Add letter definitions and letter drawing function.
This commit is contained in:
@@ -28,51 +28,142 @@ var state = 1;
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var ledsLeft = new Buffer(ledMatrixSize);
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var ledsRight = new Buffer(ledMatrixSize);
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ledsLeft.fill(0)
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ledsRight.fill(0)
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var ledIndex = 0;
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var matrixId = 0;
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function disableUnusedLeds() {
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var buffer = new Buffer([
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writeLedDriverCommandId,
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leftLedDriverAddress,
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19,
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0,
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0, 0b00111111,
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0, 0b00111111,
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0, 0b00111111,
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0, 0b00011111,
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0, 0b00011111,
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0, 0b00011111,
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0, 0b00011111,
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0, 0b00011111,
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0, 0b00011111,
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]);
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endpointOut.transfer(buffer, function(err) {
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if (err) {
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console.error("USB error: %s", err);
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process.exit(1);
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}
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updateLeds();
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});
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}
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function updateLeds() {
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console.log('update')
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endpointOut.transfer(Buffer.concat([
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// console.log('update')
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var buffer = Buffer.concat([
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new Buffer([
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writeLedDriverCommandId,
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matrixId ? rightLedDriverAddress : leftLedDriverAddress,
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ledCountToUpdatePerCommand,
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0x24 + ledIndex
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]),
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(matrixId ? ledsRight : ledsLeft).slice(ledIndex, ledCountToUpdatePerCommand)
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]), function(err) {
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(matrixId ? ledsRight : ledsLeft).slice(ledIndex, ledIndex + ledCountToUpdatePerCommand)
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]);
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console.log('iter: '+i+' out:', util.bufferToString(buffer))
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endpointOut.transfer(buffer, function(err) {
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if (err) {
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console.error("USB error: %s", err);
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process.exit(1);
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}
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console.log('update success')
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// console.log('update success')
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endpointIn.transfer(64, function(err2, receivedBuffer) {
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if (err2) {
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console.error("USB error: %s", err2);
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process.exit(2);
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}
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console.log('Received', util.bufferToString(receivedBuffer));
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// console.log('Received', util.bufferToString(receivedBuffer));
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ledIndex += ledCountToUpdatePerCommand;
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if (ledIndex >= ledMatrixSize) {
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ledIndex = 0;
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matrixId = matrixId ? 0 : 1;
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}
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matrixId = matrixId ? 0 : 1;
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updateLeds();
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})
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});
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}
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updateLeds();
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disableUnusedLeds();
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var i = 0;
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setInterval(function() {
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console.log('iter')
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ledsLeft.fill(0)
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var lettersLeds = {
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0: [1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1],
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1: [0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0],
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2: [1, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 1],
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3: [1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 1],
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4: [0, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0],
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5: [1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1],
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6: [1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1],
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7: [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0],
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8: [1, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1],
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9: [1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1],
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A: [1, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 0],
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B: [1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 1, 1],
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C: [1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1],
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D: [1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1],
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E: [1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1],
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F: [1, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0],
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G: [1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1],
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H: [0, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 0],
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I: [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0],
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J: [0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 1],
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K: [0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 0],
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L: [0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1],
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M: [0, 1, 1, 0, 1, 1, 0, 0, 1, 0, 0, 0, 1, 0],
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N: [0, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0],
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O: [1, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 1],
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P: [1, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0],
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Q: [1, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1],
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R: [1, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 1, 0, 0],
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S: [1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1],
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T: [1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0],
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U: [0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 1],
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V: [0, 1, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0],
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W: [0, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 1, 1, 0],
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X: [0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0],
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Y: [0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0],
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Z: [1, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1],
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}
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var iconLedsToLedMatrix = [0x08, 0x09, 0x0a];
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var layerLedsToLedMatrix = [0x0d, 0x1d, 0x2d];
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var characterLedsToLedMatrix = [
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[0x0b, 0x1b, 0x29, 0x2a, 0x2b, 0x0c, 0x1c, 0x28, 0x1a, 0x2c, 0x38, 0x39, 0x18, 0x19],
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[0x3a, 0x4a, 0x58, 0x59, 0x5a, 0x3b, 0x4b, 0x4c, 0x49, 0x5b, 0x5c, 0x68, 0x3c, 0x48],
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[0x69, 0x79, 0x7c, 0x88, 0x89, 0x6a, 0x7a, 0x7b, 0x78, 0x8a, 0x8b, 0x8c, 0x6b, 0x6c]
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]
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function setLetter(letterLeds, position) {
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for (var i=0; i<14; i++) {
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ledsLeft[characterLedsToLedMatrix[position][i]] = letterLeds[i] ? 0xff : 0;
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}
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}
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setLetter(lettersLeds['A'], 0);
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setLetter(lettersLeds['B'], 1);
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setLetter(lettersLeds['C'], 2);
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/*setInterval(function() {
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// console.log('iter', i);
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ledsLeft.fill(0);
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ledsLeft[i] = 0xff;
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if (++i >= ledMatrixSize) {
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i = 0;
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}
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}, 100)
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}, 100);
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*/
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