Merge remote-tracking branch 'origin' into led-fade
This commit is contained in:
@@ -15,7 +15,7 @@ void updateLayerStates(void)
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for (uint8_t slotId=0; slotId<SLOT_COUNT; slotId++) {
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for (uint8_t keyId=0; keyId<MAX_KEY_COUNT_PER_MODULE; keyId++) {
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key_state_t *keyState = &KeyStates[slotId][keyId];
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if (keyState->current) {
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if (keyState->current && !keyState->suppressed) {
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key_action_t action = CurrentKeymap[LayerId_Base][slotId][keyId];
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if (action.type == KeyActionType_SwitchLayer) {
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if (action.switchLayer.mode != SwitchLayerMode_Toggle) {
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@@ -70,7 +70,7 @@ uint8_t characterToScancode(char character)
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return HID_KEYBOARD_SC_DOT_AND_GREATER_THAN_SIGN;
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case ',':
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case '<':
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return HID_KEYBOARD_SC_KEYPAD_LESS_THAN_SIGN;
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return HID_KEYBOARD_SC_COMMA_AND_LESS_THAN_SIGN;
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case '/':
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case '\?':
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return HID_KEYBOARD_SC_SLASH_AND_QUESTION_MARK;
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@@ -286,7 +286,7 @@ bool processDelayAction(void)
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inDelay = false;
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}
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} else {
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Timer_SetCurrentTime(&delayStart);
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delayStart = CurrentTime;
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inDelay = true;
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}
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return inDelay;
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@@ -2,12 +2,13 @@
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#include "timer.h"
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#include "peripherals/test_led.h"
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volatile uint32_t CurrentTime;
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static uint32_t timerClockFrequency;
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static volatile uint32_t currentTime, delayLength;
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static volatile uint32_t delayLength;
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void PIT_TIMER_HANDLER(void)
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{
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currentTime++;
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CurrentTime++;
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if (delayLength) {
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--delayLength;
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}
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@@ -28,15 +29,11 @@ void Timer_Init(void)
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PIT_StartTimer(PIT, PIT_TIMER_CHANNEL);
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}
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uint32_t Timer_GetCurrentTime() {
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return currentTime;
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}
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uint32_t Timer_GetCurrentTimeMicros() {
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uint32_t primask, count, ms;
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primask = DisableGlobalIRQ(); // Make sure the read is atomic
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count = PIT_GetCurrentTimerCount(PIT, PIT_TIMER_CHANNEL); // Read the current timer count
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ms = currentTime; // Read the overflow counter
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ms = CurrentTime; // Read the overflow counter
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EnableGlobalIRQ(primask); // Enable interrupts again if they where enabled before - this should make it interrupt safe
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// Calculate the counter value in microseconds - note that the PIT timer is counting downward, so we need to subtract the count from the period value
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@@ -44,11 +41,6 @@ uint32_t Timer_GetCurrentTimeMicros() {
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return ms * 1000U * TIMER_INTERVAL_MSEC + us;
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}
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void Timer_SetCurrentTime(uint32_t *time)
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{
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*time = Timer_GetCurrentTime();
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}
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void Timer_SetCurrentTimeMicros(uint32_t *time)
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{
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*time = Timer_GetCurrentTimeMicros();
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@@ -56,20 +48,18 @@ void Timer_SetCurrentTimeMicros(uint32_t *time)
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uint32_t Timer_GetElapsedTime(uint32_t *time)
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{
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uint32_t elapsedTime = Timer_GetCurrentTime() - *time;
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return elapsedTime;
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return CurrentTime - *time;
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}
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uint32_t Timer_GetElapsedTimeMicros(uint32_t *time)
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{
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uint32_t elapsedTime = Timer_GetCurrentTimeMicros() - *time;
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return elapsedTime;
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return Timer_GetCurrentTimeMicros() - *time;
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}
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uint32_t Timer_GetElapsedTimeAndSetCurrent(uint32_t *time)
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{
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uint32_t elapsedTime = Timer_GetElapsedTime(time);
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*time = Timer_GetCurrentTime();
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*time = CurrentTime;
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return elapsedTime;
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}
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@@ -9,12 +9,14 @@
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#define TIMER_INTERVAL_MSEC 1
