Compare commits
7 Commits
master
...
Release_1.
| Author | SHA1 | Date | |
|---|---|---|---|
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331f1dc125 | ||
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0d9610ddb6 | ||
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de76557325 | ||
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b995b02fd1 | ||
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de6c31802c | ||
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86eaad5b79 | ||
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60e9f63607 |
11
.gitignore
vendored
11
.gitignore
vendored
@@ -21,6 +21,9 @@ bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
[Ll]og/
|
||||
ARM/
|
||||
ARM64/
|
||||
win32/
|
||||
|
||||
# Visual Studio 2015 cache/options directory
|
||||
.vs/
|
||||
@@ -263,3 +266,11 @@ __pycache__/
|
||||
/Export
|
||||
/DrMem
|
||||
/Doc private
|
||||
|
||||
# Cmake stuff
|
||||
/Libs
|
||||
/out
|
||||
|
||||
# WinXp stuff
|
||||
DebugWinXp/
|
||||
ReleaseWinXp/
|
||||
|
||||
@@ -1,26 +1,50 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 15
|
||||
VisualStudioVersion = 15.0.28307.705
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.31624.102
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SpaceCadetPinball", "SpaceCadetPinball\SpaceCadetPinball.vcxproj", "{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|ARM = Debug|ARM
|
||||
Debug|ARM64 = Debug|ARM64
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|ARM = Release|ARM
|
||||
Release|ARM64 = Release|ARM64
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
ReleaseWinXp|ARM = ReleaseWinXp|ARM
|
||||
ReleaseWinXp|ARM64 = ReleaseWinXp|ARM64
|
||||
ReleaseWinXp|x64 = ReleaseWinXp|x64
|
||||
ReleaseWinXp|x86 = ReleaseWinXp|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Debug|x64.Build.0 = Debug|x64
|
||||
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Debug|x86.Build.0 = Debug|Win32
|
||||
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Release|ARM.Build.0 = Release|ARM
|
||||
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Release|x64.ActiveCfg = Release|x64
|
||||
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Release|x64.Build.0 = Release|x64
|
||||
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Release|x86.ActiveCfg = Release|Win32
|
||||
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Release|x86.Build.0 = Release|Win32
|
||||
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.ReleaseWinXp|ARM.ActiveCfg = ReleaseWinXp|ARM
|
||||
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.ReleaseWinXp|ARM.Build.0 = ReleaseWinXp|ARM
|
||||
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.ReleaseWinXp|ARM64.ActiveCfg = ReleaseWinXp|ARM64
|
||||
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.ReleaseWinXp|ARM64.Build.0 = ReleaseWinXp|ARM64
|
||||
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.ReleaseWinXp|x64.ActiveCfg = ReleaseWinXp|x64
|
||||
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.ReleaseWinXp|x64.Build.0 = ReleaseWinXp|x64
|
||||
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.ReleaseWinXp|x86.ActiveCfg = ReleaseWinXp|Win32
|
||||
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.ReleaseWinXp|x86.Build.0 = ReleaseWinXp|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
||||
@@ -98,6 +98,7 @@ BEGIN
|
||||
POPUP "&Window"
|
||||
BEGIN
|
||||
MENUITEM "&Uniform Scaling", Menu1_WindowUniformScale
|
||||
MENUITEM "&Alternative Rendering", Menu1_AlternativeRender
|
||||
END
|
||||
END
|
||||
POPUP "&Help"
|
||||
|
||||
@@ -1,10 +1,42 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|ARM">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|ARM64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ARM64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="ReleaseWinXp|ARM">
|
||||
<Configuration>ReleaseWinXp</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="ReleaseWinXp|ARM64">
|
||||
<Configuration>ReleaseWinXp</Configuration>
|
||||
<Platform>ARM64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="ReleaseWinXp|Win32">
|
||||
<Configuration>ReleaseWinXp</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="ReleaseWinXp|x64">
|
||||
<Configuration>ReleaseWinXp</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ARM">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ARM64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ARM64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
@@ -32,6 +64,12 @@
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<CharacterSet>NotSet</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<CharacterSet>NotSet</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
@@ -39,12 +77,39 @@
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>NotSet</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>NotSet</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v141_xp</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>NotSet</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|ARM'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v141_xp</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>NotSet</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<CharacterSet>NotSet</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<CharacterSet>NotSet</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
@@ -52,6 +117,27 @@
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>NotSet</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>NotSet</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v141_xp</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>NotSet</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|ARM64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v141_xp</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>NotSet</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
@@ -60,29 +146,84 @@
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|ARM'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|ARM64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<RunCodeAnalysis>false</RunCodeAnalysis>
|
||||
<IntDir>$(Platform)\$(Configuration)\</IntDir>
|
||||
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<RunCodeAnalysis>false</RunCodeAnalysis>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|ARM'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|ARM64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
