#!/usr/bin/env node let uhk = require('./uhk'); let [endpointIn, endpointOut] = uhk.getUsbEndpoints(); let ledMatrixSize = 144; let ledCountToUpdatePerCommand = ledMatrixSize / 3; let state = 1; let ledsLeft = new Buffer(ledMatrixSize); let ledsRight = new Buffer(ledMatrixSize); ledsLeft.fill(0xff) ledsRight.fill(0xff) let ledIndex = 0; let matrixId = 0; let ledCommandId = 0; let letterIdx = 0; function updateLeds() { let buffer = Buffer.concat([ new Buffer([ uhk.usbCommands.writeLedDriver, matrixId ? uhk.rightLedDriverAddress : uhk.leftLedDriverAddress, ledCountToUpdatePerCommand, 0x24 + ledIndex ]), (matrixId ? ledsRight : ledsLeft).slice(ledIndex, ledIndex + ledCountToUpdatePerCommand) ]); console.log('iter: '+letterIdx+' out:', uhk.bufferToString(buffer)) endpointOut.transfer(buffer, function(err) { if (err) { console.error("USB error: %s", err); process.exit(1); } endpointIn.transfer(64, function(err2, receivedBuffer) { if (err2) { console.error("USB error: %s", err2); process.exit(2); } ledIndex += ledCountToUpdatePerCommand; if (ledIndex >= ledMatrixSize) { ledIndex = 0; matrixId = matrixId ? 0 : 1; } updateLeds(); }) }); } updateLeds(); let lettersLeds = { 0: [1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1], 1: [0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0], 2: [1, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 1], 3: [1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 1], 4: [0, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0], 5: [1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1], 6: [1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1], 7: [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0], 8: [1, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1], 9: [1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1], A: [1, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 0], B: [1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 1, 1], C: [1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1], D: [1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1], E: [1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1], F: [1, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0], G: [1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1], H: [0, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 0], I: [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0], J: [0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 1], K: [0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 0], L: [0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1], M: [0, 1, 1, 0, 1, 1, 0, 0, 1, 0, 0, 0, 1, 0], N: [0, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0], O: [1, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 1], P: [1, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0], Q: [1, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1], R: [1, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 1, 0, 0], S: [1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1], T: [1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0], U: [0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 1], V: [0, 1, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0], W: [0, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 1, 1, 0], X: [0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0], Y: [0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0], Z: [1, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1], } let iconLedsToLedMatrix = [0x08, 0x09, 0x0a]; let layerLedsToLedMatrix = [0x0d, 0x1d, 0x2d]; let characterLedsToLedMatrix = [ [0x0b, 0x1b, 0x29, 0x2a, 0x2b, 0x0c, 0x1c, 0x28, 0x1a, 0x2c, 0x38, 0x39, 0x18, 0x19], [0x3a, 0x4a, 0x58, 0x59, 0x5a, 0x3b, 0x4b, 0x4c, 0x49, 0x5b, 0x5c, 0x68, 0x3c, 0x48], [0x69, 0x79, 0x7c, 0x88, 0x89, 0x6a, 0x7a, 0x7b, 0x78, 0x8a, 0x8b, 0x8c, 0x6b, 0x6c] ] function setIcons(iconStates) { for (let i=0; i= digitsAndLetters.length) { letterIdx = 0; } layerLedIdx = ++layerLedIdx % layerLedsToLedMatrix.length; }, 200);