render v2, ready

This commit is contained in:
oz
2020-11-15 17:39:00 +03:00
parent 79bb0adab8
commit a4c64cc4c8
14 changed files with 630 additions and 117 deletions

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@@ -61,7 +61,7 @@ int main()
visualKickerStruct kicker1{};
loader::kicker(509, &kicker1);
auto score1 = score::create("score1", 117);
auto score1 = score::create("score1", nullptr);
auto pinballTable = new TPinballTable();
//pinballTable->find_component(1);

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@@ -47,7 +47,7 @@ TPinballComponent::TPinballComponent(TPinballTable* table, int groupIndex, bool
zMap = static_cast<zmap_header_type*>(ListZMap->Get(0));
if (ListBitmap)
{
visual_rect bmp1Rect{}, tmpRect{};
rectangle_type bmp1Rect{}, tmpRect{};
auto rootBmp = static_cast<gdrv_bitmap8*>(ListBitmap->Get(0));
bmp1Rect.XPosition = rootBmp->XPosition - table->XOffset;
bmp1Rect.YPosition = rootBmp->YPosition - table->YOffset;

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@@ -58,7 +58,7 @@ TPinballTable::TPinballTable(): TPinballComponent(nullptr, -1, false)
TLightGroup* lightGroupObj = new TLightGroup(this, 0);
this->LightGroup = lightGroupObj;
auto score1 = score::create("score1", pinball::render_background_bitmap);
auto score1 = score::create("score1", render::background_bitmap);
this->Score1 = score1;
this->Score2 = score1;
int scoreIndex = 1;
@@ -71,8 +71,8 @@ TPinballTable::TPinballTable(): TPinballComponent(nullptr, -1, false)
while (scoreIndex < 4);
this->UnknownP45 = 0;
this->UnknownP73 = 3;
this->ScoreBallcount = (int*)score::create("ballcount1", pinball::render_background_bitmap);
this->ScorePlayerNumber1 = (int*)score::create("player_number1", pinball::render_background_bitmap);
this->ScoreBallcount = (int*)score::create("ballcount1", render::background_bitmap);
this->ScorePlayerNumber1 = (int*)score::create("player_number1", render::background_bitmap);
int groupIndexObjects = loader::query_handle("table_objects");
short* shortArr = loader::query_iattribute(groupIndexObjects, 1025, &shortArrLength);

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@@ -2,7 +2,7 @@
#include "maths.h"
void maths::enclosing_box(visual_rect* rect1, visual_rect* rect2, visual_rect* dstRect)
void maths::enclosing_box(rectangle_type* rect1, rectangle_type* rect2, rectangle_type* dstRect)
{
int xPos1 = rect1->XPosition;
int yPos1 = rect1->YPosition;
@@ -34,3 +34,85 @@ void maths::enclosing_box(visual_rect* rect1, visual_rect* rect2, visual_rect* d
dstRect->XPosition = xPos1;
dstRect->Width = width1;
}
int maths::rectangle_clip(rectangle_type* rect1, rectangle_type* rect2, rectangle_type* dstRect)
{
int xPos1 = rect1->XPosition;
int yPos1 = rect1->YPosition;
int height1 = rect1->Height;
int xRight2 = rect2->XPosition + rect2->Width;
int width1 = rect1->Width;
int yRight2 = rect2->YPosition + rect2->Height;
if (xPos1 + width1 < rect2->XPosition)
return 0;
if (xPos1 >= xRight2)
return 0;
int yPos2 = yPos1;
if (yPos1 + height1 < rect2->YPosition || yPos1 >= yRight2)
return 0;
if (xPos1 < rect2->XPosition)
{
width1 += xPos1 - rect2->XPosition;
xPos1 = rect2->XPosition;
}
if (xPos1 + width1 > xRight2)
width1 = xRight2 - xPos1;
int height2 = height1;
if (yPos1 < rect2->YPosition)
{
height2 = yPos1 - rect2->YPosition + height1;
yPos2 = rect2->YPosition;
}
if (height2 + yPos2 > yRight2)
height2 = yRight2 - yPos2;
if (!width1 || !height2)
return 0;
if (dstRect)
{
dstRect->XPosition = xPos1;
dstRect->YPosition = yPos2;
dstRect->Width = width1;
dstRect->Height = height2;
}
return 1;
}
int maths::overlapping_box(rectangle_type* rect1, rectangle_type* rect2, rectangle_type* dstRect)
{
int v3; // esi
int v4; // edi
int v5; // esi
int v6; // esi
int v7; // edi
if (rect1->XPosition >= rect2->XPosition)
{
dstRect->XPosition = rect2->XPosition;
v3 = rect1->Width - rect2->XPosition;
v4 = rect1->XPosition;
}
else
{
dstRect->XPosition = rect1->XPosition;
v3 = rect2->Width - rect1->XPosition;
v4 = rect2->XPosition;
}
dstRect->Width = v3 + v4 + 1;
v5 = rect1->YPosition;
if (v5 >= rect2->YPosition)
{
dstRect->YPosition = rect2->YPosition;
v6 = rect1->Height - rect2->YPosition;
v7 = rect1->YPosition;
}
else
{
dstRect->YPosition = v5;
v6 = rect2->Height - rect1->YPosition;
v7 = rect2->YPosition;
}
dstRect->Height = v6 + v7 + 1;
return dstRect->Width <= rect2->Width + rect1->Width && dstRect->Height <= rect2->Height + rect1->Height;
}

