Merge pull request #97 from Lauszus/sleep

Turn LEDs, backlight and display off when sleeping
This commit is contained in:
László Monda
2018-03-11 19:34:56 +01:00
committed by GitHub
11 changed files with 98 additions and 15 deletions

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@@ -90,7 +90,7 @@ void LedDisplay_SetCurrentKeymapText(void)
LedDisplay_SetText(currentKeymap->abbreviationLen, currentKeymap->abbreviation); LedDisplay_SetText(currentKeymap->abbreviationLen, currentKeymap->abbreviation);
} }
void LedDisplay_SetLayer(uint8_t layerId) void LedDisplay_SetLayer(layer_id_t layerId)
{ {
for (uint8_t i = 13; i <= 45; i += 16) { for (uint8_t i = 13; i <= 45; i += 16) {
LedDriverValues[LedDriverId_Left][i] = 0; LedDriverValues[LedDriverId_Left][i] = 0;
@@ -101,6 +101,11 @@ void LedDisplay_SetLayer(uint8_t layerId)
} }
} }
bool LedDisplay_GetIcon(led_display_icon_t icon)
{
return LedDriverValues[LedDriverId_Left][8 + icon];
}
void LedDisplay_SetIcon(led_display_icon_t icon, bool isEnabled) void LedDisplay_SetIcon(led_display_icon_t icon, bool isEnabled)
{ {
LedDriverValues[LedDriverId_Left][8 + icon] = isEnabled ? IconsAndLayerTextsBrightness : 0; LedDriverValues[LedDriverId_Left][8 + icon] = isEnabled ? IconsAndLayerTextsBrightness : 0;

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@@ -5,6 +5,7 @@
#include <stdint.h> #include <stdint.h>
#include <stdbool.h> #include <stdbool.h>
#include "layer.h"
// Typedefs: // Typedefs:
@@ -23,7 +24,9 @@
void LedDisplay_SetText(uint8_t length, const char* text); void LedDisplay_SetText(uint8_t length, const char* text);
void LedDisplay_SetCurrentKeymapText(void); void LedDisplay_SetCurrentKeymapText(void);
void LedDisplay_SetLayer(uint8_t layerId); void LedDisplay_SetLayer(layer_id_t layerId);
void LedDisplay_SetIcon(led_display_icon_t icon, bool isEnabled); void LedDisplay_SetIcon(led_display_icon_t icon, bool isEnabled);
bool LedDisplay_GetIcon(led_display_icon_t icon);
#endif #endif

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@@ -1,7 +1,7 @@
#include "fsl_pit.h" #include "fsl_pit.h"
#include "timer.h" #include "timer.h"
volatile uint32_t CurrentTime; static volatile uint32_t CurrentTime;
void PIT_TIMER_HANDLER(void) void PIT_TIMER_HANDLER(void)
{ {
@@ -24,6 +24,10 @@ void Timer_Init(void)
PIT_StartTimer(PIT, PIT_TIMER_CHANNEL); PIT_StartTimer(PIT, PIT_TIMER_CHANNEL);
} }
uint32_t Timer_GetCurrentTime() {
return CurrentTime;
}
void Timer_SetCurrentTime(uint32_t *time) void Timer_SetCurrentTime(uint32_t *time)
{ {
*time = CurrentTime; *time = CurrentTime;

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@@ -9,13 +9,10 @@
#define TIMER_INTERVAL_MSEC 1 #define TIMER_INTERVAL_MSEC 1
// Variables:
extern volatile uint32_t CurrentTime;
// Functions: // Functions:
void Timer_Init(void); void Timer_Init(void);
uint32_t Timer_GetCurrentTime();
void Timer_SetCurrentTime(uint32_t *time); void Timer_SetCurrentTime(uint32_t *time);
uint32_t Timer_GetElapsedTime(uint32_t *time); uint32_t Timer_GetElapsedTime(uint32_t *time);
uint32_t Timer_GetElapsedTimeAndSetCurrent(uint32_t *time); uint32_t Timer_GetElapsedTimeAndSetCurrent(uint32_t *time);

