timer v1, ready.

winmain uninit.
message_handler tweaks.
This commit is contained in:
oz
2020-12-04 18:35:47 +03:00
parent fe66d33768
commit 090beefd07
23 changed files with 327 additions and 121 deletions

View File

@@ -58,7 +58,8 @@ int pb::init()
}
render::init(nullptr, zMin, zScaler, tableSize[0], tableSize[1]);
gdrv::fill_bitmap(&render::vscreen, render::vscreen.Width, render::vscreen.Height, 0, 0, (char)0xff); // temp
gdrv::fill_bitmap(&render::vscreen, render::vscreen.Width, render::vscreen.Height, 0, 0,
static_cast<char>(0xff)); // temp
gdrv::copy_bitmap(
&render::vscreen,
backgroundBmp->Width,
@@ -91,6 +92,21 @@ int pb::init()
return 0;
}
int pb::uninit()
{
score::unload_msg_font();
loader::unload();
partman::unload_records(record_table);
//high_score_write(highscore_table, (int)&pb_state);
if (MainTable)
delete MainTable;
MainTable = nullptr;
gdrv::get_focus();
timer::uninit();
render::uninit();
return 0;
}
void pb::reset_table()
{
if (MainTable)
@@ -166,7 +182,7 @@ int pb::frame(int time)
v2 = 0.0;
nudge_count = v2;
}*/
//timer::check();
timer::check();
render::update();
//score::update(MainTable->Score1);
/*if (!MainTable->UnknownP83)