@@ -102,6 +243,25 @@
|
||||
<AdditionalDependencies>Comctl32.lib;Winmm.lib;Htmlhelp.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<BufferSecurityCheck>true</BufferSecurityCheck>
|
||||
<PreprocessToFile>false</PreprocessToFile>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>Comctl32.lib;Winmm.lib;Htmlhelp.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
@@ -119,6 +279,23 @@
|
||||
<AdditionalDependencies>Comctl32.lib;Winmm.lib;Htmlhelp.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>Comctl32.lib;Winmm.lib;Htmlhelp.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
@@ -140,6 +317,69 @@
|
||||
<AdditionalDependencies>Comctl32.lib;Winmm.lib;Htmlhelp.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>Comctl32.lib;Winmm.lib;Htmlhelp.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>false</ConformanceMode>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>Comctl32.lib;Winmm.lib;Htmlhelp.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|ARM'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>false</ConformanceMode>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>Comctl32.lib;Winmm.lib;Htmlhelp.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
@@ -161,6 +401,69 @@
|
||||
<AdditionalDependencies>Comctl32.lib;Winmm.lib;Htmlhelp.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>Comctl32.lib;Winmm.lib;Htmlhelp.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>false</ConformanceMode>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>Comctl32.lib;Winmm.lib;Htmlhelp.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|ARM64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>false</ConformanceMode>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>Comctl32.lib;Winmm.lib;Htmlhelp.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="control.h" />
|
||||
<ClInclude Include="fullscrn.h" />
|
||||
@@ -242,9 +545,17 @@
|
||||
<ClCompile Include="pb.cpp" />
|
||||
<ClCompile Include="pch.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|ARM'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|ARM64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="pinball.cpp" />
|
||||
<ClCompile Include="proj.cpp" />
|
||||
|
||||
@@ -22,14 +22,14 @@ TFlipper::TFlipper(TPinballTable* table, int groupIndex) : TCollisionComponent(t
|
||||
Smoothness = visual.Smoothness;
|
||||
|
||||
auto collMult = *loader::query_float_attribute(groupIndex, 0, 803);
|
||||
auto bmpCoef2 = *loader::query_float_attribute(groupIndex, 0, 805);
|
||||
auto bmpCoef1 = *loader::query_float_attribute(groupIndex, 0, 804);
|
||||
auto retractTime = *loader::query_float_attribute(groupIndex, 0, 805);
|
||||
auto extendTime = *loader::query_float_attribute(groupIndex, 0, 804);
|
||||
|
||||
/*Full tilt hack: different flipper speed*/
|
||||
if (pb::FullTiltMode)
|
||||
{
|
||||
bmpCoef2 = 0.08f;
|
||||
bmpCoef1 = 0.04f;
|
||||
retractTime = 0.08f;
|
||||
extendTime = 0.04f;
|
||||
}
|
||||
auto vecT2 = reinterpret_cast<vector_type*>(loader::query_float_attribute(groupIndex, 0, 802));
|
||||
auto vecT1 = reinterpret_cast<vector_type*>(loader::query_float_attribute(groupIndex, 0, 801));
|
||||
@@ -42,8 +42,8 @@ TFlipper::TFlipper(TPinballTable* table, int groupIndex) : TCollisionComponent(t
|
||||
origin,
|
||||
vecT1,
|
||||
vecT2,
|
||||
bmpCoef1,
|
||||
bmpCoef2,
|
||||
extendTime,
|
||||
retractTime,
|
||||
collMult,
|
||||
Elasticity,
|
||||
Smoothness);
|
||||
@@ -51,8 +51,8 @@ TFlipper::TFlipper(TPinballTable* table, int groupIndex) : TCollisionComponent(t
|
||||
FlipperEdge = flipperEdge;
|
||||
if (flipperEdge)
|
||||
{
|
||||
BmpCoef1 = flipperEdge->BmpCoef1 / static_cast<float>(ListBitmap->GetCount() - 1);
|
||||
BmpCoef2 = flipperEdge->BmpCoef2 / static_cast<float>(ListBitmap->GetCount() - 1);
|
||||
ExtendAnimationFrameTime = flipperEdge->ExtendTime / static_cast<float>(ListBitmap->GetCount() - 1);
|
||||
RetractAnimationFrameTime = flipperEdge->RetractTime / static_cast<float>(ListBitmap->GetCount() - 1);
|
||||
}
|
||||
BmpIndex = 0;
|
||||
InputTime = 0.0;
|
||||
@@ -68,35 +68,30 @@ int TFlipper::Message(int code, float value)
|
||||
if (code == 1 || code == 2 || code > 1008 && code <= 1011 || code == 1022)
|
||||
{
|
||||
float timerTime;
|
||||
int soundIndex = 0, code2 = code;
|
||||
int command = code;
|
||||
if (code == 1)
|
||||
{
|
||||
control::handler(1, this);
|
||||
TimerTime = BmpCoef1;
|
||||
soundIndex = HardHitSoundId;
|
||||
TimerTime = ExtendAnimationFrameTime;
|
||||
loader::play_sound(HardHitSoundId);
|
||||
}
|
||||
else if (code == 2)
|
||||
{
|
||||
TimerTime = BmpCoef2;
|
||||
soundIndex = SoftHitSoundId;
|
||||
TimerTime = RetractAnimationFrameTime;
|
||||
loader::play_sound(SoftHitSoundId);
|
||||
}
|
||||
else
|
||||
{
|
||||
code2 = 2;
|
||||
TimerTime = BmpCoef2;
|
||||
// Retract for all non-input messages
|
||||
command = 2;
|
||||
TimerTime = RetractAnimationFrameTime;
|
||||
}
|
||||
|
||||
if (soundIndex)
|
||||
loader::play_sound(soundIndex);
|
||||
if (Timer)
|
||||
{
|
||||
timer::kill(Timer);
|
||||
Timer = 0;
|
||||
}
|
||||
if (MessageField)
|
||||
{
|
||||
auto v10 = value - FlipperEdge->InputTime;
|
||||
timerTime = v10 - floor(v10 / TimerTime) * TimerTime;
|
||||
// Message arrived before animation is finished
|
||||
auto inputDt = value - FlipperEdge->InputTime;
|
||||
timerTime = inputDt - floor(inputDt / TimerTime) * TimerTime;
|
||||
if (timerTime < 0.0f)
|
||||
timerTime = 0.0;
|
||||
}
|
||||
@@ -104,10 +99,13 @@ int TFlipper::Message(int code, float value)
|
||||
{
|
||||
timerTime = TimerTime;
|
||||
}
|
||||
MessageField = code2;
|
||||
|
||||
MessageField = command;
|
||||
InputTime = value;
|
||||
if (Timer)
|
||||
timer::kill(Timer);
|
||||
Timer = timer::set(timerTime, this, TimerExpired);
|
||||
FlipperEdge->SetMotion(code2, value);
|
||||
FlipperEdge->SetMotion(command, value);
|
||||
}
|
||||
|
||||
if (code == 1020 || code == 1024)
|
||||
@@ -137,49 +135,43 @@ void TFlipper::Collision(TBall* ball, vector_type* nextPosition, vector_type* di
|
||||
void TFlipper::TimerExpired(int timerId, void* caller)
|
||||
{
|
||||
auto flip = static_cast<TFlipper*>(caller);
|
||||
int timer; // eax
|
||||
int bmpCountSub1 = flip->ListBitmap->GetCount() - 1;
|
||||
|
||||