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@@ -1,7 +1,7 @@
#pragma once
struct __declspec(align(4)) visual_rect
struct __declspec(align(4)) rectangle_type
{
int XPosition;
int YPosition;
@@ -12,7 +12,7 @@ struct __declspec(align(4)) visual_rect
class maths
{
public:
static void enclosing_box(visual_rect* rect1, visual_rect* rect2, visual_rect* dstRect);
static void enclosing_box(rectangle_type* rect1, rectangle_type* rect2, rectangle_type* dstRect);
static int rectangle_clip(rectangle_type* rect1, rectangle_type* rect2, rectangle_type* dstRect);
static int overlapping_box(rectangle_type* rect1, rectangle_type* rect2, rectangle_type* dstRect);
};

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@@ -4,7 +4,6 @@
int pinball::quickFlag = 0;
int pinball::render_background_bitmap = 0;
TTextBox* pinball::InfoTextBox;
TTextBox* pinball::MissTextBox;
char pinball::getRcBuffer[6 * 256];

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@@ -5,7 +5,6 @@ class pinball
{
public:
static int quickFlag;
static int render_background_bitmap;
static TTextBox* InfoTextBox;
static TTextBox* MissTextBox;
static HINSTANCE hinst;

File diff suppressed because it is too large Load Diff

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@@ -12,30 +12,22 @@ enum class VisualType : char
struct __declspec(align(4)) render_sprite_type_struct
{
int XPosition;
int YPosition;
int Bmp8Width;
int Bmp8Height;
gdrv_bitmap8* RootBmp8;
rectangle_type BmpRect;
gdrv_bitmap8* Bmp;
zmap_header_type* ZMap;
char Unknown6_0;
VisualType VisualType;
short Depth;
int XPosition2;
int YPosition2;
int Bmp8Width2;
int Bmp8Height2;
__int16 Depth;
rectangle_type BmpRectCopy;
int ZMapOffestY;
int ZMapOffestX;
int Unknown13;
int Unknown14;
int Unknown15;
int Unknown16;
int Unknown17;
int Unknown18;
visual_rect Rect;
rectangle_type DirtyRect;
render_sprite_type_struct** SpriteArray;
int SpriteCount;
rectangle_type BoundingRect;
};
static_assert(sizeof(render_sprite_type_struct) == 0x5c, "Wrong size render_sprite_type_struct");
class render
@@ -45,12 +37,29 @@ public:
static int many_dirty, many_sprites, many_balls;
static render_sprite_type_struct **dirty_list, **sprite_list, **ball_list;
static zmap_header_type* background_zmap;
static int zmap_offset, zmap_offsetY;
static int zmap_offset, zmap_offsetY, offset_x, offset_y;
static float zscaler, zmin, zmax;
static rectangle_type vscreen_rect;
static gdrv_bitmap8 vscreen, *background_bitmap, ball_bitmap[20];
static zmap_header_type zscreen;
static void init(gdrv_bitmap8* bmp, float zMin, float zScaler, int width, int height);
static void uninit();
static void update();
static void paint();
static int sprite_modified(render_sprite_type_struct* sprite);
static render_sprite_type_struct* create_sprite(VisualType visualType, gdrv_bitmap8* rootBmp8,
static void sprite_modified(render_sprite_type_struct* sprite);
static render_sprite_type_struct* create_sprite(VisualType visualType, gdrv_bitmap8* bmp,
zmap_header_type* zMap,
int xPosition, int yPosition, visual_rect* rect);
int xPosition, int yPosition, rectangle_type* rect);
static void remove_sprite(render_sprite_type_struct* sprite);
static void remove_ball(struct render_sprite_type_struct* ball);
static void sprite_set(render_sprite_type_struct* sprite, gdrv_bitmap8* bmp, zmap_header_type* zMap, int xPos,
int yPos);
static void sprite_set_bitmap(render_sprite_type_struct* sprite, gdrv_bitmap8* bmp);
static void set_background_zmap(struct zmap_header_type* zMap, int offsetX, int offsetY);
static void ball_set(render_sprite_type_struct* sprite, gdrv_bitmap8* bmp, float depth, int xPos, int yPos);
static void repaint(struct render_sprite_type_struct* sprite);
static void paint_balls();
static void unpaint_balls();
static void shift(int offsetX, int offsetY, int xSrc, int ySrc, int DestWidth, int DestHeight);
};

