Use automatic variables for getting the file name and use the MAKEFILE_LIST variable to rebuild the project when any of the Makefiles change
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@@ -161,21 +161,21 @@ clean:
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flash: all
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@$(FLASH_CMD) || exit 1
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# Rebuild all objects when the Makefile changes.
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$(OBJS): Makefile
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# Rebuild all objects when the Makefiles change.
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$(OBJS): $(MAKEFILE_LIST)
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# The rule for linking the application.
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$(PROJECT_OBJ): $(OBJS) $(LDSCRIPT)
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@if [ '$(VERBOSE)' = 1 ]; then \
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echo $(LD_CMD); \
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else \
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echo " $(color_purple)LD$(color_default) $(notdir $(@))"; \
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@if [ '$(VERBOSE)' = 1 ]; then \
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echo $(LD_CMD); \
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else \
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echo " $(color_purple)LD$(color_default) $(@F)"; \
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fi
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@echo
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@$(LD_CMD)
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@echo
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@if [ '$(VERBOSE)' = 1 ]; then \
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$(SIZE) -Ax $(@); \
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@if [ '$(VERBOSE)' = 1 ]; then \
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$(SIZE) -Ax $(@); \
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fi
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@$(OBJCOPY) -O binary $(@) $(@:.axf=.bin)
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@$(OBJCOPY) -O ihex $(@) $(@:.axf=.hex)
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@@ -183,28 +183,28 @@ $(PROJECT_OBJ): $(OBJS) $(LDSCRIPT)
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# The rule for building the object files from each source file.
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$(C_OBJS): $(BUILD_DIR)/%.o : %.c
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@mkdir -p $(@D)
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@if [ '$(VERBOSE)' = 1 ]; then \
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echo $(CC_CMD); \
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else \
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echo " $(color_green)CC$(color_default) $(notdir $(<))"; \
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@if [ '$(VERBOSE)' = 1 ]; then \
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echo $(CC_CMD); \
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else \
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echo " $(color_green)CC$(color_default) $(<F)"; \
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fi
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@$(CC_CMD)
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$(CPP_OBJS): $(BUILD_DIR)/%.o : %.cpp
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@mkdir -p $(@D)
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@if [ '$(VERBOSE)' = 1 ]; then \
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echo $(CXX_CMD); \
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else \
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echo " $(color_cyan)CXX$(color_default) $(notdir $(<))"; \
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@if [ '$(VERBOSE)' = 1 ]; then \
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echo $(CXX_CMD); \
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else \
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echo " $(color_cyan)CXX$(color_default) $(<F)"; \
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fi
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@$(CXX_CMD)
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$(S_OBJS): $(BUILD_DIR)/%.o: %.S
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@mkdir -p $(@D)
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@if [ '$(VERBOSE)' = 1 ]; then \
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echo $(AS_CMD); \
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else \
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echo " $(color_magenta)AS$(color_default) $(notdir $(<))"; \
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@if [ '$(VERBOSE)' = 1 ]; then \
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echo $(AS_CMD); \
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else \
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echo " $(color_magenta)AS$(color_default) $(<F)"; \
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fi
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@$(AS_CMD)
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