auto newBmpIndex = static_cast<int>(floor((pb::time_now - flip->InputTime) / flip->TimerTime));
|
||||
if (newBmpIndex > bmpCountSub1)
|
||||
newBmpIndex = bmpCountSub1;
|
||||
if (newBmpIndex < 0)
|
||||
newBmpIndex = 0;
|
||||
|
||||
bool bmpIndexOutOfBounds = false;
|
||||
auto bmpIndexAdvance = static_cast<int>(floor((pb::time_now - flip->InputTime) / flip->TimerTime + 0.5f));
|
||||
int bmpCount = flip->ListBitmap->GetCount();
|
||||
if (bmpIndexAdvance > bmpCount)
|
||||
bmpIndexAdvance = bmpCount;
|
||||
if (bmpIndexAdvance < 0)
|
||||
bmpIndexAdvance = 0;
|
||||
|
||||
if (!bmpIndexAdvance)
|
||||
bmpIndexAdvance = 1;
|
||||
|
||||
if (flip->MessageField == 1)
|
||||
{
|
||||
flip->BmpIndex += bmpIndexAdvance;
|
||||
int countSub1 = flip->ListBitmap->GetCount() - 1;
|
||||
if (flip->BmpIndex >= countSub1)
|
||||
flip->BmpIndex = newBmpIndex;
|
||||
if (flip->BmpIndex >= bmpCountSub1)
|
||||
{
|
||||
flip->BmpIndex = countSub1;
|
||||
flip->BmpIndex = bmpCountSub1;
|
||||
bmpIndexOutOfBounds = true;
|
||||
}
|
||||
}
|
||||
if (flip->MessageField == 2)
|
||||
{
|
||||
flip->BmpIndex -= bmpIndexAdvance;
|
||||
timer = 0;
|
||||
flip->BmpIndex = bmpCountSub1 - newBmpIndex;
|
||||
if (flip->BmpIndex <= 0)
|
||||
{
|
||||
flip->BmpIndex = 0;
|
||||
bmpIndexOutOfBounds = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
timer = 0;
|
||||
}
|
||||
|
||||
if (bmpIndexOutOfBounds)
|
||||
{
|
||||
flip->MessageField = 0;
|
||||
flip->Timer = 0;
|
||||
}
|
||||
else
|
||||
timer = timer::set(flip->TimerTime, flip, TimerExpired);
|
||||
flip->Timer = timer;
|
||||
{
|
||||
flip->Timer = timer::set(flip->TimerTime, flip, TimerExpired);
|
||||
}
|
||||
|
||||
auto bmp = flip->ListBitmap->Get(flip->BmpIndex);
|
||||
auto zMap = flip->ListZMap->Get(flip->BmpIndex);
|
||||
|
||||
@@ -19,8 +19,8 @@ public:
|
||||
int BmpIndex;
|
||||
TFlipperEdge* FlipperEdge;
|
||||
int Timer;
|
||||
float BmpCoef1;
|
||||
float BmpCoef2;
|
||||
float ExtendAnimationFrameTime;
|
||||
float RetractAnimationFrameTime;
|
||||
float TimerTime;
|
||||
float InputTime;
|
||||
};
|
||||
|
||||
@@ -12,15 +12,15 @@ line_type TFlipperEdge::lineA, TFlipperEdge::lineB;
|
||||
circle_type TFlipperEdge::circlebase, TFlipperEdge::circleT1;
|
||||
|
||||
TFlipperEdge::TFlipperEdge(TCollisionComponent* collComp, char* activeFlag, unsigned int collisionGroup, TPinballTable* table,
|
||||
vector_type* origin, vector_type* vecT1, vector_type* vecT2, float bmpCoef1, float bmpCoef2,
|
||||
vector_type* origin, vector_type* vecT1, vector_type* vecT2, float extendTime, float retractTime,
|
||||
float collMult, float elasticity, float smoothness): TEdgeSegment(collComp, activeFlag, collisionGroup)
|
||||
{
|
||||
vector_type crossProd{}, vecDir1{}, vecDir2{};
|
||||
|
||||
Elasticity = elasticity;
|
||||
Smoothness = smoothness;
|
||||
BmpCoef1 = bmpCoef1;
|
||||
BmpCoef2 = bmpCoef2;
|
||||
ExtendTime = extendTime;
|
||||
RetractTime = retractTime;
|
||||
CollisionMult = collMult;
|
||||
|
||||
T1Src = *vecT1;
|
||||
@@ -78,9 +78,9 @@ TFlipperEdge::TFlipperEdge(TCollisionComponent* collComp, char* activeFlag, unsi
|
||||
auto distance1 = sqrt(dy * dy + dx * dx) + table->CollisionCompOffset + vecT1->Z;
|
||||
DistanceDivSq = distance1 * distance1;
|
||||
|
||||
float bmpCoef = min(BmpCoef1, BmpCoef2);
|
||||
float minMoveTime = min(ExtendTime, RetractTime);
|
||||
auto distance = maths::Distance(vecT1, vecT2);
|
||||
CollisionTimeAdvance = bmpCoef / (distance / CircleT1Radius + distance / CircleT1Radius);
|
||||
CollisionTimeAdvance = minMoveTime / (distance / CircleT1Radius + distance / CircleT1Radius);
|
||||
|
||||
TFlipperEdge::place_in_grid();
|
||||
EdgeCollisionFlag = 0;
|
||||
@@ -469,12 +469,12 @@ void TFlipperEdge::SetMotion(int code, float value)
|
||||
case 1:
|
||||
Angle2 = flipper_angle(value);
|
||||
Angle1 = AngleMax;
|
||||
AngleMult = BmpCoef1;
|
||||
AngleMult = ExtendTime;
|
||||
break;
|
||||
case 2:
|
||||
Angle2 = flipper_angle(value);
|
||||
Angle1 = 0.0;
|
||||
AngleMult = BmpCoef2;
|
||||
AngleMult = RetractTime;
|
||||
break;
|
||||
case 1024:
|
||||
FlipperFlag = 0;
|
||||
|
||||
@@ -8,7 +8,7 @@ class TFlipperEdge : public TEdgeSegment
|
||||
{
|
||||
public:
|
||||
TFlipperEdge(TCollisionComponent* collComp, char* activeFlag, unsigned int collisionGroup, TPinballTable* table,
|
||||
vector_type* origin, vector_type* vecT1, vector_type* vecT2, float bmpCoef1, float bmpCoef2, float collMult,
|
||||
vector_type* origin, vector_type* vecT1, vector_type* vecT2, float extendTime, float retractTime, float collMult,
|
||||
float elasticity, float smoothness);
|
||||
void port_draw() override;
|
||||
float FindCollisionDistance(ray_type* ray) override;
|
||||
@@ -50,8 +50,8 @@ public:
|
||||
float InputTime;
|
||||
float AngleStopTime;
|
||||
float AngleMult;
|
||||
float BmpCoef1;
|
||||
float BmpCoef2;
|
||||
float ExtendTime;
|
||||
float RetractTime;
|
||||
vector_type NextBallPosition;
|
||||
|
||||
static float flipper_sin_angle, flipper_cos_angle;
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include "control.h"
|
||||
#include "loader.h"
|
||||
#include "objlist_class.h"
|
||||
#include "pb.h"
|
||||
#include "TBall.h"
|
||||
#include "TCircle.h"
|
||||
#include "timer.h"
|
||||
@@ -44,7 +45,8 @@ TKickout::TKickout(TPinballTable* table, int groupIndex, bool someFlag): TCollis
|
||||
}
|
||||
|
||||
Circle.RadiusSq = visual.FloatArr[2] * visual.FloatArr[2];
|
||||
CollisionBallSetZ = loader::query_float_attribute(groupIndex, 0, 408)[2];
|
||||
auto zAttr = loader::query_float_attribute(groupIndex, 0, 408);
|
||||
CollisionBallSetZ = pb::FullTiltMode ? zAttr[3] : zAttr[2];
|
||||
ThrowSpeedMult2 = visual.Kicker.ThrowBallMult * 0.01f;
|
||||
BallAcceleration = visual.Kicker.ThrowBallAcceleration;
|
||||
ThrowAngleMult = visual.Kicker.ThrowBallAngleMult;
|
||||
|
||||
@@ -57,9 +57,8 @@ int TLightBargraph::Message(int code, float value)
|
||||
TLightGroup::Message(45, static_cast<float>(timeIndex / 2));
|
||||
if (!(timeIndex & 1))
|
||||
TLightGroup::Message(46, 0.0);
|
||||
float* timeArray = TimerTimeArray;
|
||||
if (timeArray)
|
||||
TimerBargraph = timer::set(timeArray[timeIndex], this, BargraphTimerExpired);
|
||||
if (TimerTimeArray)
|
||||
TimerBargraph = timer::set(TimerTimeArray[timeIndex], this, BargraphTimerExpired);
|
||||
TimeIndex = timeIndex;
|
||||
