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4 Commits
Release_1.
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Release_1.
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10c83e8bf5 | ||
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d5b44e44e1 | ||
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dcd488c48c | ||
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db08631ab9 |
@@ -23,32 +23,32 @@
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<ProjectGuid>{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>SpaceCadetPinball</RootNamespace>
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<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v141</PlatformToolset>
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<PlatformToolset>v142</PlatformToolset>
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<CharacterSet>NotSet</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v141</PlatformToolset>
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<PlatformToolset>v142</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>NotSet</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v141</PlatformToolset>
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<PlatformToolset>v142</PlatformToolset>
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<CharacterSet>NotSet</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v141</PlatformToolset>
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<PlatformToolset>v142</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>NotSet</CharacterSet>
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</PropertyGroup>
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@@ -2377,6 +2377,12 @@ HPSTR WaveMix::SamplesPerSecAlign(HPSTR lpInData, DWORD nInSamplesPerSec, DWORD
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}
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}
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// Dump raw PCM for analysis.
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/*FILE* file;
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fopen_s(&file,"wav1_dump.raw", "w");
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fwrite(dataBufBup, 1, sampleSize * dwNumSamples2, file);
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fclose(file);*/
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GlobalUnlock(GlobalHandle(lpInDataBup));
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GlobalFree(GlobalHandle(lpInDataBup));
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return dataBufBup;
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@@ -2427,7 +2433,7 @@ void WaveMix::RepSample(HPSTR lpOutData, HPSTR lpInData, unsigned nRep, int nByt
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{
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auto sample = *src;
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auto dst2 = &dst[nChannels];
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auto delta = (src[nChannels] - src[0]) / nRep;
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auto delta = (src[nChannels] - src[0]) / static_cast<int>(nRep);
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*dst = *src;
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dst++;
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for (auto repeatIndex = nRep - 1; repeatIndex; repeatIndex--)
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@@ -2447,7 +2453,7 @@ void WaveMix::RepSample(HPSTR lpOutData, HPSTR lpInData, unsigned nRep, int nByt
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{
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auto sample = *src;
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auto dst2 = &dst[nChannels];
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auto delta = (src[nChannels] - src[0]) / nRep; /*Was dst[nChannels] - */
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auto delta = (src[nChannels] - src[0]) / static_cast<int>(nRep); /*Was dst[nChannels] - */
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*dst = *src;
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++dst;
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for (auto repeatIndex2 = nRep - 1; repeatIndex2; --repeatIndex2)
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@@ -135,6 +135,8 @@ int loader::get_sound_id(int groupIndex)
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if (!sound_list[soundIndex].Loaded && !sound_list[soundIndex].WavePtr)
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{
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WaveHeader wavHeader{};
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int soundGroupId = sound_list[soundIndex].GroupIndex;
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sound_list[soundIndex].Duration = 0.0;
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if (soundGroupId > 0 && !pinball::quickFlag)
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@@ -150,9 +152,10 @@ int loader::get_sound_id(int groupIndex)
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pinball::make_path_name(filePath, fileName2);
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HFILE hFile = _lopen(filePath, 0);
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sound_list[soundIndex].Duration = static_cast<float>(static_cast<double>(_llseek(hFile, 0, SEEK_END)) *
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0.0000909090909090909);
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_lread(hFile, &wavHeader, sizeof wavHeader);
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_lclose(hFile);
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auto sampleCount = wavHeader.data_size / (wavHeader.channels * (wavHeader.bits_per_sample / 8.0));
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sound_list[soundIndex].Duration = static_cast<float>(sampleCount / wavHeader.sample_rate);
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sound_list[soundIndex].WavePtr = Sound::LoadWaveFile(filePath);
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}
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}
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@@ -48,6 +48,40 @@ struct visualStruct
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zmap_header_type* ZMap;
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};
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#pragma pack(push)
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#pragma pack(1)
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// WAVE file header format
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struct WaveHeader
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{
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unsigned char riff[4]; // RIFF string
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unsigned int overall_size; // overall size of file in bytes
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unsigned char wave[4]; // WAVE string
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unsigned char fmt_chunk_marker[4]; // fmt string with trailing null char
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unsigned int length_of_fmt; // length of the format data
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unsigned short format_type; // format type. 1-PCM, 3- IEEE float, 6 - 8bit A law, 7 - 8bit mu law
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unsigned short channels; // no.of channels
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unsigned int sample_rate; // sampling rate (blocks per second)
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unsigned int byterate; // SampleRate * NumChannels * BitsPerSample/8
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unsigned short block_align; // NumChannels * BitsPerSample/8
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unsigned short bits_per_sample; // bits per sample, 8- 8bits, 16- 16 bits etc
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unsigned char data_chunk_header[4]; // DATA string or FLLR string
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unsigned int data_size; // NumSamples * NumChannels * BitsPerSample/8 - size of the next chunk that will be read
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};
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#pragma pack(pop)
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static_assert(sizeof(WaveHeader) == 44, "Wrong size of WaveHeader");
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class loader
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{
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@@ -6,7 +6,7 @@
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#include "pinball.h"
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tagMCI_OPEN_PARMSA midi::mci_open_info;
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char midi::midi_device_type[28];
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char midi::midi_file_name[28];
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HWND midi::midi_notify_hwnd;
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int midi::midi_seq1_open, midi::midi_seq1_playing;
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@@ -53,10 +53,10 @@ int midi::music_init(HWND hwnd)
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mci_open_info.wDeviceID = 0;
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midi_notify_hwnd = hwnd;
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lstrcpyA(midi_device_type, pinball::get_rc_string(156, 0));
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mci_open_info.lpstrElementName = nullptr;
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mci_open_info.lpstrDeviceType = midi_device_type;
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auto result = mciSendCommandA(0, MCI_OPEN, MCI_OPEN_TYPE | MCI_NOTIFY_SUPERSEDED, (DWORD_PTR)&mci_open_info);
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lstrcpyA(midi_file_name, pinball::get_rc_string(156, 0));
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mci_open_info.lpstrElementName = midi_file_name;
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mci_open_info.lpstrDeviceType = nullptr;
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auto result = mciSendCommandA(0, MCI_OPEN, MCI_OPEN_ELEMENT | MCI_NOTIFY_SUPERSEDED, (DWORD_PTR)&mci_open_info);
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midi_seq1_open = result == 0;
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return midi_seq1_open;
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}
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@@ -59,7 +59,7 @@ public:
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static void music_shutdown();
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private:
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static tagMCI_OPEN_PARMSA mci_open_info;
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static char midi_device_type[28];
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static char midi_file_name[28];
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static HWND midi_notify_hwnd;
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static int midi_seq1_open, midi_seq1_playing;
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