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@@ -10,13 +10,13 @@ int score::init()
return 1;
}
scoreStruct* score::create(LPCSTR fieldName, int renderBgBmp)
scoreStruct* score::create(LPCSTR fieldName, gdrv_bitmap8* renderBgBmp)
{
scoreStruct* score = (scoreStruct*)memory::allocate(sizeof(scoreStruct));
if (!score)
return nullptr;
score->Unknown1 = -9999;
score->RenderBgBmp = renderBgBmp;
score->BackgroundBmp = renderBgBmp;
__int16* shortArr = (__int16*)partman::field_labeled(loader::loader_table, fieldName, datFieldTypes::ShortArray);
if (!shortArr)
{

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@@ -1,10 +1,11 @@
#pragma once
#include "gdrv.h"
struct scoreStruct
{
int Unknown1;
int Unknown2;
int RenderBgBmp;
gdrv_bitmap8* BackgroundBmp;
int Short1;
int Short2;
int Short3;
@@ -25,6 +26,6 @@ class score
{
public:
static int init();
static scoreStruct* create(LPCSTR fieldName, int renderBgBmp);
static scoreStruct* create(LPCSTR fieldName, gdrv_bitmap8* renderBgBmp);
static scoreStruct* dup(scoreStruct* score, int scoreIndex);
};

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@@ -31,15 +31,11 @@ int zdrv::destroy_zmap(zmap_header_type* zmap)
return -1;
if (zmap->ZPtr1)
memory::free(zmap->ZPtr1);
zmap->Width = 0;
zmap->Height = 0;
zmap->Stride = 0;
zmap->ZPtr1 = nullptr;
zmap->ZPtr2 = nullptr;
memset(zmap, 0, sizeof(zmap_header_type));
return 0;
}
void zdrv::fill(zmap_header_type* zmap, int width, int height, int xOff, int yOff, __int16 fillChar)
void zdrv::fill(zmap_header_type* zmap, int width, int height, int xOff, int yOff, unsigned __int16 fillChar)
{
int fillCharInt = fillChar | (fillChar << 16);
auto zmapPtr = &zmap->ZPtr1[2 * (xOff + zmap->Stride * (zmap->Height - height - yOff))];
@@ -50,7 +46,7 @@ void zdrv::fill(zmap_header_type* zmap, int width, int height, int xOff, int yOf
unsigned int widthDiv2 = static_cast<unsigned int>(width) >> 1;
memset32(zmapPtr, fillCharInt, widthDiv2);
__int16* lastShort = (__int16*)&zmapPtr[2 * widthDiv2];
auto lastShort = &zmapPtr[2 * widthDiv2];
for (int i = widthMod2; i; --i)
*lastShort++ = fillChar;

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@@ -22,7 +22,7 @@ public:
static int pad(int width);
static int create_zmap(zmap_header_type* zmap, int width, int height);
static int destroy_zmap(zmap_header_type* zmap);
static void fill(zmap_header_type* zmap, int width, int height, int xOff, int yOff, __int16 fillChar);
static void fill(zmap_header_type* zmap, int width, int height, int xOff, int yOff, unsigned __int16 fillChar);
static void paint(int width, int height, gdrv_bitmap8* dstBmp, int dstBmpXOff, int dstBmpYOff,
zmap_header_type* dstZMap, int dstZMapXOff, int dstZMapYOff, gdrv_bitmap8* srcBmp, int srcBmpXOff,
int srcBmpYOff, zmap_header_type* srcZMap, int srcZMapXOff, int srcZMapYOff);