}
|
||||
else
|
||||
|
||||
@@ -374,31 +374,21 @@ int TLightGroup::Message(int code, float value)
|
||||
}
|
||||
case 45:
|
||||
{
|
||||
auto count = List->GetCount();
|
||||
control::handler(code, this);
|
||||
auto index = static_cast<int>(floor(value));
|
||||
if (index >= 0)
|
||||
if (index >= 0 && index < count)
|
||||
{
|
||||
auto count = List->GetCount();
|
||||
if (index <= count)
|
||||
// Turn off lights (index, end]
|
||||
for (auto i = count - 1; i > index; i--)
|
||||
{
|
||||
auto countSub1 = count - 1;
|
||||
if (countSub1 > index)
|
||||
{
|
||||
countSub1 = index;
|
||||
for (auto i = countSub1, k = countSub1 - index; k != 0; i--, k--)
|
||||
{
|
||||
auto light = List->Get(i);
|
||||
light->Message(20, 0.0);
|
||||
}
|
||||
}
|
||||
if (countSub1 >= 0)
|
||||
{
|
||||
for (auto i = countSub1; i != 0; i--)
|
||||
{
|
||||
auto light = List->Get(i);
|
||||
light->Message(19, 0.0);
|
||||
}
|
||||
}
|
||||
List->Get(i)->Message(20, 0.0);
|
||||
}
|
||||
|
||||
// Turn on lights [begin, index]
|
||||
for (auto i = index; i >= 0; i--)
|
||||
{
|
||||
List->Get(i)->Message(19, 0.0);
|
||||
}
|
||||
}
|
||||
break;
|
||||
@@ -477,7 +467,7 @@ int TLightGroup::next_light_down()
|
||||
{
|
||||
for (int index = List->GetCount() - 1; index >= 0; --index)
|
||||
{
|
||||
if (!List->Get(index)->BmpIndex1)
|
||||
if (List->Get(index)->BmpIndex1)
|
||||
return index;
|
||||
}
|
||||
return -1;
|
||||
|
||||
@@ -109,7 +109,7 @@ void TTextBox::Clear()
|
||||
}
|
||||
}
|
||||
|
||||
void TTextBox::Display(char* text, float time)
|
||||
void TTextBox::Display(const char* text, float time)
|
||||
{
|
||||
if (!text)
|
||||
return;
|
||||
|
||||
@@ -21,7 +21,7 @@ public:
|
||||
~TTextBox() override;
|
||||
int Message(int code, float value) override;
|
||||
void Clear();
|
||||
void Display(char* text, float time);
|
||||
void Display(const char* text, float time);
|
||||
void Draw();
|
||||
|
||||
static void TimerExpired(int timerId, void* tb);
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
#include "memory.h"
|
||||
#include "pb.h"
|
||||
|
||||
TTextBoxMessage::TTextBoxMessage(char* text, float time)
|
||||
TTextBoxMessage::TTextBoxMessage(const char* text, float time)
|
||||
{
|
||||
NextMessage = nullptr;
|
||||
Time = time;
|
||||
|
||||
@@ -7,7 +7,7 @@ public:
|
||||
float Time;
|
||||
int EndTicks;
|
||||
|
||||
TTextBoxMessage(char* text, float time);
|
||||
TTextBoxMessage(const char* text, float time);
|
||||
~TTextBoxMessage();
|
||||
float TimeLeft() const;
|
||||
void Refresh(float time);
|
||||
|
||||
@@ -28,8 +28,6 @@
|
||||
#include "TPlunger.h"
|
||||
#include "TWall.h"
|
||||
|
||||
int control::pbctrl_state;
|
||||
|
||||
int control_bump_scores1[] = {500, 1000, 1500, 2000};
|
||||
int control_roll_scores1[] = {2000};
|
||||
int control_bump_scores2[] = {1500, 2500, 3500, 4500};
|
||||
@@ -528,7 +526,8 @@ component_tag_base* control::simple_components[142]
|
||||
&control_soundwave7_tag
|
||||
};
|
||||
|
||||
int control::table_unlimited_balls, control::waiting_deployment_flag;
|
||||
int control::waiting_deployment_flag;
|
||||
bool control::table_unlimited_balls = false;
|
||||
int control::extraball_light_flag;
|
||||
int control::RankRcArray[9] = {84, 85, 86, 87, 88, 89, 90, 91, 92};
|
||||
int control::MissionRcArray[17] = {60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76};
|
||||
@@ -631,212 +630,65 @@ void control::handler(int code, TPinballComponent* cmp)
|
||||
MissionControl(code, cmp);
|
||||
}
|
||||
|
||||
void control::pbctrl_bdoor_controller(int key)
|
||||
void control::pbctrl_bdoor_controller(char key)
|
||||
{
|
||||
int v1; // eax
|
||||
int v2; // eax
|
||||
bool v3; // zf
|
||||
|
||||
if (!control_lite198_tag.Component->MessageField)
|
||||
// Buffer large enough for longest cheat + null
|
||||
static char cheatBuffer[11 + 1]{};
|
||||
static char* bufferEnd = &cheatBuffer[11];
|
||||
static const char* quotes[8]
|
||||
{
|
||||
if (key <= 'M')
|
||||
{
|
||||
if (key == 'M')
|
||||
{
|
||||
v2 = pbctrl_state;
|
||||
if (pbctrl_state == 4 || pbctrl_state == 61 || pbctrl_state == 81 || pbctrl_state == 101)
|
||||
goto LABEL_87;
|
||||
v3 = pbctrl_state == 121;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (key <= 'D')
|
||||
{
|
||||
if (key != 'D')
|
||||
{
|
||||
if (key == ' ')
|
||||
{
|
||||
if (pbctrl_state == 26)
|
||||
{
|
||||
pbctrl_state = 27;
|
||||
return;
|
||||
}
|
||||
goto LABEL_77;
|
||||
}
|
||||
if (key != '1')
|
||||
{
|
||||
if (key != 'A')
|
||||
{
|
||||
if (key != 'B')
|
||||
{
|
||||
if (key == 'C')
|
||||
{
|
||||
if (!pbctrl_state)
|
||||
{
|
||||
pbctrl_state = 1;
|
||||
return;
|
||||
}
|
||||
if (pbctrl_state == 11)
|
||||
{
|
||||
pbctrl_state = 12;
|
||||
return;
|
||||
}
|
||||
}
|
||||
goto LABEL_77;
|
||||
}
|
||||
v1 = pbctrl_state != 0 ? 0 : 81;
|
||||
goto LABEL_88;
|
||||
}
|
||||
v2 = pbctrl_state;
|
||||
if (pbctrl_state == 5 || pbctrl_state == 62 || pbctrl_state == 82 || pbctrl_state == 102)
|
||||
goto LABEL_87;
|
||||
v3 = pbctrl_state == 122;
|
||||
goto LABEL_86;
|
||||
}
|
||||
v1 = pbctrl_state != 0 ? 0 : 61;
|
||||
LABEL_88:
|
||||
pbctrl_state = v1;
|
||||
return;
|
||||
}
|
||||
if (pbctrl_state != 22 && pbctrl_state != 23)
|
||||
goto LABEL_77;
|
||||
LABEL_58:
|
||||
++pbctrl_state;
|
||||
return;
|
||||
}
|
||||
if (key != 'E')
|
||||
{
|
||||
switch (key)
|
||||
{
|
||||
case 'G':
|
||||
v1 = pbctrl_state != 0 ? 0 : 101;
|
||||
break;
|
||||
case 'H':
|
||||
v1 = pbctrl_state != 0 ? 0 : 21;
|
||||
break;
|
||||
case 'I':
|
||||
v2 = pbctrl_state;
|
||||
if (pbctrl_state == 1 || pbctrl_state == 10)
|
||||
goto LABEL_87;
|
||||
v3 = pbctrl_state == 21;
|
||||
goto LABEL_86;
|
||||
default:
|
||||
goto LABEL_77;
|
||||
}
|
||||
goto LABEL_88;
|
||||
}
|
||||
v2 = pbctrl_state;
|
||||
if (pbctrl_state == 3 || pbctrl_state == 24 || pbctrl_state == 28)
|
||||
goto LABEL_87;
|
||||
v3 = pbctrl_state == 44;
|
||||
}
|
||||
goto LABEL_86;
|
||||
}
|
||||
if (key <= 'S')
|
||||
{
|
||||
if (key == 'S')
|
||||
{
|
||||
v2 = pbctrl_state;
|
||||
if (pbctrl_state == 12 || pbctrl_state == 29)
|
||||
goto LABEL_87;
|
||||
v3 = pbctrl_state == 45;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (key != 'N')
|
||||
{
|
||||
if (key != 'O')
|
||||
{
|
||||
if (key != 'Q')
|
||||
{
|
||||
if (key == 'R')
|
||||
{
|
||||
