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Author SHA1 Message Date
b69ff74c95 simple game statemachine 2021-03-21 14:23:30 +01:00

105
README.md
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@@ -16,58 +16,15 @@ WaitingForPlayers --> StartGame: Start && ready
StartGame : Assign Player Roles StartGame : Assign Player Roles
StartGame : Show Introduction StartGame : Show Introduction
StartGame --> MainPhaseNight : No Cupin StartGame --> Night : All players ready
StartGame --> CupinSelect: Cupin
state "Inform Loved Ones" as InformLovedOnes
CupinSelect --> InformLovedOnes: Cupin selected Night --> SelectVictim
InformLovedOnes --> MainPhaseNight: ack
state MainPhaseNight {
!include https://gitea.d1v3.de/matthias/pywerewolf/raw/branch/master/README.md!TheNight
}
MainPhaseNight --> Award: No Villagers left
MainPhaseNight --> MainPhaseDay: Some Villagers left
state MainPhaseDay {
!include https://gitea.d1v3.de/matthias/pywerewolf/raw/branch/master/README.md!TheDay
}
MainPhaseDay --> Award: No Werewolfes left
MainPhaseDay --> MainPhaseNight: Some Werewolfes left
@enduml
```
```plantuml SelectVictim --> KillVictim
@startuml(id=TheNight) KillVictim --> ShowDead: Some Villagers left
hide empty description KillVictim --> Award: No Villagers left
[*] --> NightPhaseMain
' state NightPhaseCupinEnd <<join>>
' NightPhaseCupin --> WaitToContinueCupin: !Cupin
' NightPhaseCupin --> SelectLovedOnes: Cupin
' WaitToContinueCupin --> NightPhaseCupinEnd
' SelectLovedOnes --> NightPhaseCupinEnd: selected and confirmed loved ones
' state NightPhaseLovedOnes <<fork>>
' state NightPhaseLovedOnesEnd <<fork>>
' NightPhaseCupinEnd --> NightPhaseLovedOnes
' NightPhaseLovedOnes --> LovedOnesAwake: Selected Loved Ones
' NightPhaseLovedOnes --> WaitForLovedOnes: other
' LovedOnesAwake --> NightPhaseLovedOnesEnd: ready
' WaitForLovedOnes --> NightPhaseLovedOnesEnd
'
' NightPhaseLovedOnesEnd --> NightPhaseMain : all ready
state NightPhaseMain
NightPhaseMain --> NightPhaseLate : Witch/Leaderwolf &&\nvoted &&\nactions done and all ready
state NightPhaseLate
NightPhaseMain --> [*]: no Witch/Leaderwolf &&\nvoted &&\nactions done and all ready
NightPhaseLate --> [*]: actions taken
@enduml
```
```plantuml
@startuml(id=TheDay)
hide empty description
[*] --> ShowDead: Done
ShowDead: Show the Dead of the night ShowDead: Show the Dead of the night
ShowDead --> Election: No Major ShowDead --> Election: No Major
Election --> Discussion: Major elected Election --> Discussion: Major elected
@@ -77,55 +34,8 @@ Accuse --> Poll : Accuse ok
Poll --> ShootTheConvict: Poll successfull Poll --> ShootTheConvict: Poll successfull
Poll --> Voting: Poll unsuccessfull Poll --> Voting: Poll unsuccessfull
Voting --> ShootTheConvict: Voting Completed Voting --> ShootTheConvict: Voting Completed
ShootTheConvict --> [*]: Done ShootTheConvict --> Award: No Werewolfes left
@enduml ShootTheConvict --> Night: Some Werewolfes left
```
```plantuml
@startuml(id=NightPhaseMain)
hide empty description
state NightPhaseMainStart <<fork>>
[*] --> NightPhaseMainStart
NightPhaseMainStart --> SelectVictim: Werewolfes || Spy
NightPhaseMainStart --> SelectIdentity: Seer
NightPhaseMainStart --> SelectProtectee: Protector
NightPhaseMainStart --> SeeWerewolfes: ParanormalInvestigator
NightPhaseMainStart --> Sleep: Villager
state NightPhaseMainEnd <<join>>
SelectVictim --> NightPhaseMainEnd: Werewolfes || Spy
SelectIdentity --> NightPhaseMainEnd: Done
SelectProtectee --> NightPhaseMainEnd: Done
SeeWerewolfes --> NightPhaseMainEnd: Done
Sleep --> NightPhaseMainEnd: Ready
NightPhaseMainEnd --> [*]
@enduml
```
```plantuml
@startuml(id=NightPhaseLate)
hide empty description
state NightPhaseLateStart <<fork>>
[*] --> NightPhaseLateStart
state "Witch selects\nHealing or Poison" as SelectHealOrPoison
state "Leaderwolf selects victim\nfor conversion" as SelectLeaderVictim
NightPhaseLateStart --> SelectHealOrPoison: Witch
NightPhaseLateStart --> SelectLeaderVictim: Leaderwolf
NightPhaseLateStart --> SleepAgain: Villager
state NightPhaseLateEnd <<join>>
SelectHealOrPoison --> NightPhaseLateEnd: Selection finished
SelectHealOrPoison -left-> SelectHealOrPoison: Next selection
SelectLeaderVictim --> NightPhaseLateEnd: Done
SleepAgain --> NightPhaseLateEnd
NightPhaseLateEnd --> [*]
@enduml @enduml
``` ```
@@ -134,3 +44,4 @@ NightPhaseLateEnd --> [*]