142 lines
4.2 KiB
JavaScript
142 lines
4.2 KiB
JavaScript
Hooks.on("getSceneDirectoryEntryContext", (html, list) => {
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console.log(html, list);
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list.push({
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name: "DungeonDraft Import",
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icon: "<i class='fas fa-file-import'></i>",
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callback: scene => {
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DDImporter.Prompt(game.scenes.get(scene.attr("data-entity-id")))
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}
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})
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})
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class DDImporter {
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static Prompt(scene)
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{
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if (canvas.scene._id != scene.data._id)
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{
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ui.notifications.error("Move to this scene to import");
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return
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}
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let html =
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`<textarea class = "dd-import-text" name= "importData"></textarea>`
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new Dialog({
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title: "Dungeon Draft Import",
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content : html,
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buttons : {
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confirm : {
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label: "Confirm",
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callback : (html) => this.DDImport(scene, JSON.parse(html.find('[name="importData').val()))
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},
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cancel : {
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label: "Cancel"
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}
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},
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default: "confirm"
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}).render(true);
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}
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static DDImport(scene, file)
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{
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scene.update({"walls" : this.GetWalls(file)});
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scene.update({"lights" : this.GetLights(file)});
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// for (let index in file.world.levels[0].portals)
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// {
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// if (!isNaN(index))
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// {
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// let ddPortals = file.world.levels[0].portals[index]
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// let wallSet = []
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// let ddPortalString = ddPortals.position;
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// let points = ddPortalString.substring(9, ddPortalString.length-2).split(", ").map(a => Number(a))
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// let offsetX = canvas.dimensions.paddingX;
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// let offsetY = canvas.dimensions.paddingY;
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// let ddScale = canvas.grid.size/256
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// let wall = new Wall({
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// c : [(points[0]*ddScale)+offsetX, (points[1]*ddScale)+offsetY, (points[0]*ddScale)+offsetX, (points[1]*ddScale)+offsetY+100],
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// });
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// wall.door = CONST.WALL_DOOR_TYPES.DOOR
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// walls.push(wall.data)
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// }
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// }
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}
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static GetWalls(file)
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{
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let walls = [];
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for (let index in file.world.levels[0].walls)
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{
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if (!isNaN(index))
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{
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let ddWalls = file.world.levels[0].walls[index]
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let wallSet = []
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let doors = ddWalls.portals.length > 0;
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let ddPointString = ddWalls.points;
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let points = ddPointString.substring(18, ddPointString.length-2).split(", ").map(a => Number(a))
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let offsetX = canvas.dimensions.paddingX;
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let offsetY = canvas.dimensions.paddingY;
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let ddScale = canvas.grid.size/256
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for(let i = 0; i < points.length-3; i+=2)
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{
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let wall = new Wall({
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c : [(points[i]*ddScale)+offsetX, (points[i+1]*ddScale)+offsetY, (points[i+2]*ddScale)+offsetX, (points[i+3]*ddScale)+offsetY],
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});
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if (doors){
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wall.door = CONST.WALL_DOOR_TYPES.DOOR
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}
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wallSet.push(wall.data)
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}
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if (wallSet.length >=2 )
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wallSet.push(new Wall({
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c: [wallSet[0].c[0], wallSet[0].c[1], wallSet[wallSet.length-1].c[2], wallSet[wallSet.length-1].c[3]]
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}).data)
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walls = walls.concat(wallSet);
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}
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}
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return walls
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}
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static GetLights(file)
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{
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let lights = [];
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for (let index in file.world.levels[0].lights)
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{
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if (!isNaN(index))
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{
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let ddPointString = file.world.levels[0].lights[index].position
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let ddLight = file.world.levels[0].lights[index]
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let points = ddPointString.substring(9, ddPointString.length-2).split(", ").map(a => Number(a))
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let offsetX = canvas.dimensions.paddingX;
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let offsetY = canvas.dimensions.paddingY;
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let ddScale = canvas.grid.size/256
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let light = new AmbientLight({
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t: "l",
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x: (points[0]*ddScale)+offsetX,
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y: (points[1]*ddScale)+offsetY,
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rotation: 0,
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dim: ddLight.range,
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bright: ddLight.range/2,
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angle: 360,
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tintColor: "#FF0000",
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tintAlpha: 0.05
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})
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lights.push(light.data);
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}
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}
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return lights;
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}
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}
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Hooks.on("ready", ev => {
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canvas.stage.on('mousedown', (ev) => console.log(ev.data.destination.x - 768, ev.data.destination.y -768));
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}) |