Move deserialize.c into the newly create config_parser subdirectory.
This commit is contained in:
225
right/src/config_parser/deserialize.c
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225
right/src/config_parser/deserialize.c
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#include "deserialize.h"
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#include "action.h"
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#include "current_keymap.h"
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#define longCompactLengthPrefix 0xff
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#define HAS_SCANCODE 0b00001
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#define HAS_MODS 0b00010
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#define HAS_LONGPRESS 0b00100
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#define KEYSTROKE_TYPE 0b11000
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#define KEYSTROKE_TYPE_SHIFT 3
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typedef enum {
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KeystrokeType_Basic,
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KeystrokeType_ShortMedia,
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KeystrokeType_LongMedia,
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KeystrokeType_System,
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} serialized_keystroke_type_t;
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typedef struct {
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const uint8_t *buffer;
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uint16_t offset;
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} serialized_buffer_t;
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enum {
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NoneAction = 0,
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KeyStrokeAction = 1,
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LastKeyStrokeAction = 31,
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SwitchLayerAction,
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SwitchKeymapAction,
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MouseAction,
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PlayMacroAction
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};
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// ----------------
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static uint8_t readUInt8(serialized_buffer_t *buffer) {
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return buffer->buffer[buffer->offset++];
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}
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static uint16_t readUInt16(serialized_buffer_t *buffer) {
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uint8_t firstByte = buffer->buffer[buffer->offset++];
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return firstByte + (buffer->buffer[buffer->offset++] << 8);
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}
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static bool readBool(serialized_buffer_t *buffer) {
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return buffer->buffer[buffer->offset++] == 1;
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}
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static uint16_t readCompactLength(serialized_buffer_t *buffer) {
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uint16_t length = readUInt8(buffer);
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if (length == longCompactLengthPrefix) {
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length = readUInt16(buffer);
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}
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return length;
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}
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/*
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static const char *readString(serialized_buffer_t *buffer, uint16_t *len) {
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const char *str = (const char *)&(buffer->buffer[buffer->offset]);
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*len = readCompactLength(buffer);
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buffer->offset += *len;
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return str;
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}
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*/
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// ----------------
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static void processNoneAction(key_action_t *action, serialized_buffer_t *buffer) {
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action->type = KEY_ACTION_NONE;
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}
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static void processKeyStrokeAction(key_action_t *action, uint8_t actionType, serialized_buffer_t *buffer) {
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uint8_t flags = actionType - 1;
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action->type = KEY_ACTION_KEYSTROKE;
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uint8_t keystrokeType = (KEYSTROKE_TYPE & flags) >> KEYSTROKE_TYPE_SHIFT;
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switch (keystrokeType) {
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case KeystrokeType_Basic:
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action->keystroke.keystrokeType = KEYSTROKE_BASIC;
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break;
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case KeystrokeType_ShortMedia:
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case KeystrokeType_LongMedia:
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action->keystroke.keystrokeType = KEYSTROKE_MEDIA;
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break;
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case KeystrokeType_System:
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action->keystroke.keystrokeType = KEYSTROKE_SYSTEM;
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break;
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}
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if (flags & HAS_SCANCODE) {
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action->keystroke.scancode = keystrokeType == KeystrokeType_LongMedia ? readUInt16(buffer) : readUInt8(buffer);
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}
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if (flags & HAS_MODS) {
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action->keystroke.modifiers = readUInt8(buffer);
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}
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if (flags & HAS_LONGPRESS) {
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action->keystroke.longPressAction = readUInt8(buffer);
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}
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}
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static void processSwitchLayerAction(key_action_t *action, serialized_buffer_t *buffer) {
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uint8_t layer = readUInt8(buffer) + 1;
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bool isToggle = readBool(buffer);
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action->type = KEY_ACTION_SWITCH_LAYER;
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action->switchLayer.layer = layer;
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action->switchLayer.isToggle = isToggle;
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}
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static void processSwitchKeymapAction(key_action_t *action, serialized_buffer_t *buffer) {
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// uint16_t len;
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// const char *keymap = readString(buffer, &len);
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action->type = KEY_ACTION_SWITCH_KEYMAP;
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// TODO: Implement this
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}