if (!pbctrl_state)
|
||||
{
|
||||
pbctrl_state = 121;
|
||||
return;
|
||||
}
|
||||
if (pbctrl_state == 7)
|
||||
{
|
||||
pbctrl_state = 8;
|
||||
return;
|
||||
}
|
||||
}
|
||||
goto LABEL_77;
|
||||
}
|
||||
v1 = pbctrl_state != 0 ? 0 : 41;
|
||||
goto LABEL_88;
|
||||
}
|
||||
if (pbctrl_state != 8 && pbctrl_state != 42)
|
||||
goto LABEL_77;
|
||||
goto LABEL_58;
|
||||
}
|
||||
v2 = pbctrl_state;
|
||||
if (pbctrl_state == 2 || pbctrl_state == 9)
|
||||
goto LABEL_87;
|
||||
v3 = pbctrl_state == 25;
|
||||
}
|
||||
LABEL_86:
|
||||
if (v3)
|
||||
{
|
||||
LABEL_87:
|
||||
v1 = v2 + 1;
|
||||
goto LABEL_88;
|
||||
}
|
||||
LABEL_77:
|
||||
pbctrl_state = 0;
|
||||
return;
|
||||
}
|
||||
switch (key)
|
||||
{
|
||||
case 'T':
|
||||
v2 = pbctrl_state;
|
||||
if (pbctrl_state != 30)
|
||||
{
|
||||
if (pbctrl_state == 27 || pbctrl_state == 6)
|
||||
goto LABEL_87;
|
||||
v3 = pbctrl_state == 43;
|
||||
goto LABEL_86;
|
||||
}
|
||||
pb::cheat_mode = 1;
|
||||
break;
|
||||
case 'U':
|
||||
if (pbctrl_state == 41)
|
||||
{
|
||||
pbctrl_state = 42;
|
||||
return;
|
||||
}
|
||||
goto LABEL_77;
|
||||
case 'X':
|
||||
if (pbctrl_state == 63)
|
||||
{
|
||||
table_add_extra_ball(2.0);
|
||||
goto LABEL_76;
|
||||
}
|
||||
if (pbctrl_state != 83)
|
||||
{
|
||||
if (pbctrl_state == 103)
|
||||
{
|
||||
GravityWellKickoutControl(64, nullptr);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (pbctrl_state != 123)
|
||||
goto LABEL_77;
|
||||
cheat_bump_rank();
|
||||
}
|
||||
LABEL_76:
|
||||
TableG->CheatsUsed = 1;
|
||||
goto LABEL_77;
|
||||
}
|
||||
table_unlimited_balls = 1;
|
||||
break;
|
||||
default:
|
||||
goto LABEL_77;
|
||||
}
|
||||
TableG->CheatsUsed = 1;
|
||||
goto LABEL_77;
|
||||
"Hey, is that a screen saver?",
|
||||
"I guess it has been a good week",
|
||||
"She may already be a glue bottle",
|
||||
"If you don't come in Saturday,\n...\n",
|
||||
"don't even bother coming in Sunday.",
|
||||
"Tomorrow already sucks",
|
||||
"I knew it worked too good to be right.",
|
||||
"World's most expensive flippers"
|
||||
};
|
||||
|
||||
if (control_lite198_tag.Component->MessageField)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
std::memmove(&cheatBuffer[0], &cheatBuffer[1], 10);
|
||||
cheatBuffer[10] = key;
|
||||
|
||||
if (strcmp(bufferEnd - 11, "HIDDEN TEST") == 0)
|
||||
{
|
||||
pb::cheat_mode ^= true;
|
||||
}
|
||||
else if (strcmp(bufferEnd - 4, "GMAX") == 0)
|
||||
{
|
||||
GravityWellKickoutControl(64, nullptr);
|
||||
}
|
||||
else if (strcmp(bufferEnd - 4, "1MAX") == 0)
|
||||
{
|
||||
table_add_extra_ball(2.0);
|
||||
}
|
||||
else if (strcmp(bufferEnd - 4, "BMAX") == 0)
|
||||
{
|
||||
table_unlimited_balls ^= true;
|
||||
}
|
||||
else if (strcmp(bufferEnd - 4, "RMAX") == 0)
|
||||
{
|
||||
cheat_bump_rank();
|
||||
}
|
||||
else if (pb::FullTiltMode && strcmp(bufferEnd - 5, "QUOTE") == 0)
|
||||
{
|
||||
// A sad developer easter egg type 'cheat' from Full Tilt
|
||||
float time = 0;
|
||||
for (auto quote : quotes)
|
||||
control_mission_text_box_tag.Component->Display(quote, time += 3);
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
TableG->CheatsUsed = 1;
|
||||
}
|
||||
|
||||
void control::table_add_extra_ball(float count)
|
||||
@@ -902,9 +754,19 @@ void control::table_set_replay(float value)
|
||||
control_info_text_box_tag.Component->Display(pinball::get_rc_string(0, 0), value);
|
||||
}
|
||||
|
||||
int control::cheat_bump_rank()
|
||||
void control::cheat_bump_rank()
|
||||
{
|
||||
return 0;
|
||||
char Buffer[64]{};
|
||||
|
||||
auto rank = control_middle_circle_tag.Component->Message(37, 0.0);
|
||||
if (rank < 9)
|
||||
{
|
||||
control_middle_circle_tag.Component->Message(41, 2.0f);
|
||||
auto rankText = pinball::get_rc_string(RankRcArray[rank], 1);
|
||||
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(83, 0), rankText);
|
||||
control_mission_text_box_tag.Component->Display(Buffer, 8.0);
|
||||
control_soundwave10_tag.Component->Play();
|
||||
}
|
||||
}
|
||||
|
||||
bool control::light_on(component_tag<TLight>* tag)
|
||||
@@ -2329,7 +2191,7 @@ void control::PlungerControl(int code, TPinballComponent* caller)
|
||||
}
|
||||
else if (code == 1016)
|
||||
{
|
||||
table_unlimited_balls = 0;
|
||||
table_unlimited_balls = false;
|
||||
if (!control_middle_circle_tag.Component->Message(37, 0.0))
|
||||
control_middle_circle_tag.Component->Message(32, 0.0);
|
||||
if (!light_on(&control_lite200_tag))
|
||||
@@ -2628,7 +2490,7 @@ void control::table_control_handler(int code)
|
||||
{
|
||||
if (code == 1011)
|
||||
{
|
||||
table_unlimited_balls = 0;
|
||||
table_unlimited_balls = false;
|
||||
control_lite77_tag.Component->Message(7, 0.0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -65,14 +65,15 @@ public:
|
||||
static TPinballTable* TableG;
|
||||
static component_info score_components[88];
|
||||
static component_tag_base* simple_components[142];
|
||||
static int table_unlimited_balls, waiting_deployment_flag;
|
||||
static int waiting_deployment_flag;
|
||||
static bool table_unlimited_balls;
|
||||
static int RankRcArray[9], MissionRcArray[17], mission_select_scores[17];
|
||||
static component_tag_base *wormhole_tag_array1[3], *wormhole_tag_array2[3], *wormhole_tag_array3[3];
|
||||
|
||||
static void make_links(TPinballTable* table);
|
||||
static TPinballComponent* make_component_link(component_tag_base* tag);
|
||||
static void handler(int code, TPinballComponent* cmp);
|
||||
static void pbctrl_bdoor_controller(int key);
|
||||
static void pbctrl_bdoor_controller(char key);
|
||||
static void table_add_extra_ball(float count);
|
||||
static void table_set_bonus_hold();
|
||||
static void table_set_bonus();
|
||||
@@ -81,7 +82,7 @@ public:
|
||||
static void table_set_multiball();
|
||||
static void table_bump_ball_sink_lock();
|
||||
static void table_set_replay(float value);
|
||||
static int cheat_bump_rank();
|
||||
static void cheat_bump_rank();
|
||||
static bool light_on(component_tag<TLight>* tag);
|
||||
static int SpecialAddScore(int score);
|
||||
static int AddRankProgress(int rank);
|
||||
@@ -182,6 +183,5 @@ public:
|
||||
static void UnselectMissionController(int code, TPinballComponent* caller);
|
||||
static void WaitingDeploymentController(int code, TPinballComponent* caller);
|
||||
private:
|
||||
static int pbctrl_state;
