Declare local functions and variables static
This both helps the compiler and the programmer
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@@ -5,7 +5,7 @@ static usb_mouse_report_t usbMouseReports[2];
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usb_mouse_report_t* ActiveUsbMouseReport = usbMouseReports;
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volatile bool IsUsbMouseReportSent = false;
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usb_mouse_report_t* getInactiveUsbMouseReport(void)
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static usb_mouse_report_t* getInactiveUsbMouseReport(void)
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{
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return ActiveUsbMouseReport == usbMouseReports ? usbMouseReports+1 : usbMouseReports;
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}
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