feat: convert UdevRulesInfo to string enum (#921)

* feat: convert UdevRulesInfo to string enum

For easier log reading better to use string enum.

* fix typo
This commit is contained in:
Róbert Kiss
2019-02-24 22:04:46 +01:00
committed by László Monda
parent 3a1451a6a9
commit f94b221ee9
3 changed files with 6 additions and 6 deletions

View File

@@ -3,14 +3,14 @@
* Only on Linux need extra udev rules. * Only on Linux need extra udev rules.
*/ */
export enum UdevRulesInfo { export enum UdevRulesInfo {
Unkonwn, Unknown = 'Unknown',
Ok, Ok = 'Ok',
/** /**
* Udev rules not exists need to setup on Linux * Udev rules not exists need to setup on Linux
*/ */
NeedToSetup, NeedToSetup = 'NeedToSetup',
/** /**
* Udev rules exist but different than expected on Linux * Udev rules exist but different than expected on Linux
*/ */
Different Different = 'Different'
} }

View File

@@ -31,7 +31,7 @@ export class UhkHidDevice {
private _prevDevices = []; private _prevDevices = [];
private _device: HID; private _device: HID;
private _hasPermission = false; private _hasPermission = false;
private _udevRulesInfo = UdevRulesInfo.Unkonwn; private _udevRulesInfo = UdevRulesInfo.Unknown;
constructor(private logService: LogService, constructor(private logService: LogService,
private options: CommandLineArgs, private options: CommandLineArgs,

View File

@@ -31,7 +31,7 @@ export const initialState: State = {
hasPermission: true, hasPermission: true,
bootloaderActive: false, bootloaderActive: false,
zeroInterfaceAvailable: true, zeroInterfaceAvailable: true,
udevRuleInfo: UdevRulesInfo.Unkonwn, udevRuleInfo: UdevRulesInfo.Unknown,
saveToKeyboard: initProgressButtonState, saveToKeyboard: initProgressButtonState,
savingToKeyboard: false, savingToKeyboard: false,
updatingFirmware: false, updatingFirmware: false,