|
||||
static int extraball_light_flag;
|
||||
};
|
||||
|
||||
@@ -28,8 +28,8 @@ const resolution_info fullscrn::resolution_array[3] =
|
||||
};
|
||||
float fullscrn::ScaleX = 1;
|
||||
float fullscrn::ScaleY = 1;
|
||||
float fullscrn::OffsetX = 0;
|
||||
float fullscrn::OffsetY = 0;
|
||||
int fullscrn::OffsetX = 0;
|
||||
int fullscrn::OffsetY = 0;
|
||||
|
||||
void fullscrn::init(int width, int height, int isFullscreen, HWND winHandle, HMENU menuHandle, int changeDisplay)
|
||||
{
|
||||
@@ -450,13 +450,7 @@ void fullscrn::window_size_changed()
|
||||
if (options::Options.UniformScaling)
|
||||
{
|
||||
ScaleY = ScaleX = min(ScaleX, ScaleY);
|
||||
OffsetX = floor((client.right - res->TableWidth * ScaleX) / 2);
|
||||
OffsetY = floor((client.bottom - res->TableHeight * ScaleY) / 2);
|
||||
auto dc = GetDC(hWnd);
|
||||
if (dc)
|
||||
{
|
||||
BitBlt(dc, 0, 0, client.right, client.bottom, dc, 0, 0, BLACKNESS);
|
||||
ReleaseDC(hWnd, dc);
|
||||
}
|
||||
OffsetX = static_cast<int>(floor((client.right - res->TableWidth * ScaleX) / 2));
|
||||
OffsetY = static_cast<int>(floor((client.bottom - res->TableHeight * ScaleY) / 2));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -30,8 +30,8 @@ public:
|
||||
static const resolution_info resolution_array[3];
|
||||
static float ScaleX;
|
||||
static float ScaleY;
|
||||
static float OffsetX;
|
||||
static float OffsetY;
|
||||
static int OffsetX;
|
||||
static int OffsetY;
|
||||
|
||||
static void init(int width, int height, int isFullscreen, HWND winHandle, HMENU menuHandle, int changeDisplay);
|
||||
static void shutdown();
|
||||
|
||||
@@ -317,6 +317,25 @@ void gdrv::blit(gdrv_bitmap8* bmp, int xSrc, int ySrcOff, int xDest, int yDest,
|
||||
void gdrv::blat(gdrv_bitmap8* bmp, int xDest, int yDest)
|
||||
{
|
||||
HDC dc = winmain::_GetDC(hwnd);
|
||||
|
||||
// Black background for uniform scaling
|
||||
if (fullscrn::OffsetX > 0 || fullscrn::OffsetY > 0)
|
||||
{
|
||||
const auto rop = BLACKNESS;
|
||||
RECT client{};
|
||||
GetClientRect(hwnd, &client);
|
||||
if (fullscrn::OffsetX > 0)
|
||||
{
|
||||
BitBlt(dc, 0, 0, min(fullscrn::OffsetX + 2, client.right), client.bottom, dc, 0, 0, rop);
|
||||
BitBlt(dc, max(client.right - fullscrn::OffsetX - 2, 0), 0, client.right, client.bottom, dc, 0, 0, rop);
|
||||
}
|
||||
else
|
||||
{
|
||||
BitBlt(dc, 0, 0, client.right, min(fullscrn::OffsetY + 2, client.bottom), dc, 0, 0, rop);
|
||||
BitBlt(dc, 0, max(client.bottom - fullscrn::OffsetY - 2, 0), client.right, client.bottom, dc, 0, 0, rop);
|
||||
}
|
||||
}
|
||||
|
||||
SelectPalette(dc, palette_handle, 0);
|
||||
RealizePalette(dc);
|
||||
SetStretchBltMode(dc, stretchMode);
|
||||
|
||||
@@ -99,7 +99,6 @@ int high_score::write(high_score_struct* table, int* ptrToSmth)
|
||||
{
|
||||
}
|
||||
scoreSum += tablePtr->Score;
|
||||
++position;
|
||||
++tablePtr;
|
||||
}
|
||||
scramble_number_string(scoreSum, buf);
|
||||
|
||||
@@ -108,6 +108,8 @@ void options::init(HMENU menuHandle)
|
||||
Options.RightTableBumpKey = get_int(nullptr, "Right Table Bump key", Options.RightTableBumpKey);
|
||||
Options.BottomTableBumpKey = get_int(nullptr, "Bottom Table Bump key", Options.BottomTableBumpKey);
|
||||
Options.UniformScaling = get_int(nullptr, "Uniform scaling", true);
|
||||
Options.AlternativeRender = get_int(nullptr, "Alternative Render", false);
|
||||
|
||||
menu_check(Menu1_Sounds, Options.Sounds);
|
||||
Sound::Enable(0, 7, Options.Sounds);
|
||||
menu_check(Menu1_Music, Options.Music);
|
||||
@@ -117,6 +119,7 @@ void options::init(HMENU menuHandle)
|
||||
menu_check(Menu1_3Players, Options.Players == 3);
|
||||
menu_check(Menu1_4Players, Options.Players == 4);
|
||||
menu_check(Menu1_WindowUniformScale, Options.UniformScaling);
|
||||
menu_check(Menu1_AlternativeRender, Options.AlternativeRender);
|
||||
auto tmpBuf = memory::allocate(0x1F4u);
|
||||
if (tmpBuf)
|
||||
{
|
||||
@@ -149,6 +152,7 @@ void options::uninit()
|
||||
set_int(nullptr, "Bottom Table Bump key", Options.BottomTableBumpKey);
|
||||
set_int(nullptr, "Screen Resolution", Options.Resolution);
|
||||
set_int(nullptr, "Uniform scaling", Options.UniformScaling);
|
||||
set_int(nullptr, "Alternative Render", Options.AlternativeRender);
|
||||
}
|
||||
|
||||
void options::path_init(LPCSTR regPath)
|
||||
@@ -343,6 +347,12 @@ void options::toggle(UINT uIDCheckItem)
|
||||
fullscrn::window_size_changed();
|
||||
fullscrn::paint();
|
||||
break;
|
||||
case Menu1_AlternativeRender:
|
||||
Options.AlternativeRender ^= true;
|
||||
menu_check(Menu1_AlternativeRender, Options.AlternativeRender);
|
||||
fullscrn::window_size_changed();
|
||||
fullscrn::paint();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -23,6 +23,7 @@ struct optionsStruct
|
||||
int BottomTableBumpKeyDft;
|
||||
int Resolution;
|
||||
bool UniformScaling;
|
||||
bool AlternativeRender;
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -26,10 +26,10 @@
|
||||
|
||||
TPinballTable* pb::MainTable = nullptr;
|
||||
datFileStruct* pb::record_table = nullptr;
|
||||
int pb::time_ticks = 0, pb::demo_mode = 0, pb::cheat_mode = 0, pb::game_mode = 2, pb::mode_countdown_, pb::state;
|
||||
int pb::time_ticks = 0, pb::demo_mode = 0, pb::game_mode = 2, pb::mode_countdown_, pb::state, pb::frameCounter = 0;
|
||||
float pb::time_now, pb::time_next, pb::ball_speed_limit;
|
||||
high_score_struct pb::highscore_table[5];
|
||||
bool pb::FullTiltMode = false;
|
||||
bool pb::FullTiltMode = false, pb::cheat_mode = false;
|
||||
|
||||
|
||||
int pb::init()
|
||||
@@ -129,9 +129,7 @@ void pb::reset_table()
|
||||
|
||||
void pb::firsttime_setup()
|
||||
{
|
||||
render::blit = 0;
|
||||
render::update();
|
||||
render::blit = 1;
|
||||
render::update(false);
|
||||
}
|
||||
|
||||
void pb::paint()
|
||||
@@ -223,6 +221,8 @@ void pb::ballset(int x, int y)
|
||||
|
||||
int pb::frame(int time)
|
||||
{
|
||||
static int frameTime = 0;
|
||||
|
||||
if (time > 100)
|
||||
time = 100;
|
||||
float timeMul = time * 0.001f;
|
||||
@@ -244,7 +244,29 @@ int pb::frame(int time)
|
||||
nudge::nudge_count = nudgeDec;
|
||||
}
|
||||
timer::check();
|
||||
render::update();
|
||||
|
||||
if (!options::Options.AlternativeRender)
|
||||
{
|
||||
render::update(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Screen update at UPS > screen refresh rate cause tearing.
