TBall, nudge v1, ready.
render occlude list.
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@@ -533,7 +533,7 @@ TPinballComponent* control::make_component_link(component_tag* tag)
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if (tag->Component)
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return tag->Component;
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auto compList = TableG->ListP1;
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auto compList = TableG->ComponentList;
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for (int index = 0; index < compList->Count(); index++)
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{
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auto comp = static_cast<TPinballComponent*>(compList->Get(index));
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