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@@ -22,7 +22,7 @@ void UsbCommand_GetDebugBuffer(void)
SetDebugBufferUint32(13, I2cWatchdog_RecoveryCounter); SetDebugBufferUint32(13, I2cWatchdog_RecoveryCounter);
SetDebugBufferUint32(17, KeyScannerCounter); SetDebugBufferUint32(17, KeyScannerCounter);
SetDebugBufferUint32(21, UsbReportUpdateCounter); SetDebugBufferUint32(21, UsbReportUpdateCounter);
SetDebugBufferUint32(25, CurrentTime); SetDebugBufferUint32(25, Timer_GetCurrentTime());
SetDebugBufferUint32(29, UsbGenericHidActionCounter); SetDebugBufferUint32(29, UsbGenericHidActionCounter);
SetDebugBufferUint32(33, UsbBasicKeyboardActionCounter); SetDebugBufferUint32(33, UsbBasicKeyboardActionCounter);
SetDebugBufferUint32(37, UsbMediaKeyboardActionCounter); SetDebugBufferUint32(37, UsbMediaKeyboardActionCounter);

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@@ -69,7 +69,7 @@ void UsbCommand_GetDeviceProperty(void)
SetUsbTxBufferUint32(6, I2cMainBusActualBaudRateBps); SetUsbTxBufferUint32(6, I2cMainBusActualBaudRateBps);
break; break;
case DevicePropertyId_Uptime: case DevicePropertyId_Uptime:
SetUsbTxBufferUint32(1, CurrentTime); SetUsbTxBufferUint32(1, Timer_GetCurrentTime());
break; break;
default: default:
SetUsbTxBufferUint8(0, UsbStatusCode_GetDeviceProperty_InvalidProperty); SetUsbTxBufferUint8(0, UsbStatusCode_GetDeviceProperty_InvalidProperty);

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@@ -1,3 +1,6 @@
#include "config.h"
#include "led_display.h"
#include "slave_drivers/is31fl3731_driver.h"
#include "usb_device_config.h" #include "usb_device_config.h"
#include "usb_composite_device.h" #include "usb_composite_device.h"
#include "usb_descriptors/usb_descriptor_hid.h" #include "usb_descriptors/usb_descriptor_hid.h"
@@ -160,13 +163,67 @@ static usb_device_class_config_list_struct_t UsbDeviceCompositeConfigList = {
} }
}}; }};
static bool computerSleeping = false;
#ifdef LED_DRIVERS_ENABLED
static uint8_t oldKeyBacklightBrightness = 0xFF;
static bool capsLockOn = false, agentOn = false, adaptiveOn = false;
#endif
bool IsComputerSleeping(void) {
return computerSleeping;
}
static void ComputerIsSleeping(void) {
computerSleeping = true;
#ifdef LED_DRIVERS_ENABLED
// Save the state of the icons
capsLockOn = LedDisplay_GetIcon(LedDisplayIcon_CapsLock);
agentOn = LedDisplay_GetIcon(LedDisplayIcon_Agent);
adaptiveOn = LedDisplay_GetIcon(LedDisplayIcon_Adaptive);
// Disable keyboard backlight
oldKeyBacklightBrightness = KeyBacklightBrightness;
KeyBacklightBrightness = 0;
LedSlaveDriver_Init(LedDriverId_Right);
LedSlaveDriver_Init(LedDriverId_Left);
// Turn layer LEDs off
LedDisplay_SetLayer(LayerId_Base);
// Clear the text
LedDisplay_SetText(0, NULL);
#endif
}
void WakeupComputer(bool sendResume) {
if (sendResume) // The device should wake up the computer
USB_DeviceSetStatus(UsbCompositeDevice.deviceHandle, kUSB_DeviceStatusBus, NULL); // Send resume signal - this will call USB_DeviceKhciControl(khciHandle, kUSB_DeviceControlResume, NULL);
computerSleeping = false; // The computer is now awake
#ifdef LED_DRIVERS_ENABLED
// Restore keyboard backlight and text
KeyBacklightBrightness = oldKeyBacklightBrightness;
LedSlaveDriver_Init(LedDriverId_Right);
LedSlaveDriver_Init(LedDriverId_Left);
// Update the active layer
LedDisplay_SetLayer(GetActiveLayer());
// Restore icon states
LedDisplay_SetIcon(LedDisplayIcon_CapsLock, capsLockOn);
LedDisplay_SetIcon(LedDisplayIcon_Agent, agentOn);
LedDisplay_SetIcon(LedDisplayIcon_Adaptive, adaptiveOn);
#endif
}
static usb_status_t usbDeviceCallback(usb_device_handle handle, uint32_t event, void *param) static usb_status_t usbDeviceCallback(usb_device_handle handle, uint32_t event, void *param)
{ {
usb_status_t status = kStatus_USB_Error; usb_status_t status = kStatus_USB_Error;
uint16_t *temp16 = (uint16_t*)param; uint16_t *temp16 = (uint16_t*)param;
uint8_t *temp8 = (uint8_t*)param; uint8_t *temp8 = (uint8_t*)param;
if (!param && event != kUSB_DeviceEventBusReset && event != kUSB_DeviceEventSetInterface) { if (!param && event != kUSB_DeviceEventBusReset && event != kUSB_DeviceEventSetInterface && event != kUSB_DeviceEventSuspend && event != kUSB_DeviceEventResume) {
return status; return status;
} }
@@ -175,6 +232,18 @@ static usb_status_t usbDeviceCallback(usb_device_handle handle, uint32_t event,
UsbCompositeDevice.attach = 0; UsbCompositeDevice.attach = 0;
status = kStatus_USB_Success; status = kStatus_USB_Success;
break; break;
case kUSB_DeviceEventSuspend:
if (UsbCompositeDevice.attach) {
ComputerIsSleeping(); // The computer sends this event when it goes to sleep, so turn off all the LEDs
status = kStatus_USB_Success;
}
break;
case kUSB_DeviceEventResume:
if (computerSleeping) {
WakeupComputer(false); // The computer just woke up, so restore the LEDs
status = kStatus_USB_Success;
}
break;
case kUSB_DeviceEventSetConfiguration: case kUSB_DeviceEventSetConfiguration:
UsbCompositeDevice.attach = 1; UsbCompositeDevice.attach = 1;
UsbCompositeDevice.currentConfiguration = *temp8; UsbCompositeDevice.currentConfiguration = *temp8;

