Make the ParserRunDry global. Separate TestConfig() and ApplyConfig()
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@@ -3,11 +3,13 @@
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static uint8_t hardwareConfig[HARDWARE_CONFIG_SIZE];
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config_buffer_t HardwareConfigBuffer = {hardwareConfig};
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static uint8_t userConfig1[USER_CONFIG_SIZE];
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static uint8_t __attribute__((section (".m_data_2"))) userConfig2[USER_CONFIG_SIZE];
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static uint8_t userConfig[USER_CONFIG_SIZE];
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static uint8_t __attribute__((section (".m_data_2"))) stagingUserConfig[USER_CONFIG_SIZE];
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config_buffer_t UserConfigBuffer = { userConfig1 };
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config_buffer_t NewUserConfigBuffer = { userConfig2 };
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config_buffer_t UserConfigBuffer = { userConfig };
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config_buffer_t StagingUserConfigBuffer = { stagingUserConfig };
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bool ParserRunDry;
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uint8_t readUInt8(config_buffer_t *buffer) {
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return buffer->buffer[buffer->offset++];
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@@ -21,9 +21,10 @@
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// Variables:
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extern bool ParserRunDry;
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extern config_buffer_t HardwareConfigBuffer;
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extern config_buffer_t UserConfigBuffer;
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extern config_buffer_t NewUserConfigBuffer;
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extern config_buffer_t StagingUserConfigBuffer;
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// Functions:
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@@ -3,8 +3,6 @@
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#include "current_keymap.h"
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#include "led_display.h"
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static bool isDryRun;
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static parser_error_t parseNoneAction(key_action_t *keyAction, config_buffer_t *buffer) {
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keyAction->type = KeyActionType_None;
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return ParserError_Success;
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@@ -146,7 +144,7 @@ static parser_error_t parseKeyActions(uint8_t targetLayer, config_buffer_t *buff
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return ParserError_InvalidActionCount;
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}
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for (uint16_t actionIdx = 0; actionIdx < actionCount; actionIdx++) {
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errorCode = parseKeyAction(isDryRun ? &dummyKeyAction : &CurrentKeymap[targetLayer][moduleId][actionIdx], buffer);
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errorCode = parseKeyAction(ParserRunDry ? &dummyKeyAction : &CurrentKeymap[targetLayer][moduleId][actionIdx], buffer);
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if (errorCode != ParserError_Success) {
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return errorCode;
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}
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@@ -193,8 +191,7 @@ parser_error_t ParseKeymap(config_buffer_t *buffer) {;
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if (layerCount != LAYER_COUNT) {
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return ParserError_InvalidLayerCount;
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}
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isDryRun = buffer == &NewUserConfigBuffer || !isDefault;
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if (!isDryRun) {
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if (!ParserRunDry) {
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LedDisplay_SetText(abbreviationLen, abbreviation);
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}
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for (uint16_t layerIdx = 0; layerIdx < layerCount; layerIdx++) {
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