38 lines
901 B
C++
38 lines
901 B
C++
// Inspired by skypjack/entt signal handlers
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namespace clanguml::t00044 {
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template <typename T> class sink;
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template <typename T, typename A> struct signal_handler;
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template <typename Ret, typename... Args, typename A>
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class sink<signal_handler<Ret(Args...), A>> {
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using signal_t = signal_handler<Ret(Args...), A>;
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public:
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sink(signal_t &sh)
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: signal{&sh}
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{
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}
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template <typename CastTo> CastTo *get_signal() { return (CastTo *)signal; }
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private:
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signal_t *signal;
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};
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template <typename Ret, typename... Args, typename A>
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struct signal_handler<Ret(Args...), A> { };
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template <typename Ret, typename... Args, typename A>
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sink(signal_handler<Ret(Args...), A> &)
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-> sink<signal_handler<Ret(Args...), A>>;
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signal_handler<void(int), bool> int_handler;
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struct R {
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sink<signal_handler<void(int), bool>> sink1{int_handler};
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};
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} // namespace clanguml::t00044
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