch (currentMacroAction.type) { switch (currentMacroAction.type) {
case MacroActionType_Delay: case MacroActionType_Delay:
return processDelayMacroAction(); return processDelayAction();
case MacroActionType_Key: case MacroActionType_Key:
return processKeyMacroAction(); return processKeyAction();
case MacroActionType_MouseButton: case MacroActionType_MouseButton:
return processMouseButtonAction(); return processMouseButtonAction();
case MacroActionType_MoveMouse: case MacroActionType_MoveMouse: