refactor: use Buffer.from and Buffer.alloc instead of new Buffer() (#957)

This commit is contained in:
Róbert Kiss
2019-05-29 21:56:01 +02:00
committed by László Monda
parent 999feea488
commit 82c9126d82
24 changed files with 47 additions and 47 deletions

View File

@@ -7,10 +7,10 @@ const chunkSize = 63;
let isHardwareConfig = process.argv[2] === 'h';
let configTypeString = isHardwareConfig ? 'hardware' : 'user';
let offset = 0;
let configBuffer = new Buffer(0);
let configBuffer = Buffer.alloc(0);
let chunkSizeToRead;
const payload = new Buffer([uhk.usbCommands.getDeviceProperty, uhk.devicePropertyIds.configSizes]);
const payload = Buffer.from([uhk.usbCommands.getDeviceProperty, uhk.devicePropertyIds.configSizes]);
device.write(uhk.getTransferData(payload));
let buffer = Buffer.from(device.readSync());
const hardwareConfigMaxSize = buffer[1] + (buffer[2]<<8);
@@ -27,7 +27,7 @@ while (offset < configSize) {
device.write(uhk.getTransferData(buffer));
buffer = Buffer.from(device.readSync());
console.log('read-config-chunk', uhk.bufferToString(buffer));
configBuffer = Buffer.concat([configBuffer, new Buffer(buffer.slice(1, chunkSizeToRead + 1))]);
configBuffer = Buffer.concat([configBuffer, Buffer.from(buffer.slice(1, chunkSizeToRead + 1))]);
offset += chunkSizeToRead
}
console.log('read ', uhk.bufferToString(configBuffer));