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// Variables:
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extern volatile uint32_t CurrentTime;
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// Functions:
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void Timer_Init(void);
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uint32_t Timer_GetCurrentTime();
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uint32_t Timer_GetCurrentTimeMicros();
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void Timer_SetCurrentTime(uint32_t *time);
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void Timer_SetCurrentTimeMicros(uint32_t *time);
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uint32_t Timer_GetElapsedTime(uint32_t *time);
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uint32_t Timer_GetElapsedTimeMicros(uint32_t *time);
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@@ -22,7 +22,7 @@ void UsbCommand_GetDebugBuffer(void)
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SetDebugBufferUint32(13, I2cWatchdog_RecoveryCounter);
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SetDebugBufferUint32(17, MatrixScanCounter);
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SetDebugBufferUint32(21, UsbReportUpdateCounter);
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SetDebugBufferUint32(25, Timer_GetCurrentTime());
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SetDebugBufferUint32(25, CurrentTime);
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SetDebugBufferUint32(29, UsbGenericHidActionCounter);
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SetDebugBufferUint32(33, UsbBasicKeyboardActionCounter);
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SetDebugBufferUint32(37, UsbMediaKeyboardActionCounter);
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@@ -69,7 +69,7 @@ void UsbCommand_GetDeviceProperty(void)
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SetUsbTxBufferUint32(6, I2cMainBusActualBaudRateBps);
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break;
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case DevicePropertyId_Uptime:
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SetUsbTxBufferUint32(1, Timer_GetCurrentTime());
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SetUsbTxBufferUint32(1, CurrentTime);
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break;
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default:
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SetUsbTxBufferUint8(0, UsbStatusCode_GetDeviceProperty_InvalidProperty);
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@@ -21,5 +21,8 @@ void UsbCommand_GetVariable(void)
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case UsbVariable_DebounceTimeRelease:
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SetUsbTxBufferUint8(1, DebounceTimeRelease);
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break;
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case UsbVariable_UsbReportSemaphore:
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SetUsbTxBufferUint8(1, UsbReportUpdateSemaphore);
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break;
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}
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}
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@@ -24,5 +24,8 @@ void UsbCommand_SetVariable(void)
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case UsbVariable_DebounceTimeRelease:
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DebounceTimeRelease = GetUsbRxBufferUint8(2);
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break;
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case UsbVariable_UsbReportSemaphore:
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UsbReportUpdateSemaphore = GetUsbRxBufferUint8(2);
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break;
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}
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}
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@@ -42,7 +42,8 @@
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UsbVariable_TestSwitches,
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UsbVariable_TestUsbStack,
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UsbVariable_DebounceTimePress,
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UsbVariable_DebounceTimeRelease
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UsbVariable_DebounceTimeRelease,
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UsbVariable_UsbReportSemaphore,
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} usb_variable_id_t;
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typedef enum {
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@@ -20,11 +20,12 @@
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static uint32_t mouseUsbReportUpdateTime = 0;
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static uint32_t mouseElapsedTime;
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uint16_t DoubleTapSwitchLayerTimeout = 150;
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static uint16_t DoubleTapSwitchLayerReleaseTimeout = 100;
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uint16_t DoubleTapSwitchLayerTimeout = 300;
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static uint16_t DoubleTapSwitchLayerReleaseTimeout = 200;
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static bool activeMouseStates[ACTIVE_MOUSE_STATES_COUNT];
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bool TestUsbStack = false;
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static key_action_t actionCache[SLOT_COUNT][MAX_KEY_COUNT_PER_MODULE];
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volatile uint8_t UsbReportUpdateSemaphore = 0;
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@@ -206,15 +207,15 @@ static void handleSwitchLayerAction(key_state_t *keyState, key_action_t *action)
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doubleTapSwitchLayerKey = NULL;
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}
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if (action->type != KeyActionType_SwitchLayer) {
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return;
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}
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if (!keyState->previous && isLayerDoubleTapToggled && ToggledLayer == action->switchLayer.layer) {
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ToggledLayer = LayerId_Base;
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isLayerDoubleTapToggled = false;
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}
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if (action->type != KeyActionType_SwitchLayer) {
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return;
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}
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if (keyState->previous && doubleTapSwitchLayerKey == keyState &&
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Timer_GetElapsedTime(&doubleTapSwitchLayerTriggerTime) > DoubleTapSwitchLayerReleaseTimeout)
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{
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@@ -225,11 +226,11 @@ static void handleSwitchLayerAction(key_state_t *keyState, key_action_t *action)
