#include namespace clanguml { namespace t00003 { class A { public: A() = default; A(A &&) = default; A(const A &) = default; virtual ~A() = default; void basic_method() {} static int static_method() { return 0; } void const_method() const {} auto auto_method() { return 1; } auto double_int(const int i) { return 2 * i; } auto sum(const double a, const double b) { return a + b; } auto default_int(int i = 12) { return i + 10; } auto default_string(int i, std::string s = "abc") { return s + std::to_string(i); } int public_member; static int static_int; static const int static_const_int = 1; static const auto auto_member{10UL}; protected: void protected_method() {} int protected_member; std::function compare = [this](const int v) { return private_member > v; }; private: void private_method() {} int private_member; int a, b, c; }; int A::static_int = 1; } }