/** * src/common/model/element.h * * Copyright (c) 2021-2022 Bartek Kryza * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "decorated_element.h" #include "relationship.h" #include "util/util.h" #include #include #include #include namespace clanguml::common::model { class element : public decorated_element { public: element(const std::vector &using_namespaces); virtual ~element() = default; std::string alias() const; void set_name(const std::string &name) { name_ = name; } std::string name() const { return name_; } std::string name_and_ns() const { auto ns = namespace_; ns.push_back(name()); return util::join(ns, "::"); } void set_namespace(const std::vector &ns) { namespace_ = ns; } std::vector get_namespace() const { return namespace_; } std::vector get_relative_namespace() const { auto relative_ns = namespace_; util::remove_prefix(relative_ns, using_namespaces_); return relative_ns; } virtual std::string full_name(bool relative) const { return name(); } void set_using_namespaces(const std::vector &un); const std::vector &using_namespaces() const; std::vector &relationships(); const std::vector &relationships() const; void add_relationship(relationship &&cr); void append(const element &e); friend bool operator==(const element &l, const element &r); friend std::ostream &operator<<(std::ostream &out, const element &rhs); protected: const uint64_t m_id{0}; private: std::string name_; std::vector namespace_; std::vector using_namespaces_; std::vector relationships_; static std::atomic_uint64_t m_nextId; }; }