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if (doubleTapSwitchLayerKey && Timer_GetElapsedTimeAndSetCurrent(&doubleTapSwitchLayerStartTime) < DoubleTapSwitchLayerTimeout) {
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ToggledLayer = action->switchLayer.layer;
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isLayerDoubleTapToggled = true;
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doubleTapSwitchLayerTriggerTime = Timer_GetCurrentTime();
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doubleTapSwitchLayerTriggerTime = CurrentTime;
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} else {
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doubleTapSwitchLayerKey = keyState;
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}
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doubleTapSwitchLayerStartTime = Timer_GetCurrentTime();
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doubleTapSwitchLayerStartTime = CurrentTime;
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}
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}
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@@ -237,6 +238,10 @@ static uint8_t basicScancodeIndex = 0;
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static uint8_t mediaScancodeIndex = 0;
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static uint8_t systemScancodeIndex = 0;
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static uint8_t stickyModifiers;
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static uint8_t secondaryRoleState = SecondaryRoleState_Released;
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static uint8_t secondaryRoleSlotId;
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static uint8_t secondaryRoleKeyId;
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static secondary_role_t secondaryRole;
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static void applyKeyAction(key_state_t *keyState, key_action_t *action)
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{
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@@ -288,6 +293,7 @@ static void applyKeyAction(key_state_t *keyState, key_action_t *action)
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case KeyActionType_SwitchKeymap:
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if (!keyState->previous) {
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stickyModifiers = 0;
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secondaryRoleState = SecondaryRoleState_Released;
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SwitchKeymapById(action->switchKeymap.keymapId);
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}
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break;
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@@ -300,11 +306,6 @@ static void applyKeyAction(key_state_t *keyState, key_action_t *action)
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}
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}
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static uint8_t secondaryRoleState = SecondaryRoleState_Released;
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static uint8_t secondaryRoleSlotId;
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static uint8_t secondaryRoleKeyId;
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static secondary_role_t secondaryRole;
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static void updateActiveUsbReports(void)
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{
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if (MacroPlaying) {
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@@ -333,7 +334,6 @@ static void updateActiveUsbReports(void)
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if (layerChanged) {
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stickyModifiers = 0;
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}
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bool layerGotReleased = layerChanged && activeLayer == LayerId_Base;
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LedDisplay_SetLayer(activeLayer);
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if (TestUsbStack) {
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@@ -351,32 +351,42 @@ static void updateActiveUsbReports(void)
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isEvenMedia = !isEvenMedia;
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ActiveUsbMediaKeyboardReport->scancodes[mediaScancodeIndex++] = isEvenMedia ? MEDIA_VOLUME_DOWN : MEDIA_VOLUME_UP;
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}
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MouseMoveState.xOut = isEven ? -1 : 1;
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MouseMoveState.xOut = isEven ? -5 : 5;
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}
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}
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for (uint8_t slotId=0; slotId<SLOT_COUNT; slotId++) {
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for (uint8_t keyId=0; keyId<MAX_KEY_COUNT_PER_MODULE; keyId++) {
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key_state_t *keyState = &KeyStates[slotId][keyId];
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key_action_t *action = &CurrentKeymap[activeLayer][slotId][keyId];
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key_action_t *action;
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if (keyState->debouncing) {
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if ((uint8_t)(Timer_GetCurrentTime() - keyState->timestamp) > (keyState->previous ? DebounceTimePress : DebounceTimeRelease)) {
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if ((uint8_t)(CurrentTime - keyState->timestamp) > (keyState->previous ? DebounceTimePress : DebounceTimeRelease)) {
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keyState->debouncing = false;
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} else {
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keyState->current = keyState->previous;
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}
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} else if (keyState->previous != keyState->current) {
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keyState->timestamp = Timer_GetCurrentTime();
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keyState->timestamp = CurrentTime;
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keyState->debouncing = true;
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}
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if (keyState->current) {
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key_action_t *baseAction = &CurrentKeymap[LayerId_Base][slotId][keyId];
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if (layerGotReleased && !(baseAction->type == KeyActionType_Keystroke && baseAction->keystroke.scancode == 0 && baseAction->keystroke.modifiers)) {
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keyState->suppressed = true;
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if (keyState->current && !keyState->previous) {
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if (SleepModeActive) {
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WakeUpHost();
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}
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if (secondaryRoleState == SecondaryRoleState_Pressed) {
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// Trigger secondary role.
