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clang-uml/src/common/model/element.h

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3.8 KiB
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/**
* @file src/common/model/element.h
*
* Copyright (c) 2021-2023 Bartek Kryza <bkryza@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "diagram_element.h"
#include "namespace.h"
#include "relationship.h"
#include "source_location.h"
#include "util/util.h"
#include <inja/inja.hpp>
#include <atomic>
#include <exception>
#include <string>
#include <vector>
namespace clanguml::common::model {
/**
* @brief Base class for any element qualified by namespace.
*/
class element : public diagram_element {
public:
element(namespace_ using_namespace, path_type pt = path_type::kNamespace);
element(path_type pt);
~element() override = default;
/**
* Return the elements fully qualified name, but without template
* arguments or function params.
*
* @return Fully qualified element name.
*/
std::string name_and_ns() const
{
auto ns = ns_ | name();
return ns.to_string();
}
/**
* Set elements namespace.
*
* @param ns Namespace.
*/
void set_namespace(const namespace_ &ns) { ns_ = ns; }
/**
* Return elements namespace.
*
* @return Namespace.
*/
namespace_ get_namespace() const { return ns_; }
/**
* Return elements relative namespace.
*
* @return Namespace.
*/
namespace_ get_relative_namespace() const
{
return ns_.relative_to(using_namespace_);
}
/**
* Return elements namespace as path.
*
* Namespace is a nested path in diagrams where packages are generated
* from namespaces.
*
* @return Namespace.
*/
const namespace_ &path() const { return ns_; }
/**
* Set elements owning module.
*
* @param module C++20 module.
*/
void set_module(const std::string &module) { module_ = module; }
/**
* Return elements owning module, if any.
*
* @return C++20 module.
*/
std::optional<std::string> module() const { return module_; }
/**
* Set whether the element is in a private module
*
* @param module C++20 module.
*/
void set_module_private(const bool module_private)
{
module_private_ = module_private;
}
/**
* Check whether the element is in a private module.
*
* @return C++20 module.
*/
bool module_private() const { return module_private_; }
/**
* Return elements full name.
*
* @return Fully qualified elements name.
*/
std::string full_name(bool /*relative*/) const override
{
return name_and_ns();
}
/**
* Return elements full name but without namespace.
*
* @return Elements full name without namespace.
*/
virtual std::string full_name_no_ns() const { return name(); }
/**
* Return the relative namespace from config.
*
* @return Namespace.
*/
const namespace_ &using_namespace() const;
friend bool operator==(const element &l, const element &r);
friend std::ostream &operator<<(std::ostream &out, const element &rhs);
inja::json context() const override;
private:
namespace_ ns_;
namespace_ using_namespace_;
std::optional<std::string> module_;
bool module_private_{false};
};
} // namespace clanguml::common::model