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clang-uml/src/uml/class_diagram_model.h
2021-09-15 13:38:32 +02:00

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/**
* src/uml/class_diagram_model.h
*
* Copyright (c) 2021 Bartek Kryza <bkryza@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "decorators.h"
#include "util/error.h"
#include "util/util.h"
#include <clang-c/CXCompilationDatabase.h>
#include <clang-c/Index.h>
#include <spdlog/spdlog.h>
#include <atomic>
#include <functional>
#include <map>
#include <memory>
#include <sstream>
#include <string>
#include <variant>
namespace clanguml {
namespace model {
namespace class_diagram {
enum class scope_t { kPublic, kProtected, kPrivate, kNone };
enum class relationship_t {
kNone,
kExtension,
kComposition,
kAggregation,
kContainment,
kOwnership,
kAssociation,
kInstantiation,
kFriendship,
kDependency
};
std::string to_string(relationship_t r);
struct stylable_element {
std::string style;
};
struct decorated_element {
std::vector<std::shared_ptr<decorators::decorator>> decorators;
bool skip() const;
bool skip_relationship() const;
std::pair<relationship_t, std::string> relationship() const;
std::string style_spec();
};
class element : public decorated_element {
public:
element();
std::string alias() const;
std::string name;
std::vector<std::string> namespace_;
protected:
const uint64_t m_id{0};
private:
static std::atomic_uint64_t m_nextId;
};
struct class_element : public decorated_element {
scope_t scope;
std::string name;
std::string type;
};
struct class_member : public class_element {
bool is_relationship{false};
bool is_static{false};
};
struct method_parameter : public decorated_element {
std::string type;
std::string name;
std::string default_value;
std::string to_string(
const std::vector<std::string> &using_namespaces) const;
};
struct class_method : public class_element {
std::vector<method_parameter> parameters;
bool is_pure_virtual{false};
bool is_virtual{false};
bool is_const{false};
bool is_defaulted{false};
bool is_static{false};
};
struct class_parent {
enum class access_t { kPublic, kProtected, kPrivate };
std::string name;
bool is_virtual{false};
access_t access;
};
struct class_relationship : public decorated_element, public stylable_element {
relationship_t type{relationship_t::kAssociation};
std::string destination;
std::string multiplicity_source;
std::string multiplicity_destination;
std::string label;
scope_t scope{scope_t::kNone};
friend bool operator==(
const class_relationship &l, const class_relationship &r);
};
struct class_template {
std::string name;
std::string type;
std::string default_value;
bool is_variadic{false};
friend bool operator==(const class_template &l, const class_template &r);
};
struct type_alias {
std::string alias;
std::string underlying_type;
};
class class_ : public element, public stylable_element {
public:
std::string usr;
bool is_struct{false};
bool is_template{false};
bool is_template_instantiation{false};
std::vector<class_member> members;
std::vector<class_method> methods;
std::vector<class_parent> bases;
std::vector<std::string> inner_classes;
std::vector<class_relationship> relationships;
std::vector<class_template> templates;
std::string base_template_usr;
std::map<std::string, type_alias> type_aliases;
friend bool operator==(const class_ &l, const class_ &r);
void add_type_alias(type_alias &&ta);
void add_relationship(class_relationship &&cr);
std::string full_name(
const std::vector<std::string> &using_namespaces) const;
bool is_abstract() const;
};
struct enum_ : public element, public stylable_element {
std::vector<std::string> constants;
std::vector<class_relationship> relationships;
friend bool operator==(const enum_ &l, const enum_ &r);
std::string full_name(
const std::vector<std::string> &using_namespaces) const;
};
struct diagram {
std::string name;
std::vector<class_> classes;
std::vector<enum_> enums;
std::map<std::string, type_alias> type_aliases;
bool has_class(const std::string &usr) const;
void add_type_alias(type_alias &&ta);
void add_class(class_ &&c);
void add_enum(enum_ &&e);
std::string to_alias(const std::vector<std::string> &using_namespaces,
const std::string &full_name) const;
std::string usr_to_name(const std::vector<std::string> &using_namespaces,
const std::string &usr) const;
};
}
}
}