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secondaryRoleState = SecondaryRoleState_Triggered;
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keyState->current = false;
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} else {
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actionCache[slotId][keyId] = CurrentKeymap[activeLayer][slotId][keyId];
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}
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}
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action = &actionCache[slotId][keyId];
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if (keyState->current) {
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if (action->type == KeyActionType_Keystroke && action->keystroke.secondaryRole) {
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// Press released secondary role key.
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if (!keyState->previous && secondaryRoleState == SecondaryRoleState_Released) {
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@@ -387,23 +397,16 @@ static void updateActiveUsbReports(void)
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keyState->suppressed = true;
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}
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} else {
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// Trigger secondary role.
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if (!keyState->previous && secondaryRoleState == SecondaryRoleState_Pressed) {
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secondaryRoleState = SecondaryRoleState_Triggered;
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keyState->current = false;
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} else {
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applyKeyAction(keyState, action);
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}
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applyKeyAction(keyState, action);
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}
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} else {
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if (keyState->suppressed) {
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keyState->suppressed = false;
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}
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keyState->suppressed = false;
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// Release secondary role key.
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if (keyState->previous && secondaryRoleSlotId == slotId && secondaryRoleKeyId == keyId) {
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// Trigger primary role.
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if (secondaryRoleState == SecondaryRoleState_Pressed) {
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keyState->previous = false;
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applyKeyAction(keyState, action);
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}
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secondaryRoleState = SecondaryRoleState_Released;
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@@ -432,26 +435,21 @@ uint32_t UsbReportUpdateCounter;
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void UpdateUsbReports(void)
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{
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static uint32_t lastUpdateTime;
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for (uint8_t keyId = 0; keyId < RIGHT_KEY_MATRIX_KEY_COUNT; keyId++) {
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KeyStates[SlotId_RightKeyboardHalf][keyId].current = RightKeyMatrix.keyStates[keyId];
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}
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if (SleepModeActive) {
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for (uint8_t slotId = 0; slotId < SLOT_COUNT; slotId++) {
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for (uint8_t keyId = 0; keyId < MAX_KEY_COUNT_PER_MODULE; keyId++) {
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if (KeyStates[slotId][keyId].current) {
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WakeUpHost();
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return;
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}
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}
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if (UsbReportUpdateSemaphore && !SleepModeActive) {
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if (Timer_GetElapsedTime(&lastUpdateTime) < USB_SEMAPHORE_TIMEOUT) {
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return;
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} else {
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UsbReportUpdateSemaphore = 0;
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}
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return;
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}
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if (UsbReportUpdateSemaphore) {
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return;
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}
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lastUpdateTime = CurrentTime;
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UsbReportUpdateCounter++;
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ResetActiveUsbBasicKeyboardReport();
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@@ -14,6 +14,8 @@
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#define SECONDARY_ROLE_MODIFIER_TO_HID_MODIFIER(secondaryRoleModifier) (1 << ((secondaryRoleModifier) - 1))
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#define SECONDARY_ROLE_LAYER_TO_LAYER_ID(secondaryRoleLayer) ((secondaryRoleLayer) - SecondaryRole_RightSuper)
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#define USB_SEMAPHORE_TIMEOUT 100 // ms
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// Typedefs:
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typedef enum {
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Reference in New Issue
Block a user