|
||||
// Especially noticeable on fast moving ball in scaled up window.
|
||||
// Retained render prevents frame skip. The next best thing - complete refresh at fixed rate.
|
||||
render::update(false);
|
||||
|
||||
// Frame time at 60 FPS = 16.(6) ms = (16 + 17 + 17) / 3
|
||||
auto targetTime = frameCounter % 3 == 0 ? 16 : 17;
|
||||
frameTime += time;
|
||||
if (frameTime >= targetTime)
|
||||
{
|
||||
frameTime = min(frameTime - targetTime, 100);
|
||||
render::shift(0, 0, 0, 0, MainTable->Width, MainTable->Height);
|
||||
frameCounter++;
|
||||
}
|
||||
}
|
||||
|
||||
score::update(MainTable->CurScoreStruct);
|
||||
if (!MainTable->TiltLockFlag)
|
||||
{
|
||||
@@ -288,8 +310,8 @@ void pb::timed_frame(float timeNow, float timeDelta, bool drawBalls)
|
||||
ball->Acceleration.Y = ball->Speed * ball->Acceleration.Y;
|
||||
maths::vector_add(&ball->Acceleration, &vec2);
|
||||
ball->Speed = maths::normalize_2d(&ball->Acceleration);
|
||||
ball->InvAcceleration.X = ball->Acceleration.X == 0.0f ? 1000000000.0f : 1.0f / ball->Acceleration.X;
|
||||
ball->InvAcceleration.Y = ball->Acceleration.Y == 0.0f ? 1000000000.0f : 1.0f / ball->Acceleration.Y;
|
||||
ball->InvAcceleration.X = ball->Acceleration.X == 0.0f ? 1.0e9f : 1.0f / ball->Acceleration.X;
|
||||
ball->InvAcceleration.Y = ball->Acceleration.Y == 0.0f ? 1.0e9f : 1.0f / ball->Acceleration.Y;
|
||||
}
|
||||
|
||||
auto timeDelta2 = timeDelta;
|
||||
@@ -404,7 +426,7 @@ void pb::keydown(int key)
|
||||
mode_countdown(-1);
|
||||
return;
|
||||
}
|
||||
control::pbctrl_bdoor_controller(key);
|
||||
control::pbctrl_bdoor_controller(static_cast<char>(key));
|
||||
if (key == options::Options.LeftFlipperKey)
|
||||
{
|
||||
MainTable->Message(1000, time_now);
|
||||
|
||||
@@ -10,7 +10,8 @@ class pb
|
||||
public:
|
||||
static int time_ticks;
|
||||
static float ball_speed_limit, time_now, time_next;
|
||||
static int cheat_mode, game_mode;
|
||||
static int game_mode, frameCounter;
|
||||
static bool cheat_mode;
|
||||
static datFileStruct* record_table;
|
||||
static TPinballTable* MainTable;
|
||||
static high_score_struct highscore_table[5];
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
#include "render.h"
|
||||
#include "memory.h"
|
||||
|
||||
int render::blit = 0;
|
||||
int render::many_dirty, render::many_sprites, render::many_balls;
|
||||
render_sprite_type_struct **render::dirty_list, **render::sprite_list, **render::ball_list;
|
||||
zmap_header_type* render::background_zmap;
|
||||
@@ -60,83 +59,69 @@ void render::uninit()
|
||||
many_balls = 0;
|
||||
}
|
||||
|
||||
void render::update()
|
||||
void render::update(bool blit)
|
||||
{
|
||||
rectangle_type overlapRect{};
|
||||
|
||||
auto dirtyPtr = dirty_list;
|
||||
for (int index = 0; index < many_dirty; ++dirtyPtr, ++index)
|
||||
{
|
||||
auto curSprite = *dirtyPtr;
|
||||
if ((*dirtyPtr)->VisualType != VisualType::None)
|
||||
{
|
||||
if ((*dirtyPtr)->VisualType == VisualType::Sprite)
|
||||
{
|
||||
if (curSprite->BmpRectCopy.Width > 0)
|
||||
maths::enclosing_box(&curSprite->BmpRectCopy, &curSprite->BmpRect, &curSprite->DirtyRect);
|
||||
|
||||
if (!maths::rectangle_clip(&curSprite->DirtyRect, &vscreen_rect, &curSprite->DirtyRect))
|
||||
{
|
||||
curSprite->DirtyRect.Width = -1;
|
||||
continue;
|
||||
}
|
||||
|
||||
auto yPos = curSprite->DirtyRect.YPosition;
|
||||
auto width = curSprite->DirtyRect.Width;
|
||||
auto xPos = curSprite->DirtyRect.XPosition;
|
||||
auto height = curSprite->DirtyRect.Height;
|
||||
zdrv::fill(&zscreen, width, height, xPos, yPos, 0xFFFF);
|
||||
if (background_bitmap)
|
||||
gdrv::copy_bitmap(&vscreen, width, height, xPos, yPos, background_bitmap, xPos, yPos);
|
||||
else
|
||||
gdrv::fill_bitmap(&vscreen, width, height, xPos, yPos, 0);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!maths::rectangle_clip(&curSprite->BmpRect, &vscreen_rect, &curSprite->DirtyRect))
|
||||
{
|
||||
curSprite->DirtyRect.Width = -1;
|
||||
continue;
|
||||
}
|
||||
if (!curSprite->Bmp)
|
||||
{
|
||||
auto yPos = curSprite->DirtyRect.YPosition;
|
||||
auto width = curSprite->DirtyRect.Width;
|
||||
auto xPos = curSprite->DirtyRect.XPosition;
|
||||
auto height = curSprite->DirtyRect.Height;
|
||||
zdrv::fill(&zscreen, width, height, xPos, yPos, 0xFFFF);
|
||||
if (background_bitmap)
|
||||
gdrv::copy_bitmap(&vscreen, width, height, xPos, yPos, background_bitmap, xPos, yPos);
|
||||
else
|
||||
gdrv::fill_bitmap(&vscreen, width, height, xPos, yPos, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
dirtyPtr = dirty_list;
|
||||
for (int index = 0; index < many_dirty; ++index)
|
||||
{
|
||||
auto sprite = *dirtyPtr;
|
||||
if ((*dirtyPtr)->DirtyRect.Width > 0 && (sprite->VisualType == VisualType::None || sprite->VisualType ==
|
||||
VisualType::Sprite))
|
||||
repaint(*dirtyPtr);
|
||||
++dirtyPtr;
|
||||
auto curSprite = dirty_list[index];
|
||||
bool clearSprite = false;
|
||||
switch (curSprite->VisualType)
|
||||
{
|
||||
case VisualType::Sprite:
|
||||
if (curSprite->BmpRectCopy.Width > 0)
|
||||
maths::enclosing_box(&curSprite->BmpRectCopy, &curSprite->BmpRect, &curSprite->DirtyRect);
|
||||
|
||||
if (maths::rectangle_clip(&curSprite->DirtyRect, &vscreen_rect, &curSprite->DirtyRect))
|
||||
clearSprite = true;
|
||||
else
|
||||
curSprite->DirtyRect.Width = -1;
|
||||
break;
|
||||
case VisualType::None:
|
||||
if (maths::rectangle_clip(&curSprite->BmpRect, &vscreen_rect, &curSprite->DirtyRect))
|
||||
clearSprite = !curSprite->Bmp;
|
||||
else
|
||||
curSprite->DirtyRect.Width = -1;
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
if (clearSprite)
|
||||
{
|
||||
auto yPos = curSprite->DirtyRect.YPosition;
|
||||
auto width = curSprite->DirtyRect.Width;
|
||||
auto xPos = curSprite->DirtyRect.XPosition;