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@@ -33,5 +33,7 @@
//Functions: //Functions:
void InitUsb(void); void InitUsb(void);
bool IsComputerSleeping(void);
void WakeupComputer(bool sendResume);
#endif #endif

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@@ -23,10 +23,10 @@
) )
// Whether the device is self-powered: 1 supported, 0 not supported // Whether the device is self-powered: 1 supported, 0 not supported
#define USB_DEVICE_CONFIG_SELF_POWER 1 #define USB_DEVICE_CONFIG_SELF_POWER 0
// Whether device remote wakeup supported: 1 supported, 0 not supported // Whether device remote wakeup supported: 1 supported, 0 not supported
#define USB_DEVICE_CONFIG_REMOTE_WAKEUP 0 #define USB_DEVICE_CONFIG_REMOTE_WAKEUP 1
// The number of control endpoints, which is always 1 // The number of control endpoints, which is always 1
#define USB_CONTROL_ENDPOINT_COUNT 1 #define USB_CONTROL_ENDPOINT_COUNT 1

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@@ -245,11 +245,11 @@ static void applyKeyAction(key_state_t *keyState, key_action_t *action)
if (!keyState->previous && previousLayer == LayerId_Base && action->switchLayer.mode == SwitchLayerMode_HoldAndDoubleTapToggle) { if (!keyState->previous && previousLayer == LayerId_Base && action->switchLayer.mode == SwitchLayerMode_HoldAndDoubleTapToggle) {
if (doubleTapSwitchLayerKey && Timer_GetElapsedTimeAndSetCurrent(&doubleTapSwitchLayerStartTime) < DoubleTapSwitchLayerTimeout) { if (doubleTapSwitchLayerKey && Timer_GetElapsedTimeAndSetCurrent(&doubleTapSwitchLayerStartTime) < DoubleTapSwitchLayerTimeout) {
ToggledLayer = action->switchLayer.layer; ToggledLayer = action->switchLayer.layer;
doubleTapSwitchLayerTriggerTime = CurrentTime; doubleTapSwitchLayerTriggerTime = Timer_GetCurrentTime();
} else { } else {
doubleTapSwitchLayerKey = keyState; doubleTapSwitchLayerKey = keyState;
} }
doubleTapSwitchLayerStartTime = CurrentTime; doubleTapSwitchLayerStartTime = Timer_GetCurrentTime();
} }
break; break;
case KeyActionType_SwitchKeymap: case KeyActionType_SwitchKeymap:
@@ -453,5 +453,8 @@ void UpdateUsbReports(void)
IsUsbMouseReportSent = false; IsUsbMouseReportSent = false;
} }
if ((previousLayer != LayerId_Base || !IsUsbBasicKeyboardReportSent || !IsUsbMediaKeyboardReportSent || !IsUsbSystemKeyboardReportSent || !IsUsbMouseReportSent) && IsComputerSleeping())
WakeupComputer(true); // Wake up the computer if any key is pressed and the computer is sleeping
Timer_SetCurrentTime(&lastUsbUpdateTime); Timer_SetCurrentTime(&lastUsbUpdateTime);
} }