#include "pch.h" #include "pinball.h" #include "memory.h" int pinball::quickFlag = 0; int pinball::render_background_bitmap = 0; TTextBox* pinball::InfoTextBox; TTextBox* pinball::MissTextBox; char pinball::getRcBuffer[6 * 256]; int pinball::rc_string_slot = 0; HINSTANCE pinball::hinst; char pinball::WindowName[2]{}; char pinball::DatFileName[300]{}; char* pinball::get_rc_string(int uID, int a2) { char* result = &getRcBuffer[256 * rc_string_slot]; if (!LoadStringA(hinst, uID, &getRcBuffer[256 * rc_string_slot], 255)) *result = 0; if (++rc_string_slot >= 6) rc_string_slot = 0; return result; }