|
||||
auto height = curSprite->DirtyRect.Height;
|
||||
zdrv::fill(&zscreen, width, height, xPos, yPos, 0xFFFF);
|
||||
if (background_bitmap)
|
||||
gdrv::copy_bitmap(&vscreen, width, height, xPos, yPos, background_bitmap, xPos, yPos);
|
||||
else
|
||||
gdrv::fill_bitmap(&vscreen, width, height, xPos, yPos, 0);
|
||||
}
|
||||
}
|
||||
|
||||
for (int index = 0; index < many_dirty; ++index)
|
||||
{
|
||||
auto sprite = dirty_list[index];
|
||||
if (sprite->DirtyRect.Width > 0 && (sprite->VisualType == VisualType::None || sprite->VisualType ==
|
||||
VisualType::Sprite))
|
||||
repaint(sprite);
|
||||
}
|
||||
|
||||
paint_balls();
|
||||
if (blit)
|
||||
{
|
||||
paint_balls();
|
||||
gdrv::start_blit_sequence();
|
||||
|
||||
auto xPos = vscreen.XPosition + offset_x;
|
||||
auto yPos = vscreen.YPosition + offset_y;
|
||||
dirtyPtr = dirty_list;
|
||||
for (int index = 0; index < many_dirty; ++dirtyPtr, ++index)
|
||||
|
||||
for (int index = 0; index < many_dirty; ++index)
|
||||
{
|
||||
auto sprite = *dirtyPtr;
|
||||
auto dirtyRect = &(*dirtyPtr)->DirtyRect;
|
||||
auto width2 = (*dirtyPtr)->DirtyRect.Width;
|
||||
auto sprite = dirty_list[index];
|
||||
auto dirtyRect = &sprite->DirtyRect;
|
||||
auto width2 = sprite->DirtyRect.Width;
|
||||
if (width2 > 0)
|
||||
gdrv::blit_sequence(
|
||||
&vscreen,
|
||||
@@ -147,21 +132,16 @@ void render::update()
|
||||
width2,
|
||||
dirtyRect->Height);
|
||||
|
||||
auto rect = &sprite->BmpRectCopy;
|
||||
rect->XPosition = dirtyRect->XPosition;
|
||||
rect->YPosition = dirtyRect->YPosition;
|
||||
rect->Width = dirtyRect->Width;
|
||||
rect->Height = dirtyRect->Height;
|
||||
|
||||
sprite->BmpRectCopy = *dirtyRect;
|
||||
if (sprite->UnknownFlag != 0)
|
||||
remove_sprite(sprite);
|
||||
}
|
||||
|
||||
dirtyPtr = ball_list;
|
||||
for (int index = 0; index < many_balls; ++dirtyPtr, ++index)
|
||||
for (int index = 0; index < many_balls; ++index)
|
||||
{
|
||||
auto rectCopy = &(*dirtyPtr)->BmpRectCopy;
|
||||
auto dirtyRect = &(*dirtyPtr)->DirtyRect;
|
||||
auto sprite = ball_list[index];
|
||||
auto rectCopy = &sprite->BmpRectCopy;
|
||||
auto dirtyRect = &sprite->DirtyRect;
|
||||
if (maths::overlapping_box(dirtyRect, rectCopy, &overlapRect) && dirtyRect->Width > 0)
|
||||
{
|
||||
if (overlapRect.Width > 0)
|
||||
@@ -198,13 +178,22 @@ void render::update()
|
||||
}
|
||||
|
||||
gdrv::end_blit_sequence();
|
||||
unpaint_balls();
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int index = 0; index < many_dirty; ++index)
|
||||
{
|
||||
auto sprite = dirty_list[index];
|
||||
sprite->BmpRectCopy = sprite->DirtyRect;
|
||||
if (sprite->UnknownFlag != 0)
|
||||
remove_sprite(sprite);
|
||||
}
|
||||
}
|
||||
|
||||
many_dirty = 0;
|
||||
unpaint_balls();
|
||||
}
|
||||
|
||||
|
||||
void render::paint()
|
||||
{
|
||||
paint_balls();
|
||||
@@ -473,7 +462,7 @@ void render::paint_balls()
|
||||
|
||||
void render::unpaint_balls()
|
||||
{
|
||||
for (int index = many_balls-1; index >= 0; index--)
|
||||
for (int index = many_balls - 1; index >= 0; index--)
|
||||
{
|
||||
auto curBall = ball_list[index];
|
||||
if (curBall->DirtyRect.Width > 0)
|
||||
|
||||
@@ -31,7 +31,6 @@ struct render_sprite_type_struct
|
||||
class render
|
||||
{
|
||||
public:
|
||||
static int blit;
|
||||
static int many_dirty, many_sprites, many_balls;
|
||||
static render_sprite_type_struct **dirty_list, **sprite_list, **ball_list;
|
||||
static zmap_header_type* background_zmap;
|
||||
@@ -43,7 +42,7 @@ public:
|
||||
|
||||
static void init(gdrv_bitmap8* bmp, float zMin, float zScaler, int width, int height);
|
||||
static void uninit();
|
||||
static void update();
|
||||
static void update(bool blit);
|
||||
static void paint();
|
||||
static void sprite_modified(render_sprite_type_struct* sprite);
|
||||
static render_sprite_type_struct* create_sprite(VisualType visualType, gdrv_bitmap8* bmp,
|
||||
|
||||
@@ -240,6 +240,7 @@
|
||||
#define DLG_HIGHSCORES_EditName3 603
|
||||
#define DLG_HIGHSCORES_EditName4 604
|
||||
#define DLG_HIGHSCORES_EditName5 605
|
||||
#define Menu1_AlternativeRender 601
|
||||
|
||||
// Next default values for new objects
|
||||
//
|
||||
|
||||
@@ -220,7 +220,16 @@ int winmain::WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLi
|
||||
if (prevTime)
|
||||
{
|
||||
char buf[60];
|
||||
sprintf_s(buf, "Frames/sec = %02.02f", 300.0f / (static_cast<float>(curTime - prevTime) * 0.001f));
|
||||
auto dt = static_cast<float>(curTime - prevTime) * 0.001f;
|
||||
if (!options::Options.AlternativeRender)
|
||||
sprintf_s(buf, "Frames/sec = %02.02f", 300.0f / dt);
|
||||
else
|
||||
{
|
||||
sprintf_s(buf, "Updates/sec = %02.02f Frames/sec = %02.02f",
|
||||
300.0f / dt, pb::frameCounter / dt);
|
||||
pb::frameCounter = 0;
|
||||
}
|
||||
|
||||
SetWindowTextA(hwnd_frame, buf);
|
||||
|
||||
if (DispGRhistory)
|
||||
@@ -610,6 +619,7 @@ LRESULT CALLBACK winmain::message_handler(HWND hWnd, UINT Msg, WPARAM wParam, LP
|
||||
case Menu1_800x600:
|
||||
case Menu1_1024x768:
|
||||
case Menu1_WindowUniformScale:
|
||||
case Menu1_AlternativeRender:
|
||||
options::toggle(wParamI);
|
||||
break;
|
||||
case Menu1_Help_Topics:
|
||||
@@ -790,10 +800,11 @@ HDC winmain::_GetDC(HWND hWnd)
|
||||
int winmain::a_dialog(HINSTANCE hInstance, HWND hWnd)
|
||||
{
|
||||
char appName[100];
|
||||
char szOtherStuff[100];
|
||||
char szOtherStuff[130];
|
||||
|
||||
lstrcpyA(appName, pinball::get_rc_string(38, 0));
|
||||
lstrcpyA(szOtherStuff, pinball::get_rc_string(102, 0));
|
||||
strcat_s(szOtherStuff, " Decompilation version 1.1.2");
|
||||
auto icon = LoadIconA(hInstance, "ICON_1");
|
||||
return ShellAboutA(hWnd, appName, szOtherStuff, icon);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user