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static void processMouseAction(key_action_t *action, serialized_buffer_t *buffer) {
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uint8_t mouseAction = readUInt8(buffer);
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action->type = KEY_ACTION_MOUSE;
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switch (mouseAction) {
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case 0: // leftClick
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action->mouse.buttonActions |= MOUSE_BUTTON_LEFT;
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break;
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case 1: // middleClick
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action->mouse.buttonActions |= MOUSE_BUTTON_MIDDLE;
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break;
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case 2: // rightClick
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action->mouse.buttonActions |= MOUSE_BUTTON_RIGHT;
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break;
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case 3: // moveUp
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action->mouse.moveActions |= MOUSE_MOVE_UP;
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break;
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case 4: // moveDown
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action->mouse.moveActions |= MOUSE_MOVE_DOWN;
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break;
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case 5: // moveLeft
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action->mouse.moveActions |= MOUSE_MOVE_LEFT;
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break;
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case 6: // moveRight
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action->mouse.moveActions |= MOUSE_MOVE_RIGHT;
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break;
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case 7: // scrollUp
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action->mouse.scrollActions |= MOUSE_SCROLL_UP;
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break;
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case 8: // scrollDown
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action->mouse.scrollActions |= MOUSE_SCROLL_DOWN;
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break;
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case 9: // scrollLeft
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action->mouse.scrollActions |= MOUSE_SCROLL_LEFT;
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break;
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case 10: // scrollRight
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action->mouse.scrollActions |= MOUSE_SCROLL_RIGHT;
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break;
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case 11: // accelerate
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action->mouse.moveActions |= MOUSE_ACCELERATE;
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break;
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case 12: // decelerate
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action->mouse.moveActions |= MOUSE_DECELERATE;
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break;
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}
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}
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static void processKeyAction(key_action_t *action, serialized_buffer_t *buffer) {
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uint8_t actionType = readUInt8(buffer);
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switch (actionType) {
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case NoneAction:
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return processNoneAction(action, buffer);
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case KeyStrokeAction ... LastKeyStrokeAction:
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return processKeyStrokeAction(action, actionType, buffer);
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case SwitchLayerAction:
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return processSwitchLayerAction(action, buffer);
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case SwitchKeymapAction:
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return processSwitchKeymapAction(action, buffer);
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case MouseAction:
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return processMouseAction(action, buffer);
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default:
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// TODO: Handle the case where the actionType is unknown
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break;
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}
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}
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static void processKeyActions(uint8_t targetLayer, serialized_buffer_t *buffer, uint8_t moduleID, uint8_t pointerRole) {
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uint8_t actionCount = readCompactLength(buffer);
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for (uint8_t actionIdx = 0; actionIdx < actionCount; actionIdx++) {
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key_action_t *action = &(CurrentKeymap[targetLayer][moduleID][actionIdx]);
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processKeyAction(action, buffer);
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}
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}
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static void processModule(serialized_buffer_t *buffer, uint8_t targetLayer) {
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uint8_t moduleID, pointerRole;
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moduleID = readUInt8(buffer);
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pointerRole = readUInt8(buffer);
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processKeyActions(targetLayer, buffer, moduleID, pointerRole);
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}
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static void clearModule(uint8_t targetLayer, uint8_t moduleID) {
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memset(&CurrentKeymap[targetLayer][moduleID], 0, MAX_KEY_COUNT_PER_MODULE * sizeof(key_action_t));
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}
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// ----------
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void deserialize_Layer (const uint8_t *data, uint8_t targetLayer) {
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serialized_buffer_t buffer;
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buffer.buffer = data;
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buffer.offset = 0;
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uint8_t moduleCount = readCompactLength(&buffer);
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for (uint8_t modIdx = 0; modIdx < moduleCount; modIdx++) {
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clearModule(targetLayer, modIdx);
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processModule(&buffer, targetLayer);
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}
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}
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8
right/src/config_parser/deserialize.h
Normal file
8
right/src/config_parser/deserialize.h
Normal file
@@ -0,0 +1,8 @@
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#ifndef __DESERIALIZE_H__
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#define __DESERIALIZE_H__
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#include <stdint.h>
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void deserialize_Layer(const uint8_t *data, uint8_t targetLayer);
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#endif
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